similar to: Questions about the Xcode projects and a bug found

Displaying 20 results from an estimated 500 matches similar to: "Questions about the Xcode projects and a bug found"

2007 Dec 25
1
Sample code for streaming from a file
It's not by much but the little piece of the puzzle I haven't been able to figure out is how to write the function that will read out a small chuck, process it, and then exit. This function would then be called continuously to process another small chunk when the previous chunk is done playing. I've already tried separating out that bit of code in speexdec to no avail.
2007 Dec 25
2
Sample code for streaming from a file
Hello, Does anyone have any sample code for opening up a speex file and streaming the data from it over time? I've been wrestling with this for a couple days now, poring over other people's code but I can't find an example of just taking a chunk from the file, decoding it, and feeding it to a sound API (in my case, OpenAL) and then repeating until done. Vince Tagle
2008 Jan 26
1
How do I seek back to the beginning of a speex file?
Okay, I feel really stupid here but I've been unable to figure out how to easily seek within a speex file so that playback starts from the beginning. I've scoured the mailing lists for solutions and the best that I could come up with was to see what libvorbis was doing when it performed a seek inside of an ogg stream but it looked rather complicated for what I want to do. Does
2008 Feb 03
0
Re: How do I seek to the beginning of an ogg stream? (Vince Tagle)
On 2/2/08, ogg-dev-request@xiph.org <ogg-dev-request@xiph.org> wrote: > > Send ogg-dev mailing list submissions to > ogg-dev@xiph.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://lists.xiph.org/mailman/listinfo/ogg-dev > or, via email, send a message with subject or body 'help' to > ogg-dev-request@xiph.org >
2013 May 03
2
(no subject)
Here's the Flac.xcodeproj, compressed with 7-zip as it's just a folder and can't be transmitted without being compressed, check to see if it works on your computers, and hopefully everything works. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.xiph.org/pipermail/flac-dev/attachments/20130502/e1d68a75/attachment-0001.htm --------------
2012 Nov 04
3
[LLVMdev] I can debug llvm source code by lldb on iMac
Ten days ago, I asked "Can I debug llvm source code by iMac Xcode?". I still cannot do it now, but I can debug llvm source code by iMac lldb. I write it down on section  "1.4  Create LLVM.xcodeproj of supporting cpu0 by terminal cmake command" of GammaLLVMBackendBook.pdf in https://www.dropbox.com/sh/2pkh1fewlq2zag9/r9n4gnqPm7  Best regards Jonathan
2013 May 07
1
flac-dev Digest, Vol 102, Issue 7
On 07-05-13 07:43, Martijn van Beurden wrote: > It's not that hard to repackage it, is it? > > Here you go: www.icer.nl/misc_stuff/flac.xcodeproj .zip I don't know what went wrong with that link, but it should be http://www.icer.nl/misc_stuff/flac.xcodeproj.zip -------------- next part -------------- An HTML attachment was scrubbed... URL:
2007 Nov 14
3
FLAC codec in OS X Leopard
I upgraded to Leopard (version 10.5 of OS X) a few weeks ago. Although I was a bit disappointed, but not surprised, to see that FLAC support isn't built natively into the OS, I was very happy to notice recently that Apple ships source code for a FLAC encoder and decoder codec component in /Developer/Examples/CoreAudio/AudioCodecs/ FLAC.xcodeproj. All that is necessary to build the
2012 Jan 14
2
[LLVMdev] Off Topic: Building ld
I have a need to build ld from source to understand an assert(0). I got excited when I found that ld64 on the opensource portal contains an xcodeproj http://opensource.apple.com/source/ld64/ld64-127.2/ But... it seems like I'm lacking mach-o/arm/reloc.h, and dyld_priv.h. I'm doing my best to stitch it all together, but if anyone has any pointers to make this less painful, it would be
2008 Feb 12
1
Re: Problem with Blackfin assembly optimizations -- bug in fixed_bfin.h / resampler saturation???
Hi, when I compile with FIXED_DEBUG enabled, I get an error -- both when make tries to build testenc.o and when I try to link my app against the speex lib: lorenz@panelmaker:~/Blackfin/tests/speex_loopthrough$ make bfin-uclinux-gcc -c -g -I/home/lorenz/include -o main.o main.c bfin-uclinux-gcc -gl -elf2flt -L/home/lorenz/lib -o speex_through main.o -lspeex_debug -lspeexdsp -lm
2012 Oct 22
0
[LLVMdev] Can I debug llvm source code by iMac Xcode?
Hi, I can build llvm3.1 source code by CMAKE first, which generate LLVM.xcodeproj. And then open it by iMac Xcode and build llvm project execution files, clang, llc, llvm-as, ... . But I don't know how to debug it on Xcode IDE since the menu "Product -- Test" is grey color (not enabled). I am writing a llvm backend for fun and used to debug it on linux by gdb -args llc ... . I
2006 Jul 27
0
[PATCH] XCode Projectfile does not contain window.c
Hey, the xcode Projectfile from current speex svn which can be found at macosx/Speex.xcodeproj/project.pbxproj is missing the file window.c (which leads to linker errors). Attached you can find the output of svn diff after fixing this. Peter -- The best things in life are for a fee. -------------- next part -------------- A non-text attachment was scrubbed... Name: speex_xcodeprojectfile.patch
2017 Dec 15
2
llvm-config output on MacOS
Hi, I configured and built LLVM as follows on Mac OS 10.13.2: $ pwd <llvm-build-dir> $ cmake -G "Xcode" -DCMAKE_INSTALL_PREFIX=<llvm-install-dir> -DLLVM_ENABLE_PIC=0 <llvm-src-dir>/llvm $ xcodebuild -project LLVM.xcodeproj All binaries are in <llvm-build-dir>/Debug/bin. I am interested in using the output of llvm-config. Now, when I run $
2012 Nov 05
0
[LLVMdev] I can debug llvm source code by lldb on iMac
You should be able to create an xcode project using cmake and then use that to build and debug llvm (as you've discovered how to create an xcode project). Doug may know more. -eric On Sun, Nov 4, 2012 at 4:36 AM, gamma_chen <gamma_chen at yahoo.com.tw> wrote: > Ten days ago, I asked "Can I debug llvm source code by iMac Xcode?". I > still cannot do it now, but I can
2007 Nov 19
1
FLAC codec in OS X Leopard
>> recently that Apple ships source code for a FLAC encoder and decoder >> codec component in /Developer/Examples/CoreAudio/AudioCodecs/ >> FLAC.xcodeproj. > > You can find a slightly more detailed review of the Apple's FLAC codec > implementation in my blog post at: > http://barelyfocused.net/blog/2007/10/28/flac-support-in-mac-os-x-105-leopard/ Thanks for the
2013 May 01
2
(no subject)
I've got the Xcode project done, I'm having trouble finding the proper format for the header search path, and do I need to include the tests in the xcodeproj? -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.xiph.org/pipermail/flac-dev/attachments/20130501/b9d135b1/attachment.htm
2007 Jan 02
4
Is FLAC fully cooked for OS X yet?
On Jan 2, 2007, at 5:15 AM, Arek Korbik wrote: > The XCode project files you found are meant to be used with FLAC > 1.1.2. The FLAC repository now contains version 1.1.3 files, and there > have been interface changes in that latest revision > (http://flac.sourceforge.net/changelog.html#flac_1_1_3). That could > explain your problems with compilation. Well, now, no, I did download
2012 Jan 14
0
[LLVMdev] Off Topic: Building ld
On 14.01.2012, at 17:23, Joe Abbey wrote: > I have a need to build ld from source to understand an assert(0). > > I got excited when I found that ld64 on the opensource portal contains an xcodeproj > > http://opensource.apple.com/source/ld64/ld64-127.2/ > > But... it seems like I'm lacking mach-o/arm/reloc.h, and dyld_priv.h. > > I'm doing my best to stitch
2008 Feb 22
1
Re: Problem with Blackfin assembly optimizations -- bug in fixed_bfin.h / resampler saturation???
Hi Jean-Marc, after some problems with getting svn to work here I finally made it. Problem is, you write that I cannot use libspeex and libspeexdsp at the same time now -- because I use a "live" system (mic-in -> speex_enc -> speex_dec -> headphone out) and I can run the AD1836 audio codec on 48 kHz only, I cannot use my program now (because I use speex resampling...) So I
2017 Dec 15
2
llvm-config output on MacOS
Thanks for your reply, Paul. That seems to be a plausible explanation. I ended up adding code in my project to massage the output of llvm-config to the right paths based of the values of CMAKE_GENERATOR and build-mode. Bharadwaj On Dec 15, 2017 9:46 AM, "Robinson, Paul" <paul.robinson at sony.com> wrote: It may be that llvm-config simply doesn't understand a