Displaying 20 results from an estimated 5000 matches similar to: "Speex 1.1.7 is out"
2007 Apr 02
2
Info on Symbian, ARM and OFFSET_IMM8 relocation error
Hi all,
i'm using speex under symbian.
When i have compiled the lib for ARM platform i have obtained the follow error:
"Error: Can not represent OFFSET_IMM8 relocation in
this object file format (1)"
I have defined FIXED_POINT 1 and ARM4_ASM.
The error is in the function forced_pitch_quant contained in ltp.c.
The line that produce the error is:
2005 Mar 23
0
Speex hardware requirements?
I think narrowband decoding should work then (at least if you disable
perceptual enhancement). As for wideband, it would at least require
shortcuts in the QMF (replacing with IIR filter) to work.
Jean-Marc
Le mercredi 23 mars 2005 ? 08:05 +0100, P?r Moberg a ?crit :
> Compared to todays PDAs the GameBoy Advance (GBA) is low spec. it has a
> 16MHz ARM7tdmi RISC processor. 32-bit but it
2007 Apr 15
0
SV: Symbian and buffer of 4096 bytes
I would consider another solution to your problem.
1) Save the 256 bytes, wait for 64 more in the next 4096 buffer and give
speex a complete frame.
Or...
2) Not sure on this but I believe simply dropping the 13:th frame could
be an option. < 10% packetloss is barely audible with correct decoding
and playback.
//JT
-----Ursprungligt meddelande-----
Fr?n: speex-dev-bounces@xiph.org
2005 Apr 20
0
Speex-1.1.7 seems to crash with --enable-sse (on P3/GCC-3.2)..
Hi,
To increase the stack size, you can increase the value in the
speex_alloc() call in nb_celp.c. Let me know if it solves the problem.
Also, what compiler are you using. I think some older versions of gcc
may have problems with SSE intrinsics.
Jean-Marc
Le mardi 19 avril 2005 ? 16:02 +0200, jehan Monnier a ?crit :
> Hi,
>
> I also tried to build speex 1.1.7 with sse enabled on a
2007 Apr 13
3
Symbian and buffer of 4096 bytes
I'm using speex under symbian (8000 hz, 16 bit) narrow band.
The phones API only give me a buffer of 4096 bytes in recording.To
reproduce audio I must fill up the buffer of the same dimension. 4096
isn't a multiple of 320.
I want encode the audio in streaming.
The solution that I adopt to encode is:
- Divide 4096-256 bytes in 12 frames of 320 bytes.
- Therefore the frame number 13 is
2004 Aug 06
1
1.1.6 is out
Hi,
Just to let you know version 1.1.6 is out. Changes are:
* Improved jitter buffer (now actually works!)
* Denoiser tuning
* Improved echo canceller (please send feedback)
* Support for Symbian OS (thanks to Conrad Parker)
* Gapless playback for speexenc/speexdec
* Run-time identification of Speex version with a new
speex_lib_ctl() call
* Moved the includes to /usr/include/speex/
Jean-Marc
2017 May 29
0
[PATCH] Add CMake build script
Description
===========
This patch adds support of CMake meta build system, so you can generate
Unix makefiles, VS 6.0-2017 projects and many more.
Features
========
* Win32 and Linux tested
* Travis CI test added
* Generates working Visual Studio 6.0-2017 solutions
* Generates working Unix Makefile
* Supported options (<option> - <default value>):
* `ENABLE_FLOATING_POINT` - on
2005 Jun 04
0
Re: Decoding
Le samedi 04 juin 2005 ? 23:38 -0500, Dragon a ?crit :
> It's not playing at half speed... It's playing at 2x speed.
That exactly what I mean, if you play a mono stream to a soundcard set
to stereo, it'll play twice as fast.
> -Dragon
>
> Jean-Marc Valin wrote:
> > If it plays at half the speed, it means that either you're setting the
> > sampling rate
2005 Sep 04
0
Library export file for Win32 (patch)
Just curious (I've never compiled Speex on Win32 myself), why the @1,
@2, ... at the end of the lines. Is that for a different compiler or
something?
Jean-Marc
Le samedi 03 septembre 2005 ? 16:36 +0200, Thorvald Natvig a ?crit :
> This patch will export new speex functions in the generated library, such
> as speex_encode_int as well as the preprocessor, echo-cancellation and
>
2005 Sep 22
0
Results of Automated Batch Tests
I realize that hearing tests are far superior for calibrating codec
internals, particularly the perceptual enhancement. The tester is for
finding gross mistakes like overflows.
