similar to: Speex for Windows

Displaying 20 results from an estimated 7000 matches similar to: "Speex for Windows"

2006 Oct 03
2
How to get podcasters to adopt Speex?
This is a really good point, and definitely a recurring theme on this mailing list. :) I wonder, what are some better options for handling this issue, other than to keep saying "just use 8/16/32kHz"? - Extend Speex to support other sample rates (seems unlikely..?) - Integrate a resampling algorithm into libspeex - Maintain a list of recommended resampling libraries that work well
2006 Oct 03
3
How to get podcasters to adopt Speex?
Please consider using 16-bit 16kHz (wideband) instead. It's a huge increase in audio quality and the bitrate is still very low, especially if you take advantage of Speex features such as VBR. 8kHz seems totally inappropriate to me for desktop streaming audio, let alone 8-bit samples. Or perhaps your recording equipment is an original Sound Blaster from 1989? (Even that could record at
2008 Apr 01
0
cross compilation for ARM - ogg headers problem
Hi Conrad, Thanks for your help. I am unlucky. No i have this following error : source='speexdec.c' object='speexdec.o' libtool=no \ depfile='.deps/speexdec.Po' tmpdepfile='.deps/speexdec.TPo' \ depmode=gcc3 /bin/sh ../depcomp \ arm-linux-gcc -DHAVE_CONFIG_H -I. -I. -I.. -I../include -I../libspeex -I/usr/include -O2 -fno-exceptions -O2
2004 Aug 06
1
patch for compiling on IRIX
The following patch (based off of the current CVS tree) is necessary to compile Speex on IRIX (or any other system that doesn't include getopt_long in the system libraries). I would suggest further that src/getopt_win.h be renamed to getopt_long.h since it's not just Windows that lacks getopt_long. Michael Index: configure.in
2006 Oct 04
0
How to get podcasters to adopt Speex?
Ok here is something I couldn't see on the description page. We need to convert to 8 bit audio right? I'm assuming narrow band is 8 KHz 8 bit. Wide band is 16 KHz 8 bit. UW band is 32 KHz 8 bit audio? George -----Original Message----- From: Tom Grandgent [mailto:tgrand@canvaslink.com] Sent: Tuesday, October 03, 2006 11:42 AM To: Bertie Coopersmith; George Ou Cc: speex-dev@xiph.org
2008 Jan 11
1
Patch for OS/2 STDIN/STDOUT
Hi, to make in/output on STDIN/STDOUT work on OS/2 this small patch is needed: ---cut--- diff -ruN o:src/speexdec.c src/speexdec.c --- o:src/speexdec.c 2007-12-08 05:01:08.000000000 +0100 +++ src/speexdec.c 2008-01-12 00:48:00.000000000 +0100 @@ -231,6 +231,8 @@ { #if defined WIN32 || defined _WIN32 _setmode(_fileno(stdout), _O_BINARY); +#elif defined OS2 +
2006 Aug 02
1
[PATCH] skeleton support for speexenc and speexdec
Hi, I have done some code cleanup of my speexenc patch for skeleton support. Also a warning message have been added to let the users know that some decoders may fail with skeleton output enabled. The speexdec patch enables speexdec to play skeleton enabled speex file. Thanks in advance for the feedbacks. --tahseen -------------- next part -------------- A non-text attachment was scrubbed...
