similar to: Anyone who is experienced with wine and/or CrossOver

Displaying 20 results from an estimated 5000 matches similar to: "Anyone who is experienced with wine and/or CrossOver"

2010 Oct 20
3
Big issue since Wine 1.2 exiting programs/games...
I don`t know you know this problems. But i got an issue exiting games in Wine since wine version 1.2 using wineskin and in crossover (cxg 9.1). I got this issue in almost every game. when i use an other wine version below 1.2 exiting is going just fine. What happens is that i exit i end in a black screen what doesn't disappear. I have to do cmd+apple key+ esc to and the program. After that i
2010 Feb 23
3
Screen goes white while playing WonderKing
Hello, I'm having difficulties running WonderKing (http://wonderking.ndoorsgames.com/center/default.asp) on an Intel Mac version 10.5.8 using Wine 1.1.35. I was able to download and install both programs successfully, but when I run WonderKing, I'm able to get to the first screen where you can check to see if you have all the files needed to run the game (I have all of them), change from
2010 Jun 02
5
crossover or bordeaux
as a newbie would eiither of these products make it easier to install wine versions. Larry
2009 Apr 23
16
Darwine: Running an SDL game
Hi all I'm trying to play the game "BOH" (http://www.bohthegame.com/) on OS X using Darwine. I downloaded 1.1.19 and dragged the Darwine folder to /Applications. Then I opened the BOH installer using WineHelper and installed the game. For some reason it put the installed files inside the WineHelper application bundle. When I tried to open the game's executable using WineHelper,
2009 Mar 22
3
Gamemaker 5.3 under wine on OSX?
I'm very new to wine, so please excuse my noobness. I'm going to be teaching a course on Game Design for non-programmers in the fall. The school is an all-mac operation, but I'd like to use YoYo Game's Gamemaker to teach the course. YoYo has a mac version in beta, but it is unclear if it will reach release in time for my class to begin. I know that the current version of
2008 Oct 13
1
Passing arguments from the command line to apps on Mac OS X (Darwine and CrossOver)
Hi all, There's a Windows application I've been running (called "WinBUGS.exe") on an intel Mac OS X (ver. 10.5.5) using both Darwine and CrossOver Pro. My application runs fine under Darwine and also under CrossOver. However, in spite of being able to run these applications using either platform from the command line, I still cannot pass arguments to the application. What I want
2010 Dec 09
0
CodeWeavers Releases CrossOver Games 9.2.1
CODEWEAVERS SUPPORTS WORLD OF WARCRAFT CATACLYSM: CodeWeavers Releases CrossOver Games 9.2.1 (http://www.codeweavers.com/products/?ad=64); Vows Extensive Personal Testing for Quality Assurance Purposes SAINT PAUL, Minn. (December 7, 2010) Twelve million addicts, err, players cant be wrong. Theres no doubting the draw of World of Warcraft. And today, as Blizzard rolls out its third,
2009 Sep 02
0
CodeWeavers Releases Crossover Games 8.0 for MAC and Linux
CodeWeavers, Inc., a leading developer of software products that turn Mac OS X and Linux into Windows-compatible operating systems, today announced the release of CrossOver Games 8.0 (http://www.codeweavers.com/products/?ad=65) for both Mac and Linux, available immediately. CrossOver Games allows Windows games to be played on Mac and Linux PCs without the need for a Windows operating system
2004 Nov 03
3
Crossover and Free/Wine
Does the non-free versions of wine known as Codeweavers Crossover ever make it into the free versions? I really can't justify paying for Codeweavers right now since I only use it every once in a while for one app. But it sure works a lot nicer than the non-free version. -- - Chris Linux 2.6.9-gentoo-r2 i686 AMD Athlon(tm) XP 23:43:35 up 2 days, 8:05, 7 users, load average: 0.29,
2008 Mar 28
13
Is Wine taking my donations and giving them to CrossOver?
