similar to: Strange Problem

Displaying 20 results from an estimated 2000 matches similar to: "Strange Problem"

2007 Apr 02
1
Problems with stereo data
Hi all, I have a problem when I am encoding (or decoding) stereo audio. With mono data, things are fine and everything works without any problems. When I try to decode stereo data, all I get is a static sound - similar to that of a radio not tuned to any specific station. I wonder what might be wrong? Below is the code, first, of the encoder and next that of the decoder. Any information or
2010 Apr 10
2
Is Speex 1.0 and >=1.1 compatible?
Hi list, I'm trying to figure out how to do the most compatible implementation that will work with as many versions of Speex as possible. I am streaming multi frame Speex blocks over a TCP connection which works fine as long as the version of Speex is the same on both sides. When using a newer Speex (1.1.?) to encode and an older version to decode (1.0.5), it does not work. The encoder
2005 Feb 09
2
encoding speex, (insanity looming)
Hi All, I'm very new to speex and in fact handling audio at all, it seems I have run in to a problem I seem unable to fix. I'm trying to take audio from a microphone using alsa, then encode it as speex and save to disk. I have been wondering if it has something to do with endian type, but speexenc and speexdec works fine. Currently I have the following setup: Platform:
2010 Apr 11
2
Is Speex 1.0 and >=1.1 compatible?
On Saturday 10 April 2010 21.51.55 Jean-Marc Valin wrote: > All version after 1.0 are compatible with each other and with 1.0. Hi Jean-Marc and thanks for the quick reply. I have now looked at this further and got the idea to hard code the number of frames in the decoder temporarily as a test and voil?, it works! The problem seem to be some incompatibility in the termination handling. After
2009 Apr 13
0
encoding -> decoding doesnt work
hi all, i'm new to speex and i'm stuck on a problem. I have a buffer that holds 5 seconds of audio data, sampled at 16000 hz and quantitized with 16 bits pcm. I only want to encode it with speex and then decode it and write it back in the same buffer. no compiling errors and no errors during runtime, but from the sample of 5 seconds only a short noise is all I get. I hope you have any
2005 Sep 06
5
Good Polycom Dealer?
Could any of you provide me information on a good Polycom phone dealers to utilize. One who provides firmwares ..etc Thank you! Kenny ______________________________________________________ Click here to donate to the Hurricane Katrina relief effort. http://store.yahoo.com/redcross-donate3/
2011 Aug 10
2
Correct detection of bitrate
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2011 Nov 16
2
Just getting noise
Alright noted, I changed me code so that the state is created in the constructor and destroyed in the destructor of the object. However I'm still getting the same issue although I'm sure that would have bit me sooner or later. The new code is as follows. virtual Enigma::u8* Encode(Enigma::u8* inputBuffer,size_t inputSize, size_t& outputSize) { short *in=(short*)inputBuffer;
2011 Nov 17
1
Just getting noise
I'm only doing one frame using speex_encode_int greatly simplifies my code I'm not sure why the sample I was working off of was converting the shorts to floats then calling the other encode/decode methods. Based off of your suggestions I tried the following but I get the same result. virtual Enigma::u8* Encode(Enigma::u8* inputBuffer,size_t inputSize, size_t& outputSize) {
2010 Apr 13
1
Another newbie question on encoding
Hi, I'm very sorry if those questions are repeated over and over, but I cannot find a solution on the net. I try to use speex to encode/decode voice to send over the network. My doubts are: 1. The Bits_Per_Sample I use, are independent from the speex encoding/decoding? (So...can I use 8, 16, 24..and so on?) 2. If I have this situation: SAMPLE RATE.....: 8000 BITS PER SAMPLE.: 16
2009 Sep 02
3
voice sound like robot voice :)
hy, here is my speex encoder/decoder .. the sampleRate i use is 16000 and quality,complexity are at 5. can someone take a look in to the code and see if there is something that is making that robot voice here is a link to colored and numbered code, same as below http://barvanjekode.gama.us/temp/1257361243.html thanx. code ----------------------- #include "codec.h"
2005 Sep 08
1
Multiple Line Appearances / Why use this?
I apologize for the double post. I am curious as to what the usefullness is of the multiple line appearance feature on Polycom phones. I setup our phones to register one line per extension but I hear the IP501's can do three line appearances. Why and how could this feature be applied? Thanks again all. Kenny ______________________________________________________ Click here to
2005 Dec 06
1
problems decoding speex... please help
Hi all. I'm trying to decode speex using version 1.1.10's libspeex with fixed_point enabled. copied the sample in the manual (1.1.11) with minor revisions. While running the program, encountered this warning: "Packet is larger than allocated buffer : 38" when calling speex_bits_read_from (&bits, cbits, nBytes) then my program terminated unexpectedly with errors (Unhandled
2011 Aug 29
0
First encoded byte, mode bits and wideband bit
I have read the speex manual, looked at the example code, but for some reason the first encoded byte does not have the wideband bit set and the mode bits are also wrong even though I am encoding in wideband mode. I am sure that I am doing something wrong, but I can't figure out what it is. I have included my code below.... I would expect that the MSB of the first encoded byte is 1
2008 Mar 29
0
GCC/ELF Visibility patch
Hi, I've attached a patch against SVN r14645 which adds GCC visibility information to all symbols exported from libspeex.so and libspeexdsp.so. It includes a configure.ac change to test that both the compiler flags and __attribute__((visibility)) works, and if so will #define EXPORT __attribute__((visibility("default"))) and if not #define EXPORT I've attached a diff output
2005 Feb 09
1
encoding speex, (insanity looming)
Hi Tom, Thanks for your reply, I'm having a few difficulty's following you advise. You mention that I should be calling 'speex_encoder_int' & 'speex_decoder_int', I'm having problems finding these functions in the speex header. I am currenlty calling speex_encoder_init & speex_decoder_init in my test code, I have repeated the relevent bits of the example
2009 Sep 03
1
Speex-dev Digest, Vol 64, Issue 2
hy, recording and playback is working perfectly without speex. i have try to set samplerat from 6000 to 441000 and quality from 1 to 10 sam with complexy, but the best i can get is with 16000 samplerate, 5quality and 3complexy .. but still, the voice that came out is annoying, artificial, robot ,... Lp, Tim +--------------------------+ | email: rico at gama.us | | www: http://gama.us
2008 Nov 07
1
Patch : Make speex_bits_read_from and speex_bits_read_whole_bytes const correct
Jean-Marc, The following patch makes the above two read functions const correct. Cheers, Erik diff --git a/include/speex/speex_bits.h b/include/speex/speex_bits.h index a26fb4c..234ec53 100644 --- a/include/speex/speex_bits.h +++ b/include/speex/speex_bits.h @@ -77,7 +77,7 @@ void speex_bits_reset(SpeexBits *bits); void speex_bits_rewind(SpeexBits *bits); /** Initializes the bit-stream
2010 Apr 10
0
Is Speex 1.0 and >=1.1 compatible?
All version after 1.0 are compatible with each other and with 1.0. Jean-Marc On 2010-04-10 15:44, Tobias wrote: > Hi list, > > I'm trying to figure out how to do the most compatible implementation that will > work with as many versions of Speex as possible. I am streaming multi frame > Speex blocks over a TCP connection which works fine as long as the version of > Speex is
2011 Nov 16
2
Just getting noise
I'm completely new to speex and I'm having issues adding it to my application. I can pass raw PCM and that works fine so I know my transmission code is fine however when I try to encode/decode using speex I get noise almost like a whining/buzzing sound. I'm sure it's and issue in my code but I'm not sure where to start looking other then my gut tells me I'm not sizing or