similar to: Denoise not working for me

Displaying 20 results from an estimated 200 matches similar to: "Denoise not working for me"

2010 Feb 22
0
Speex echo cancellation and denoise issues
Hi All I am using speex in one of my WinCE project. I have been trying to use speex to perform denoise on the captured audio packet and echo cancellation. Following behavior I have observed while using various options. I would really appreciate if you could help me with the issues I am facing. 1. Denoise: I have written the following to code to perform denoise. //To initialize speex
2010 Jun 04
2
Denoise causing drain pipe effect in audio
Hi Jean Thanks for the reply. We expect to use the codec in an environment where we expect very high background noise where high noise suppression will be needed. In a situation like a soccer match. Is there a way of retaining high noise suppression and still getting better audio quality. Your pointers will be of great help. Thanks, Gurinder On 6/4/10, Jean-Marc Valin <jean-marc.valin at
2010 Jun 05
2
Denoise causing drain pipe effect in audio
On 06/04/2010 07:37 PM, Jean-Marc Valin wrote: > On 10-06-04 05:16 AM, Gurinder Singh wrote: > >> I have been developing an audio application using Speex. To reduce the >> background noise in the captured audio I have enabled the denoise >> feature and set the noise suppression level to 60. >> > There you go, don't do that. There's a reason
2010 Jun 04
3
Denoise causing drain pipe effect in audio
Hi I have been developing an audio application using Speex. To reduce the background noise in the captured audio I have enabled the denoise feature and set the noise suppression level to 60. Although the constant background noise is reduced but using denoise introduces a weird effect in the audio which can be described as 'Drain Pipe' effect. Has anyone faced a simiar issue with the
2010 Jun 04
0
Denoise causing drain pipe effect in audio
On Fri, 2010-06-04 at 17:28 +0530, Gurinder Singh wrote: > > Is there a way of retaining high noise suppression and still getting > better audio quality. Your pointers will be of great help. I hope people don't resent me making a point on this, as I don't actually know how the noise suppression in speex works, but I have some knowledge in the area of noise suppression. In
2013 Feb 12
0
Speexdec says: 'This doesn't look like a Speex file' (am I missing headers?)
Hello, guys! I'm a novice at programming, learning about the speex and its applications now. Specifically, my current goal is to encode microphone input on iOS device in real-time, saving result to a file frame-by-frame. So far, I've managed to: 1) compile speex static library (it works, at least for iPhone/iPad, but not on iOS simulator; this is fine for now); 2) encode pcm data from
2013 Feb 12
0
Speexdec says: 'This doesn't look like a Speex file' (am I missing headers?).
Hello, guys! I'm a novice at programming, learning about the speex and its applications now. Specifically, my current goal is to encode microphone input on iOS device in real-time, saving result to a file frame-by-frame. So far, I've managed to: 1) compile speex static library (it works, at least for iPhone/iPad, but not on iOS simulator; this is fine for now); 2) encode pcm data from
2013 Feb 12
0
Speexdec says: 'This doesn't look like a Speex file' (am I missing headers?).
Hello, guys! I'm a novice at programming, learning about the speex and its applications now. Specifically, my current goal is to encode microphone input on iOS device in real-time, saving result to a file frame-by-frame. So far, I've managed to: 1) compile speex static library (it works, at least for iPhone/iPad, but not on iOS simulator; this is fine for now); 2) encode pcm data from
2013 Feb 12
0
Speexdec says: 'This doesn't look like a Speex file' (am I missing headers?)
Hello, guys! I'm a novice at programming, learning about the speex and its applications now. Specifically, my current goal is to encode microphone input on iOS device in real-time, saving result to a file frame-by-frame. So far, I've managed to: 1) compile speex static library (it works, at least for iPhone/iPad, but not on iOS simulator; this is fine for now); 2) encode pcm data from
2015 Nov 18
2
Mips unconditionally uses fast-isel?
