Displaying 20 results from an estimated 700 matches similar to: "Java bindings"
2008 Apr 12
1
newbie qs - can one implement speex for Google Android?
Conrad Parker schrieb:
> so perhaps patching the build to include libspeex is not technically
> difficult. Of course it'd make more sense to access libspeex through
> VoIP apps than just through the generic MediaPlayer interface.
>
Even if they included Speex support, the Android media API is very
limited, as it can only access audio from a file or an HTTP URL. I
raised a bug
2000 Nov 20
4
Vorbis over RTP
Hi.
I got bored of writing papers last week so I decided to write an app for
sending and receiving multicast vorbis streams over RTP. A first version
is available here:
http://www.cdt.luth.se/~rolle/vorbis/
(I use the JOrbis decoder, so you need Java 2 with Javasound, e.g.
JDK1.3. Since the decoding is done in Java, you probably need at least
300-350 MHz. Works with the IBM JDK1.3 on Linux on a
2000 Nov 20
4
Vorbis over RTP
Hi.
I got bored of writing papers last week so I decided to write an app for
sending and receiving multicast vorbis streams over RTP. A first version
is available here:
http://www.cdt.luth.se/~rolle/vorbis/
(I use the JOrbis decoder, so you need Java 2 with Javasound, e.g.
JDK1.3. Since the decoding is done in Java, you probably need at least
300-350 MHz. Works with the IBM JDK1.3 on Linux on a
2008 Dec 22
2
Flac player for Android
Hi, apologies if this question has been asked before; is there anyone
working on a flac player for the Android G1? Is anyone interested in working
on such a player?
Thanks.
--
"The mind is like a parachute. It doesn't work unless it's open."
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2008 Apr 12
2
newbie qs - can one implement speex for Google Android?
Anil Philip <goodnewsforyou at yahoo.com> wrote: see http://code.google.com/android
It would be good of members from here will step in and offer google help to implement speex.
Without exaggeration, android will transform the mobile world.
Ivo Emanuel Gon?alves <justivo at gmail.com> wrote: On Fri, Apr 11, 2008 at 10:58 PM, Anil Philip wrote:
> I recommended in a bug report that
2008 Mar 29
0
GCC/ELF Visibility patch
Hi,
I've attached a patch against SVN r14645 which adds GCC visibility
information to all symbols exported from libspeex.so and libspeexdsp.so.
It includes a configure.ac change to test that both the compiler flags and
__attribute__((visibility)) works, and if so will
#define EXPORT __attribute__((visibility("default")))
and if not
#define EXPORT
I've attached a diff output
2008 Mar 29
2
GCC/ELF Visibility patch (fwd)
Hi,
I've attached a patch against SVN r14645 which adds GCC visibility information
to all symbols exported from libspeex.so and libspeexdsp.so. It includes a
configure.ac change to test that both the compiler flags and
__attribute__((visibility)) works, and if so will
#define EXPORT __attribute__((visibility("default")))
and if not
#define EXPORT
I've attached a diff output
2008 Nov 07
1
Patch : Make speex_bits_read_from and speex_bits_read_whole_bytes const correct
Jean-Marc,
The following patch makes the above two read functions const correct.
Cheers,
Erik
diff --git a/include/speex/speex_bits.h b/include/speex/speex_bits.h
index a26fb4c..234ec53 100644
--- a/include/speex/speex_bits.h
+++ b/include/speex/speex_bits.h
@@ -77,7 +77,7 @@ void speex_bits_reset(SpeexBits *bits);
void speex_bits_rewind(SpeexBits *bits);
/** Initializes the bit-stream
2008 Dec 26
1
Flac player for Android
On Tue, 2008-12-23 at 00:55 +0100, Tor-Einar Jarnbjo wrote:
> the Android media API (android.media) does not offer the required
> capabilities to play software generated PCM samples. The first Android
> SDK releases contained non-functional classes from the standard
> JavaSound API (javax.sound), but these were removed in later releases. I
> opened a bug regarding the JavaSound
2006 Dec 29
0
using speex in C#
Hi SAITAMA Taro,
I have been using speex-1.2beta1 dll in our voice application written with
C#. In order to use Speex correctly firstly I advice to you examination
speexenc and speexdec projects.