2017 May 29
0
[PATCH] Add CMake build script
Description =========== This patch adds support of CMake meta build system, so you can generate Unix makefiles, VS 6.0-2017 projects and many more. Features ======== * Win32 and Linux tested * Travis CI test added * Generates working Visual Studio 6.0-2017 solutions * Generates working Unix Makefile * Supported options (<option> - <default value>): * `ENABLE_FLOATING_POINT` - on
2007 Jul 14
0
file couldn't play after Speex encode and decode
The encoded speex file should, by convention, be given the '.spx' extension rather than '.wav', but that is not the issue. What appears to be happening is that the '.wav' extension on your named output file from speexdec is not being recognised as '.wav' and, consequently, the file is being written as 'raw' data without the wave file header. I am not sure
2011 May 04
0
speexenc/speexdec doubles file size
Juha Heinanen writes: > any idea why size of wav file doubles when it is encoded to speex and > back to wav: > > $ ls -ls testi.wav > 40 -rw-r--r-- 1 foo foo 40674 May 4 14:38 testi.wav > > $ speexenc --denoise --agc --quality 10 testi.wav testi.spx > Encoding 8000 Hz audio using narrowband mode (mono) > > $ ls -ls testi.spx > 20 -rw-r--r-- 1 foo foo 16405
2004 Aug 06
0
RE: [Speex-devel] Subject: Problems with win32 port of Speex
> > I had no trouble building the ogg, vorbis and speex libraries. Also, > > speexenc.exe built correctly. However, speexdec.exe will build but does not > > create output (either to soundcard or to pcm/wav) and eventually crashes. > > I'm not sure I understand. In the first part, you say you have trouble > building speexdec and here you say speexdec does build but
2005 Oct 25
0
Noisy sound quality with Blackfin in WB-mode
Hi Bernhard, Can you confirm I'm understanding everything correctly? You encode with the same encoder and then decode with either A) blackfin assembly and fixed-point or B) fixed-point only on Blackfin. Then A) sounds bad and B) sounds good. If you do the same in narrowband, it sounds OK. Is that correct? If that's the case, it's *probably* some kind of bug and/or invalid assumption
2005 Oct 25
2
Noisy sound quality with Blackfin in WB-mode
Hello all, I'm testing the Speex codec for my diploma thesis on a BF-533 Blackfin under uCLinux (2005R3 RC3 release). I successfully compiled the Speex (1.1.11-svn) and I can encode/decode wav-files on my STAMP-board using the speexenc/speexdec sample apps. But I encountered that the decoded file sounds strange/noisy, when compiling with "--enable-blackfin-asm" +
2009 Apr 17
1
Missing getopt_long in Solaris 8 Sparc
Hi Jean-Marc, Am 17.04.2009 um 13:35 schrieb Jean-Marc Valin: > It should be using getopt1.c when getopt isn't available.c. Can you > check why it doesn't? In any case, that's only required for the Ogg > tools, not for the library. config.log says ac_cv_func_getopt_long=no ac_cv_header_getopt_h=no ac_cv_lib_gnugetopt_getopt_long=no LIBOBJS='
2009 May 30
0
something wrong with narrowband and ultra-wideband?
I downloaded speex-1.2beta3-win32 binaries, and used the speexenc.exe and speexdec to process the file male.wav download from http://speex.org/samples I used both the narrowband and ultra-wideband mode: >speexenc -n --quality 3 male.wav n3.spx Encoding 8000 Hz audio using narrowband mode (mono) >speexdec n3.spx n3.wav Decoding 8000 Hz audio using narrowband mode (mono) Encoded with Speex
2009 Nov 06
0
how to run then speexenc or speexdec in mipsel host
Hi. I have some trouble in my case, I build speex project with mipsel-linux-gcc .but when I copy speexenc or speexdec to my taget platform, and run, the message "./speexenc can not found" has been append. Can you help me ? Thanks Charles -------------- next part -------------- An HTML attachment was scrubbed... URL:
2005 Sep 15
2
Speex 1.1.10 on ARM926EJ-Sid(wb) rev 3 (v5l)
Hi all, I'm trying to use libspeex 1.1.10 on an ARM926EJ-Sid(wb) rev 3 (v5l). I executed the speexenc and speexdec test files and they can encode and decode. But I'm getting 95% of cpu utilization on the codification and 44% on the decodification. I saw in the post: http://lists.xiph.org/pipermail/speex-dev/2005-June/003485.html that this version of speex works fine on ARM
2004 Aug 06
1
speexenc/dec exit code
Hi all, I've another trivial request: Is there any particular reason why speexenc and speexdec return 1 on successful completion? It would be preferable if they returned 0 unless there were errors, to be consistent with other *nix utilities and to allow for easier scripting (eg speexdec sample.spx && cp sample.spx somewhere) Would anyone be against this? TIA, Bernard. --
2007 May 24
2
compatibility issues.
Hi, I've enocded and decoded a file using speexencexe/speexdec.exe respectively. However when i use the example code to encode a file and use speexdec.exe to decode it; not only do i get a file that is 3kb larger than if i had encoded it with the .exe but also I get a "this doesn't look like a speex file" message, and it is unable to decode it. I've checked around and it
2006 Apr 20
3
Recommended version for production use
Hi -- I'm looking at adding Speex decoder and encoder support to the Miles Sound System, a commercial library used by game developers on various platforms including PCs, the Mac, and game consoles. As part of my initial evaluation, I've gone ahead and downloaded the 1.0.4 and 1.1.1 Win32 binary distributions and played around encoding and decoding various files with the speexenc.exe and