The driving goal of 'optnone' is to have an easy way for programmers to get an "-O0 like" debugging experience for selected functions, without making them build everything with –O0. To that end, we turn off as much optimization as we reasonably can, but in the context of a pipeline that is generally expecting optimizations to be enabled, in practice we can't exactly match –O0
2015 Nov 18
4
Mips unconditionally uses fast-isel?
Well, 'optnone' is already not identical to -O0, and given the nature of things, probably can't be; but I am persuaded that it's reasonable for it to honor the -fast-isel option as a debugging tactic. I'll take an AI to make this happen. Thanks, --paulr P.S. One nit, the "O0 + optnone" case should not have an asterisk, the FastISel flag is not manipulated if the opt
2008 Jul 11
0
Speex issue
Hey there I had implemented Speex encoding nicely in an application I was working on when I realized that I needed to change the API. I changed it, and the change somehow broke the speex encoding section of the code. The program writes SPX headers that other programs can read, but does not generate the rest of the file correctly. I have been through the guide "programming with
2010 Jul 25
0
notification: More than two wideband layers found. The stream is corrupted.
Dear Speex Devs, One more problem from my side. I had earlier queried about bad quality of speex. For this run, I changed the memory mode option in CCStudio to none from large. (I will explain this if required.) Now, I am trying to run speex on C55x in real time. Find a code snippet from my main function below. Basically, I am getting the error mentioned in the subject line. Weird thing is
2015 Nov 17
3
Mips unconditionally uses fast-isel?
> > The other thing that might work, is having TargetMachine remember how > > the fast-isel option got set, and make OptLevelChanger do the right > > thing. But that seems like a hack to work around Mips not obeying the > > specified optimization level, honestly. > > I think we should do that as well. I don't think it's right that optnone > enables Fast
2004 Aug 06
0
denoise.c missing from 1.1.4 archive
> I just downloaded http://www.speex.org/download/speex-1.1.4.tar.gz and > tried to build it but the file denoise.c seems to be missing from the > archive. > Can you fix this or is it better to get everything from cvs? You're using Windows, right? The project file is simply out of date. The denoise.c file has been renamed to preprocess.c > Another question, when will a stable
2005 Jun 06
0
Possbile to DeNoise during decode?
Hi. There is denoise for preprocess during encoding. The nature of my source is unpredictable and sometimes the result is better off if I dont have denoise ON when I save my encoded speex file. So, I would like to implment a real time denoise during decoding/playback time, (instead of having the denoise result saved into speex-encoded file). Is there such denoise-preprocess function that runs
2007 Feb 27
0
Preprocessor denoise. Does it work?
Andy Ross a ?crit : > I'm having trouble with the preprocessor's noise reduction feature. > The basic issue is that it simply doesn't work very well. > > With my laptop (whose microphone is otherwise quite capable) I > routinely hear transient background noise, typing, and other "quiet" > sounds leaking through to the speex stream. Even worse, the AGC >
2007 Feb 27
0
Preprocessor denoise. Does it work?
> OK, then the problem is that I misunderstood the feature. I assumed > that dynamic squelch was part of it, but it's really something more > along the lines of active noise cancellation. That's fine, I'll work > on improving my own squelch code. No. Active noise cancellation is yet another thing, where you cancel the noise in the "acoustic world" by
2007 Feb 27
0
Preprocessor denoise. Does it work?
> That is true for distinguishing it by waveform, but not by amplitude. > As I mentioned, these transients are objectively tiny. *Your* transients may be "tiny" and in any case, it doesn't help if you don't know the level you're recording at. I guess I'd be > curious as to which voice codec applications require no squelch (other > than trivial examples
2007 Feb 27
2
Preprocessor denoise. Does it work?
Andy Ross <andy@plausible.org> wrote: > > I wrote a trivial squelch feature* in 10 minutes that works > basically 100% of the time. > > * Zero the sample data if the maximum sample in a frame is less than > 4% of saturation or 20% of the maximum sample yet seen. It's about > 8 lines of code. Could you please explain how this differs from VAD? Tom