[Wine] Re: Feature request: Shader Emulation for Old Graphics Cards

hellork
Fri, 28 Mar 2008 02:11:25 -0000

Obviously emulation would not have to be 100% accurate or it would indeed be
significantly slower. Perhaps a quality slider could be implemented such that
certain features could be dropped, stubbed or filled in with gray texture for
example. Some systems, namely laptops or surplus servers, can have several fast
CPUs but are lacking in the GPU department for various reasons (expensive or
built into the motherboard) and can't be replaced easily or economically. In
these cases, some software fallback ability would be useful. Perhaps the
checkbox idea was unnecessary and software emulation could be automatic (Perhaps
with a debug message: shader version %d not available, attempting partial
emulation with shader_emulator.c ...).