Displaying 10 results from an estimated 10 matches similar to: "Compile Speex for Blackfin in VisualDsp"
2004 Aug 06
2
patch for libspeex
I have a patch for libspeex, which optimises some of the loops in
vq_nbest and vq_nbest_sign that speeds up encoding - my results:
test file: 10s wav file at 16000 Hz, mono
encoding with wideband --quality 3, --comp 3
machine: PIII-900Mhz, 256MB RAM
before: 2.78s after: 2.38s
I'm still trying to grasp the code (I'm just a coder, no background
in sound processing), and just optimised
2015 Jul 16
3
[LLVMdev] why LoopUnswitch pass does not constant fold conditional branch and merge blocks
Hi,
I have a general question on LoopUnswtich pass.
Consider the following IR snippet:
define i32 @test(i1 %cond) {
br label %loop_begin
loop_begin:
br i1 %cond, label %loop_body, label %loop_exit
loop_body:
br label %do_something
do_something:
call void @some_func() noreturn nounwind
br label %loop_begin
loop_exit:
ret i32 0
}
declare void @some_func() noreturn
After running
2007 Nov 05
1
FLAC for VisualDSP
Hi everybody,
I need like to port the flac encoding and decoding algorithm on the
VisualDSP platform.
Do you know if it's already existing a flac version for that?
I'm trying to estimate the computational cost of FLAClib on blackfin. Do you
know some profiling information for blackfin?
I saw the assembler code for CPU dependent optimiziations. Is there
something similar for blackfin?
I
2009 Apr 24
2
[PATCH] Blackfin: cleanup astat/cc/hardware loop asm clobbers
Most asm statements clobber ASTAT bits (shifts, maxes, etc...) but do
declare the register as clobbered. Same thing with CC in a few places.
Some places make an attempt at clobbering some hardware loop registers,
but it's very incomplete compared with how many asm statements actually
use hardware loops.
Signed-off-by: Mike Frysinger <vapier at gentoo.org>
---
libspeex/bfin.h
2010 Mar 25
0
Blackfin inline assembly for fixed math
Here some Blackfin inline assembly, mainly picked and adapted from
speex. It's helps a little on my BF537 eval board.
Julien
--------
/**
@file fixed_bfin.h
@brief Fixed-point operations for the ADI BF5xx DSP family
*/
/*
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
-
2006 Jan 18
0
Errors in speex lib with Blackfin
> I am trying to port speex lib to Blackfin processor.
> I am using VisualDSP++ 4.0.
I've never used VisualDSP++ 4.0. All the development on Blackfin has
been done with gcc, which may explain some problems with the inline asm.
Does VisualDSP++ support a syntax close to what gcc uses (with
constraints) or more like the MS compilers.
> If I am compiling source codes with using
2006 Jan 18
2
Errors in speex lib with Blackfin
Hello!
I'v downloaded speex lib 1.1.11.1.
I am trying to port speex lib to Blackfin processor.
I am using VisualDSP++ 4.0.
If I am compiling source codes with using floating point everything
ok.
When I am compiling with FIXED_POINT defined everything's ok and code
works about two times faster.
But when I am defining BFIN_ASM I am getting several compiling errors
in Blackfin assembler
2014 Mar 03
6
[Bug 2207] New: Potential NULL deference, found using coverity
https://bugzilla.mindrot.org/show_bug.cgi?id=2207
Bug ID: 2207
Summary: Potential NULL deference, found using coverity
Product: Portable OpenSSH
Version: -current
Hardware: Other
OS: FreeBSD
Status: NEW
Severity: enhancement
Priority: P5
Component: sshd
Assignee:
2007 Jun 21
0
Blackfin inline assembler and VisualDSP++ toolchain
>-----Original Message-----
>From: Robin Getz [mailto:rgetz@blackfin.uclinux.org]
>Sent: Tuesday, June 19, 2007 9:35 PM
>
>
>On Tue 19 Jun 2007 13:00, Michael Shatz pondered:
>> Robin Getz wrote:
>> >I never met any hardware that gcc could not run code on. toolchains have
>> >nothing do with embedded OSes.
>>
>> That's true. Add some
2013 Jan 18
0
Wine release 1.5.22
The Wine development release 1.5.22 is now available.
What's new in this release (see below for details):
- New version of the Gecko engine.
- Beginnings of the Mac graphics driver.
- Support for ARM64 platforms.
- Fixes for RTL text in Uniscribe.
- Various bug fixes.
The source is available from the following locations: