Displaying 20 results from an estimated 10000 matches similar to: "cant decode speex file"
2007 Jun 13
1
Re: Speex-dev Digest, Vol 37, Issue 19
I found the details: 44100hz, 16bits, stereo
I am looking at rewriting the program to record at
8Khz/16Khz/32Khz mono
only
should I record at 44100hz (and convert down) or
record at the required hz
level?
----- Original Message -----
From: <speex-dev-request@xiph.org>
To: <speex-dev@xiph.org>
Sent: Thursday, June 14, 2007 3:44 AM
Subject: Speex-dev Digest, Vol 37, Issue 19
>
2010 May 03
1
Help decompressing Speex audio
I have an audio file compressed by JSpeex that I'm trying to decompress on the iPhone. I've been trying to work from the speexdec example in an attempt to port the core logic to ObjC. I have a class that does the decode and passes the result back to another class. (currently the other class is a unit test.) My other class is writing the converted output to disk. I compare the results of my
2010 Nov 05
2
herky-jerky audio
Jeff,
> I found the problem I was having (described below), and I'm now able to
> hear the audio at the destination.
>
> However, the audio does not play smoothly. It has hiccups and jumps and
> stops. I can't guarantee this is the problem, but it may be related to
> delays
> caused when the Speex2PcmAudioInputStream needs to process an Ogg
> page header.
>
2010 Nov 09
3
herky-jerky audio
Just an update, and a follow-up question:
I'm making progress on this issue, and will likely have something working
very soon, now that I understand how the jspeex transcoding classes work.
Unfortunately, I will need to make a couple small changes to the jspeex
source code.
My question is - is anybody using jspeex for streaming speex-encoded audio?
It works great for static audio, but seems
2006 Jan 02
2
Speex decode memory usage on an Arm processor (wideband)
I am hoping to use Speex for a embedded project using Philips Arm processor
(50 mips) 512kb flash 32kb ram. I found in the manual that decode takes
about 0.5 mips so I should have enough processing power and I compiled the
lib and it seems to take less then 64K so the only issue is memory usage. I
have been testing the speex decode on windows looking at the stack usage and
how much is malloc.
2005 Sep 27
2
Speex ver 1.1.10 decoder problem
OK, that was a stupid error in the le_int prototype. It's fixed in svn
now.
Jean-Marc
Le mercredi 28 septembre 2005 ? 11:53 +1000, Jean-Marc Valin a ?crit :
> OK, it seems like I screwed up the wav header code between 1.1.8 and
> 1.1.9. Everything seems fine (playing to soundcard also works), except
> that the length reported for the wav is too short, which is why it stops
>
2004 Aug 06
2
Error in compiling Speexdec code (Speex-1.1.5 code) on Windows usingVC++6.0
Hi Chris,
Thanks a lot for your help. I've been able to resolve all the errors except one.
I don't have ogg.h header file, so when I try to build Speexdec.exe, I get an error
d:\speex\speex-1.1.5\src\speexdec.c(44) : fatal error C1083: Cannot open include file: 'ogg/ogg.h': No such file or directory
I don't have this file, but as I wrote in my previous mail, an ogg_static
2007 Jul 12
4
file couldn't play after Speex encode and decode
Dear sir,
I've a problem that the .wav file couldn't play after calling "sampleenc
male.wav|sampledec male_speex_15.wav".I found that the new file
male_speex_15.wav is smaller than the original file in size.I implemented
the test on Linux system.The original file male.wav is 96044 bytes,while the
new file male_speex_15.wav is 96000 bytes.I'm eager to know the reason.Thankyou!
2004 Aug 06
1
Error in compiling Speexdec code (Speex-1.1.5 code) on Windows using VC++6.0
Hi,
I've downloaded the Speex-1.1.5 code and am trying to compile the Speexdec code using Microsoft VC++ 6.0 IDE.
When I try to open the speexdec.dsw workspace, I get a dialog asking to locate the ogg_static file. I simply cancel that message, and then the project is opened in the VC++ 6.0 IDE.
Now, when I simply try to compile the program, I receive this 5 error messages.
error1.
2006 Oct 03
3
How to get podcasters to adopt Speex?
Please consider using 16-bit 16kHz (wideband) instead. It's a huge
increase in audio quality and the bitrate is still very low, especially
if you take advantage of Speex features such as VBR.
8kHz seems totally inappropriate to me for desktop streaming audio, let
alone 8-bit samples. Or perhaps your recording equipment is an original
Sound Blaster from 1989? (Even that could record at
2011 Jul 12
1
Speex newbie: win32 encoder and Java applet playback?
Hi!
I?ve just discovered Speex, and sorry if this isn?t the right place to
ask this, but I found no other mailing list (some projects have a
"users" and a "developers" list separately, I guess this isn?t the
case with Speex. If it is, please let me know).
First, how I got here:
1. I?m looking for some low-bitrate codec to reduce the size of some
very long (think 4-5+ hrs of
2006 Oct 03
2
How to get podcasters to adopt Speex?
This is a really good point, and definitely a recurring theme on this
mailing list. :) I wonder, what are some better options for handling
this issue, other than to keep saying "just use 8/16/32kHz"?
- Extend Speex to support other sample rates (seems unlikely..?)
- Integrate a resampling algorithm into libspeex
- Maintain a list of recommended resampling libraries that work well
2006 Aug 31
1
serving speex without a server
On my personal web pages hosted by my ISP I have a collection of speex files
with names ending, as usual, in '.spx'. My ISP does not provide for scripting
or CGI but thanks to the "Home-Brew Streaming" idea of Dr Tak Auyeng,
www.drtak.org/teaches/ARC/speex/, my friends with Windows XP can listen to
such a recording without the need for a prior download of the whole file
and
2007 Aug 08
2
need help on compile speex-1.2beta2.tar.gz
Hi, Jean-Marc,
I have another quick question, I got following message when compile
speexdec.exe:
Linking...
libspeex.lib(sb_celp.obj) : error LNK2001: unresolved external symbol
_lpc_window
Release/speexdec.exe : fatal error LNK1120: 1 unresolved externals
Where does this lpc_window declare?
Thanks a lot,
-Allen
On 8/8/07, Jean-Marc Valin <jean-marc.valin@usherbrooke.ca> wrote:
>
2006 Jan 03
1
Speex decode memory usage on an Arm processor (wideband)
> > I have tested lowering these values and then running the speexdec
> > program and looking for errors. By trial and error it appears that I
> > can lower MAX_CHARS_PER_FRAME = 750, SB_DEC_STACK =
> > 750*sizeof(spx_sig_t) and NB_DEC_STACK = 250*sizeof(spx_sig_t)
> > and not get any memory errors but have no idea if these are safe
> > values or not. I
2004 Aug 06
1
Bug: speexdec on non-speex file = segfault
I just did:
$ speexdec foo.wav foo.wav.wav
Segmentation fault
There should probably be some sanity check in speexdec.
/Ole
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2004 Aug 06
1
Error in compiling Speexdec code (Speex-1.1.5 code)on Windows usingVC++6.0
Thanks a lot for your replies. Where can I get Ogg static libraries header, and Ogg header files. Any place where I can download.
Basically I need to create a Speex library for Pocket PC 2003, that can be used from within my .NET Compact Framework application. For this I need to create a DLL file, which essentially is my Speex decoder.
For this I simply need to make use of Speexdec, since this
2011 Jul 08
2
Playing captured speex frames
On Fri, Jul 8, 2011 at 6:39 AM, Ashhar Farhan <farhan at phonestack.com> wrote:
> what you need to do is this: take the wireshark raw dump, read each
> udp packet and write it back to another file. While writing back to
> the new file skip the sizeof udp header + rtp header. I can't recall
> how many bytes you need to skip, however, I suppose it would be in the
> range of
2005 Sep 15
2
Speex 1.1.10 on ARM926EJ-Sid(wb) rev 3 (v5l)
Hi all,
I'm trying to use libspeex 1.1.10 on an ARM926EJ-Sid(wb) rev 3
(v5l). I executed
the speexenc and speexdec test files and they can encode and decode.
But I'm getting 95% of cpu utilization on the codification and 44% on
the decodification.
I saw in the post:
http://lists.xiph.org/pipermail/speex-dev/2005-June/003485.html
that this version of speex works fine on ARM
2007 Jul 14
0
file couldn't play after Speex encode and decode
The encoded speex file should, by convention, be given the '.spx'
extension rather than '.wav', but that is not the issue. What appears to
be happening is that the '.wav' extension on your named output file from
speexdec is not being recognised as '.wav' and, consequently, the file
is being written as 'raw' data without the wave file header. I am not
sure