The test program includes code to subsample the 32Khz source down to 8 and
18 Khz.
I've broadend the tests to try all the possibilities like VBR, perceptual
enhancement, complexity and quality. The results are
2005 Jun 04
0
Re: Decoding
If it plays at half the speed, it means that either you're setting the
sampling rate wrong or (if you're using Linux) the machine at the other
end is using the broken i810 OSS audio driver which can't set itself to
mono. About writing code properly, just look at speexenc/speexdec if you
want to have an example of Ogg transport.
Jean-Marc
Le samedi 04 juin 2005 ? 23:29 -0500, Dragon
2006 Oct 23
0
Bug with the new preprocessor
Can you provide me with a backtrace? It's quite hard to see what could
happen. Also, can you reproduce the problem with testdenoise or only
with your own code?
Jean-Marc
Ouss a ?crit :
> The frame size is 320
>
> Ouss
>
>
>
> -----Original Message-----
> From: Jean-Marc Valin [mailto:jean-marc.valin@usherbrooke.ca]
> Sent: lundi 23 octobre 2006 18:26
> To:
2005 Mar 23
1
Speex hardware requirements?
Also, you would be sattisfied with the narrowband decoding because the
GBA sound quality isn't very good, however, that depends greatly on what
you're going to do with speex on a GBA.... (an RPG with audio dialogs?
;-)) also, using a DSP in a GBA Cartridge sounds like overkill to me,
however, that depends greatly on what are you developing and what's your
target audience....
2006 Oct 23
0
Bug with the new preprocessor
What frame size are you using?
Jean-Marc
Ouss a ?crit :
> Hello,
>
> I have an (Access violation reading location) on line 115 in the fftwrap.c :
> out[i] = scale*in[i];
>
> with i = 1193
>
> Only with preprocessor active
> Systems : Visual studio 2005, XP, WB 16000 Hz, last svn.
>
> Hope it helps you.
>
> Ouss
>
>
> -----Original
2006 Oct 23
2
Bug with the new preprocessor
The frame size is 320
Ouss
-----Original Message-----
From: Jean-Marc Valin [mailto:jean-marc.valin@usherbrooke.ca]
Sent: lundi 23 octobre 2006 18:26
To: Ouss
Cc: speex-dev@xiph.org
Subject: Re: [Speex-dev] Bug with the new preprocessor
What frame size are you using?
Jean-Marc
Ouss a ?crit :
> Hello,
>
> I have an (Access violation reading location) on line 115 in the fftwrap.c
2006 Nov 15
1
Re: 5. Re: how to build libspeex_armce.lib ? (patrick andrieux)
Hi Dave,
I tried defining ARM5E_ASM and ARM4_AS, and you are right, it doesn't
compile,
But I can't say if the problem come from the Microsoft compiler, because if
it doesn't know
ARM assembly optimizations, who can know ?
We may need to include/install something else to use ARM5E_ASM or ARM4_ASM,
or maybe this part of speex's code is not finished.
I tried to compare both
2008 May 23
0
Speex realtime encoding/decoding "Real world" usage for Windows Mobile / Symbian device
Hi all,
i am not criticizing the technology itself, but the fact that from the
point of view of the implementator that need to make a technological
choice while selecting a codec to be used for a mobile multimedia
application, speex does not provide affordable informations on
"supported platform".
Without arranging a test bed with a lot of devices and spending a lot of
money i
2008 May 22
0
Speex realtime encoding/decoding "Real world" usage for Windows Mobile / Symbian device
Fabio Pietrosanti (naif) a ?crit :
> However, AMR it's not royalty free and if i need to use it on Windows
> Mobile i will need to pay a quite expensive royalty for each peace of
> software distributed (not sold, distributed!!!).
This is exactly why I wrote Speex!
> So, i am evaluating other codes and the only real alternative capable of
> running on a 9.6kb/s link seems to
2006 Oct 22
2
Bug with the new preprocessor
Hello,
I have an (Access violation reading location) on line 115 in the fftwrap.c :
out[i] = scale*in[i];
with i = 1193
Only with preprocessor active
Systems : Visual studio 2005, XP, WB 16000 Hz, last svn.
Hope it helps you.
Ouss
-----Original Message-----
From: speex-dev-bounces@xiph.org [mailto:speex-dev-bounces@xiph.org] On
Behalf Of speex-dev-request@xiph.org
Sent: dimanche 22 octobre
2008 Dec 10
1
Speex on Nokia Symbian S60 phones
It would be very nice to know about some good success without too much
cpu issues on Nokia devices, i tried pjsip.org project on S60 FP1 E65
+200mhz ARM cpu with speex but don't had much luck in using it without
having 100% cpu usage :(
Please let us to know about your testing
E65 CPU: http://www.nokia-tuning.net/index.php?s=processor
Fabio Pietrosanti
Jordan Dimov wrote:
> Thank