[Wine] SolidWorks and more generally OpenGL CAD apps...

denisb
2008-07-15T13:24:30Z

Hello everybody,

During the past three years, I regularly tested SolidWorks
http://appdb.winehq.org/objectManager.php?sClass=version&iId=8983 with Wine.
At the beginning, it was just for fun, as it was really far from working.  But
now, things has changed : the application installs out of the box and is really
close to work. There are some bugs remaining, but the situation is not worse
than it was for Autocad a few months ago, for example. But there is is still a
big problem with OpenGL http://bugs.winehq.org/show_bug.cgi?id=13195 , that
prevents any use. Without this bug, the application will be rated bronze or
maybe silver !

The OpenGL problem was partially solved from times to time by some patches, but
0.9.47 introduced a big regression. Now OpenGL is definitely broken, with two
blocking bugs. The problems are related to Pixelformat choice, child windows
management, and offscreen rendering.

I tried to investigate it by myself, but unfortunately I know about nothing of
OpenGL and wgl  in wine, so I was just able to file bug reports, and some
partial workarounds allowing the application to run, but with big display issues
( see bug 13195).

So my question is : is SolidWorks the only application impacted by these OpenGL
issues ?
I understand that most of the games are using only one OpenGL window so they are
not impacted, but there are many other OpenGL apps with multiple
windows/viewports. I dig Appdb and bugzilla, and found nothing recent related.
So if some other users can report to bugzilla similar problems with different GL
apps, it may help to narrow the problem !

Thanks