Well I must say. I certainly feel like a fool now. I have been contributing to Wine for about five months, and was shocked to see a blatant advertisement for CrossOver, who take the hard work of those who have contributed their intellect for free and sell it for profit, on your home page. I then discovered through your own FAQ that most Wine developers are employed by CrossOver. Is this legal?
2011 Apr 20
1
New Codeweavers CrossOver discount dealcode coupons avaliabl
The folks over at CodeWeavers have given us two new dealcodes. :) A dealcode is coupon code that can be used in their online store. The two new dealcodes are "EmulateMe" this dealcode is good for a 15% discount on CrossOver or CrossOver Games for Mac and Linux. The second dealcode is "CxForLess" and it will get you a 10% discount on any product in their store. They also have
2008 Mar 25
7
CodeWeavers released CrossOver Games today!
An Introduction CrossOver Games CrossOver Games is a commercial variant of Wine released by CodeWeavers with support for many of today's most popular games. CrossOver Games is tested for performance and stability with many games such as Guild Wars, Eve Online, and Steam games like Half-Life 2 and Portal. Link: Full Article
2010 Apr 25
4
Greater OS X integration
Okay, I'd like to start first by saying, awesome work on this project! It's been a few years since I last tracked the progress of WINE on OS X, and it's come on leaps and bounds as I can run most everything I've thrown at it so far, with only minor issues here and there, which is a damned sight better than VMWare Fusion or Parallels which have compatibility issues everywhere,
2009 Feb 14
6
Wine X CrossOver
Good night, Friends, a very simple question which is the best the Wine or CrossOver? Thanks
2009 Dec 20
5
Anyone out there running Dragon Age:Origins on SNOW LEOPARD?
Im currently working at it, and got as far as being able to resume a saved game, but only for a few seconds before it crashes. You can see my full progress in the AppDB. Since, despite many helpful posts, there doesn't seem to be anyone actually running it on SLeo over there, I was just wondering if ANYONE has been successful in that task, or if I'm the only lonely wanderer in the dark...
2010 Apr 02
3
X11 (Mac) graphics problem
Running OS X 10.6.3 on an Intel Mac (processors "2.33 GHz Intel Core 2 Duo", memory "3 GB 667 MHz DDR2 SDRAM) and the newest version of Wine accessible through MacPorts. Hey. A little while ago, I was having trouble installing wine. I eventually managed to install with MacPorts. Everything was going fine until today, when the program I actually wanted to run (Dwarf Fortress 0.31.01)
2011 Nov 01
3
CrossOver license
Hey guys, I have a question about CrossOver and the LGPL license. I'm looking into licensing some software of my own and I'm not sure if I can. >From what I've read the LGPL license doesn't allow any product to be sold if it's based on LGPL protected software, unless it uses the software simply as a plug-in: > A program that contains no derivative of any portion of the
2011 Sep 29
4
How to run wine regedit on crossover?
I know this is on crossover, but seeing as crosover is just a tweaked version of wine (or something) i thought you guys could help out. Just wondering, I'm wanting to play yuris revenge and red alert 2 on my mac using crossover. It works, but is slow, and so following this; http://www.codeweavers.com/compatibility/browse/cat/?app_id=4149;forum=1;msg=56763 it tells me to run wine regedit. but i
2009 May 21
2
err:ntdll:RtlpWaitForCriticalSection on Mac OS X 10.5.7
I just compiled wine for Mac OS X 10.5.7 (2Ghz 1GB Ram old 13" MacBook) with Xquartz 2.3.3.2 I have OpenGL running just fine, after ./configure --x-includes=/usr/X11/include and running wine with LD_LIBRARY_PATH=/usr/X11/lib I'm trying to get Thief: The Dark Project to run properly now, in Window Mode it works fine, beside that i can't see the options or missions screen after being
2008 Mar 02
2
MacOSX and OpengGL
Hi. Since there is a lot of misleading info on the net I wanted to ask if there is any way to make OpenGL work with wine on MacOSX? I know it is not wine's fault but maybe there is some workaround that I am not aware of? BTW does anyone when (if at all) Apple is going to fix this OpenGL bug and is there any place where I can find the status of work on it? Regards Michal.