I have used unsafe code and fixed statements in C#. I have added following
method to library and I used that instead of speex_encoder_init simply.
void *speex_encoder_init_new(int modeID)
{
const
2008 Jul 30
1
Speex in VB .NET
Hi there,
I have searched what seems like everywhere and was unable to find a .NET wrapper so that I can use speex in VB. I did find a speex.NET.dll but this didn't seem to work on what I needed.
I therefore decided I could just use DllImport within VB .NET and create my own unmanaged links to libspeex.dll.
With the help of this partial c# code
2007 Feb 09
1
speex in C# please help
hello guys this is my code for the C# wrapper.
=================================
using System;
using System.Runtime.InteropServices;
using System.IO;
namespace Speex
{
///<summary>
///the following class is the win32 SPEEX API that retrieve
///methods and structures from the libspeex file
///</summary>
public unsafe class Speex_win32
{
#region Speex Constants
//global speex
2004 Dec 21
0
Jitter buffer
Hi Steve,
Though it may work (haven't thought about all the details), I think it
would be much more messy than just using a codec abstraction layer (the
one in Speex or a custom one). I don't understand why you don't like
that idea.
Jean-Marc
> And later, it might also be useful to have an API which takes a bunch
> of SpeexBits, and gives the caller a way to split up the
2011 Jun 02
1
Any tips for speeding up encoding on iPhone?
Hi,
I'm trying to use Speex for real time encoding in an iPhone project but I'm
having latency problems. I appreciate any tips you may provide for speeding
things up.
The recording callback is providing 1024 samples (mono, frequency: 44100 Hz,
of type short) every 23 ms (1024.0 / 44100.0). I'm saving the samples in a
buffer and use them in the encoding thread (set for mode: wide
2004 Dec 21
2
Jitter buffer
[sorry for the loss of proper attributions, this is from two messages]:
[Me]
>This is something I've encountered in trying to make a particular
> asterisk application handle properly IAX2 frames which contain either
> 20ms of 40ms of speex data. For a CBR case, where the bitrate is
> known, this is fairly easy to do, especially if the frames _do_ always
> end on byte
2004 Aug 06
0
JSpeex help
Hi Sanjiv,
There does indeed appear to be some trouble with
the Javasound SPI encoder (the SPI decoder works well).
I am working on it, and hope to have a fix soon. In the
mean time, you can use the encoder outside of
JavaSound, that one works well (see the command line
encoder as example code of how to implement it).
sincerely
Marc Gimpel
Head of research
Wimba
<p>On
2009 Nov 25
1
SpeexBits ...
Hi Marian,
I took a brief look at RFC 5574 and as far as I understand, you can simply do it like this:
SpeexBits b;
speex_encode(state, some320bytePCM1, &b);
speex_encode(state, some320bytePCM2, &b);
After that, get the encoded data with speex_bits_write and put it in your packet.
Mark
-----Original Message-----
From: speex-dev-bounces at xiph.org [mailto:speex-dev-bounces at
2006 Dec 28
0
using speex in C#
Hi,
I have read the message below,
http://lists.xiph.org/pipermail/speex-dev/2006-October/004924.html
and try to use P/Invoke to use speex in C#.
This is a part of my code.
[StructLayout(LayoutKind.Sequential)]
public struct SpeexBits {
IntPtr chars; // "raw" data
int nbBits; // Total number of bits stored in the stream
int charPtr; // Position of the byte
2010 Mar 18
0
Errors compiling speex1.2-rc1 in Symbian 3th edition SDK
Hi, I'm trying to compile speex1.2-rc1 for Symbian 3th edition.
I get some errors:
***Invoking bldmake command
perl.exe -S bldmake.pl bldfiles winscw
\Users\Maurizio\University\ProgettoInterdisciplinare\speex-1.2rc1\speex-1.2rc1\symbian\BLD.INF FATAL ERROR(S):
\Users\Maurizio\University\ProgettoInterdisciplinare\speex-1.2rc1\speex-1.2rc1\symbian\BLD.INF(37) : Exported source file
2006 May 21
2
Re: High pitched whine with Speex
When I just copy the microphone input buffer to the output buffer the
sound plays OK. But if I encode and decode the buffer through Speex I
get a high pitched constant tone in the background. I actually do hear
my voice speaking when I talk, but it's faint and much quieter than the
tone.
Here's what my data looks like:
Input is the first 5 floats of each input buffer.
Output is