Displaying 20 results from an estimated 100000 matches similar to: "Hardware requirements"
2005 Mar 24
1
Asterisk Hardware Requirements for a 50-100 Seat Call Center
I am looking for estimated hardware requirements for running a 50 to 100
seat call center off of a single Asterisk server.
The Asterisk server will have one quad T1 card installed (probably a
Digium TE410P) with two T1s connected. The OS is Debian GNU/Linux
(woody) with a custom 2.4.xx kernel installed. It is preferable for the
server to have a single CPU and no shared IRQs.
I would really
2004 Dec 04
0
System hardware requirements for *
What would be a the minimum hardware requirements for a small asterisk pbx that would only have 2 pots lines coming in(2 fxo ports) but with 4 extensions(4 fxs ports)
And enough space to hold up to a month of vmail for those 4 extensions/users?
Heck what are the typical hardware requirements of * anyways? I can't seem to find this on the website.
I know it all depends on the situation,but
2007 Jul 11
1
Asterisk and Hardware Requirements
Hello,
I would like to put 1 asterisk box in Country A and 1 asterisk box in Country B.
Let's assume :
- Asterisk box in country A = GWA
- Asterisk box in country B = GWB
- Calling party number (located in country A) = CgPNA
- Called party number (located in country B) = CdPNB
- Second Called party number (located in country B) = sCdPNB
- PSTN in country A = PSTNA
- PSTN in country B = PSTNB
2005 Mar 21
2
Speex hardware requirements?
Hi evrybody,
I wonder witch hardware requirements it is for speex decoding
(especially 16kHz mono sound).
Could it be possible to use the Gameboy advance hardware if you added a
FPU? or dose it need to be more powerfull?
-----------------------------
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2003 Mar 06
1
Hardware requirements.
I am building a system that uses all SIP phones and gatewys external to
the * box. Is there any "special" hardware requirements on the * server
other than that needed to run the operating system?
2006 Mar 03
1
Hardware Requirements for 1M minutes
I'm doing an install for a client with the following requirements.
- 1 Million minutes of outbound calling
- Calls come in to asterisk via SIP/IAX and terminated to third party
provider via SIP
- Codec usage will be about 70% g711 & 30% g729 (there should be no transcoding)
- 100% IP setup with no voice cards in the box
They have a box on hand with a single 3.2ghz P4 w/Hyper-threading,
2009 Nov 04
2
Minimum hardware requirements for 10 concurrent calls?
Hello,
I'm considering an Asterisk box for up to 10-15 concurrent calls.
Incoming PSTN/ISDN/IAX2, outgoing PSTN/ISDN/IAX2.
Could someone roughly suggest the minimal hardware requirements for this kind of
setup?
Trying to come up with the cheapest solution.
Thank you.
Veselin K
2005 Mar 21
0
Speex hardware requirements?
Hi,
Decoding Speex is really cheap (about 10x faster than encoding). I
expect most PDAs (no FPU) will be able to decode Speex at 16 kHz in
real-time. I have no idea what CPU the Gameboy advance uses, so I can't
say.
Jean-Marc
Le samedi 19 mars 2005 ? 16:29 +0100, P?r Moberg a ?crit :
> Hi evrybody,
> I wonder witch hardware requirements it is for speex decoding
> (especially 16kHz
2005 Mar 23
0
Speex hardware requirements?
I think narrowband decoding should work then (at least if you disable
perceptual enhancement). As for wideband, it would at least require
shortcuts in the QMF (replacing with IIR filter) to work.
Jean-Marc
Le mercredi 23 mars 2005 ? 08:05 +0100, P?r Moberg a ?crit :
> Compared to todays PDAs the GameBoy Advance (GBA) is low spec. it has a
> 16MHz ARM7tdmi RISC processor. 32-bit but it
2015 May 19
1
Hardware requirements for SPICEd desktops
Hello,
I posted the following to the kvm list yesterday, but now I suspect this
is a more appropriate place to ask...
I'm considering to build a new server and to use SPICE protocol to
deploy all the Windows guests to the local network.
It's my understanding that:
1. I should create the guests on the server
2. I should use remote-viewer on a minimal desktop linux on the clients
over
2008 Oct 06
2
hardware / bandwidth requirements
Hi there!!
Any body can drop me some information about the hardware and bandwidth
requirements to setup an icecast server to stream real time video
using OGG/Theora? I'll setup an production server, and need to
calculate an estimate number of maximum clients connections to the
server.
thanks in advance,
zea
--
Gabriel Zea
mailTo <zeaATrandomlabDOTnet>
http://zea.randomlab.net
2012 Jul 16
0
[LLVMdev] [llvm-commits] RFC: LLVM incubation, or requirements for committing new backends
On Mon, Jul 16, 2012 at 11:44:25AM -0700, Owen Anderson wrote:
> Tom,
>
> I think it might be productive to fork this thread to discuss making the requirements for upstreaming a new LLVM target more explicit and open. I'd also like to gauge interest in an idea I've discussed privately with a few community members, namely the concept of having a semi-official
2023 Aug 24
1
[PATCH (set 1) 00/20] Rid W=1 warnings from GPU
Hi,
On Thu, Aug 24, 2023 at 10:59:54AM +0200, Maxime Ripard wrote:
> On Thu, 24 Aug 2023 08:36:45 +0100, Lee Jones wrote:
> > This set is part of a larger effort attempting to clean-up W=1
> > kernel builds, which are currently overwhelmingly riddled with
> > niggly little warnings.
> >
> > Cc: Alex Deucher <alexander.deucher at amd.com>
> > Cc:
2023 Nov 10
1
[REGRESSION]: acpi/nouveau: Hardware unavailable upon resume or suspend fails
Hi Owen,
On Fri, Nov 10, 2023 at 5:55?AM Owen T. Heisler <writer at owenh.net> wrote:
>
> #regzbot introduced: 89c290ea758911e660878e26270e084d862c03b0
> #regzbot link: https://gitlab.freedesktop.org/drm/nouveau/-/issues/273
> #regzbot link: https://bugzilla.kernel.org/show_bug.cgi?id=218124
Thanks for the bug report. Do you prefer to continue the discussion
here, on gitlab or
2005 Mar 23
1
Speex hardware requirements?
Also, you would be sattisfied with the narrowband decoding because the
GBA sound quality isn't very good, however, that depends greatly on what
you're going to do with speex on a GBA.... (an RPG with audio dialogs?
;-)) also, using a DSP in a GBA Cartridge sounds like overkill to me,
however, that depends greatly on what are you developing and what's your
target audience....
2007 Nov 14
4
Hardware Requirements for qdisc htb/sfq
I am planning to replace our cisco 7200 core router with Linux. We
currently serve around 1500 (3/4 DSL - different router) customers with
probably half of them being concurrent at any given time.
We have a fiber network and customers currently aren''t managed as far as
how much bandwidth they can use at anytime. Therefore I have constructed
a working tc qdisc Linux router as a test. It
2023 Nov 10
1
[REGRESSION]: acpi/nouveau: Hardware unavailable upon resume or suspend fails
#regzbot introduced: 89c290ea758911e660878e26270e084d862c03b0
#regzbot link: https://gitlab.freedesktop.org/drm/nouveau/-/issues/273
#regzbot link: https://bugzilla.kernel.org/show_bug.cgi?id=218124
## Reproducing
1. Boot system to framebuffer console.
2. Run `systemctl suspend`. If undocked without secondary display,
suspend fails. If docked with secondary display, suspend succeeds.
3. Resume
2005 Mar 22
2
Speex hardware requirements?
Compared to todays PDAs the GameBoy Advance (GBA) is low spec. it has a
16MHz ARM7tdmi RISC processor. 32-bit but it can handle 16-bit
instructions in a mode that resembles "bytecode" (a 32-bit instruction
is executed using a 16-bit instruction). I got a feeling that the GBA
would need a FPU.
For more information on the GBA visit this info page:
2012 Jul 17
0
[LLVMdev] [llvm-commits] RFC: LLVM incubation, or requirements for committing new backends
Michah,
On Jul 17, 2012, at 7:53 AM, "Villmow, Micah" <Micah.Villmow at amd.com> wrote:
> Owen/Chandler/etc..,
> While I have no issue with having a more complete and documented method of submitting backends, the problem is the barrier to entry for some backends is being significantly raised, where they did not exist in the past. In the past AMD has reported issues that we
2012 Jul 17
5
[LLVMdev] [llvm-commits] RFC: LLVM incubation, or requirements for committing new backends
Owen/Chandler/etc..,
While I have no issue with having a more complete and documented method of submitting backends, the problem is the barrier to entry for some backends is being significantly raised, where they did not exist in the past. In the past AMD has reported issues that we have found from internal development to LLVM, along with patches in some cases. Some have been fixed, but others are