similar to: State of Video Decoding for Maxwell cards

Displaying 20 results from an estimated 2000 matches similar to: "State of Video Decoding for Maxwell cards"

2017 Nov 30
0
State of Video Decoding for Maxwell cards
Well, you are most likely using the CPU for decoding here. Currently nobody is working on that, because this is quite a big and challenging project. We have an open project idea regarding this for EVoC and GSoC though: "Maxwell Accelerated Video Decoding" https://www.x.org/wiki/SummerOfCodeIdeas/ On Thu, Nov 30, 2017 at 1:18 PM, Christoph Böhmwalder <christoph at boehmwalder.at>
2017 Nov 30
1
[PATCH] drm/nouveau/mmu: fix odd_ptr_err.cocci warnings
The kbuild test bot complained about a new coccinelle warning nearby, which sparked a discussion about the assignment to 'memory' inside of the conditional expression. See Link below for the original post. Fix the assignment to silence the coccinelle warning and also make the code look a little nicer. Link: https://lists.freedesktop.org/archives/nouveau/2017-November/029242.html
2017 Oct 15
2
Project ideas for GSoC/EVoC
Hi everybody, currently on the Xorg Wiki page [1] there are only three projects ideas, two being quite similiar: 1. Instruction scheduling 2. Maxwell Video Accel Decoding 3. Kepler Video Accel Encoding and also the reference to our Trello board. Because I don't expect any student interested in a GSoC/EVoC project to read our wiki or trello, I am sure to attract more students, we should give
2016 Feb 15
1
[PATCH 23/23] nvc0: implement support for maxwell texture headers
On Mon, Feb 15, 2016 at 4:40 PM, Ben Skeggs <skeggsb at gmail.com> wrote: > On 02/16/2016 03:47 AM, Ilia Mirkin wrote: >> Can you push this to a repo somewhere? I want to see what the final >> version looks like after all your changes, but it's hard to see that >> with these patches. > https://github.com/skeggsb/Mesa/commits/master Thanks. I looked over this
2015 Mar 20
0
VBO flush method on Maxwell (GM107)
Hello, The method we previously used on Fermi and Kepler (0x142c) to flush the VBO cache before draw appears to be gone on Maxwell. Is there a replacement method we should use? (Or perhaps that method was never meant for VBO cache flush and instead flushed something related to the vertex quarantine area defined by 0x17bc/0x17c0/0x17c4, which in turn is gone on Maxwell?) Thanks for any light you
2016 Feb 26
1
[GIT,PULL] Signed firmware for NVIDIA Maxwell 2 GPUs
Thanks for the update. Are you updating nouveau for GK208 and GM206? Regards, On Tue, Feb 23, 2016 at 4:11 PM, Kyle McMartin <kyle at infradead.org> wrote: > On Tue, Feb 23, 2016 at 06:55:59PM +0900, Alexandre Courbot wrote: > > Hi linux-firmware maintainers, > > > > The following changes since commit > f66eccaab7d605d433cb82e389441b21ec99b40f: > > > >
2016 Feb 23
0
[GIT,PULL] Signed firmware for NVIDIA Maxwell 2 GPUs
On Tue, Feb 23, 2016 at 06:55:59PM +0900, Alexandre Courbot wrote: > Hi linux-firmware maintainers, > > The following changes since commit f66eccaab7d605d433cb82e389441b21ec99b40f: > > Update Intel OPA hfi1 firmware (2016-02-15 08:34:16 -0500) > > are available in the git repository at: > > https://github.com/Gnurou/linux-firmware.git secboot > > for you
2014 May 19
0
[Mesa-dev] [PATCH] nvc0: maxwell has a new video engine, don't return a decoder object
On Mon, May 19, 2014 at 12:16 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> > --- > src/gallium/drivers/nouveau/nvc0/nvc0_video.c | 3 +++ > 1 file changed, 3 insertions(+) > > diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_video.c b/src/gallium/drivers/nouveau/nvc0/nvc0_video.c > index 5871f59..c9ab13a
2016 Mar 04
0
[PATCH 1/2] fb/gm107: maxwell memory reclocking looks like kepler
Signed-off-by: Karol Herbst <nouveau at karolherbst.de> --- drm/nouveau/nvkm/subdev/fb/gm107.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drm/nouveau/nvkm/subdev/fb/gm107.c b/drm/nouveau/nvkm/subdev/fb/gm107.c index 2a91df8..9cc7e61 100644 --- a/drm/nouveau/nvkm/subdev/fb/gm107.c +++ b/drm/nouveau/nvkm/subdev/fb/gm107.c @@ -29,7 +29,7 @@ gm107_fb = { .dtor =
2016 Oct 27
0
[PATCH v2 6/7] copy: add maxwell/pascal copy engine classes
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/nouveau_copy.c | 2 ++ src/nvc0_accel.c | 10 +++++++++- 2 files changed, 11 insertions(+), 1 deletion(-) diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c index c139de6..7118a7a 100644 --- a/src/nouveau_copy.c +++ b/src/nouveau_copy.c @@ -42,6 +42,8 @@ nouveau_copy_init(ScreenPtr pScreen) int engine; Bool
2017 Mar 22
0
[PATCH xf86-video-nouveau] Add Pascal family support, identical to Maxwell
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Untested. src/nouveau_copy.c | 2 ++ src/nouveau_exa.c | 1 + src/nv_accel_common.c | 1 + src/nv_driver.c | 3 +++ src/nv_type.h | 1 + src/nvc0_accel.c | 6 ++++++ 6 files changed, 14 insertions(+) diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c index 7118a7a..7fbcc87 100644 --- a/src/nouveau_copy.c
2018 Sep 11
1
Questions on Maxwell/Pascal Texture Instructions Modes
Hello, I got some doubts on how texture modes work on TEX, TEXS, TLD4, etc instructions. I got: DC, AOFFI, NDV, NODEP, MZ, PTP modes as well as LZ Mode. How does this work or change the behavior of the texture instruction. So far of those I know AOFFI defines an Offset but I'm on blanks for the rest. -------------- next part -------------- An HTML attachment was scrubbed... URL:
2019 Feb 01
1
Render Targets and Pitch Linear Textures in Maxwell/Pascal Question
So I have been going on over the documentation trying to figure out the exact layout of Pitch Linear Textures and find some missing values. First Question: What's the correct layout of pitch linear textures in memory? Is padding of the pitch added at start or at the end? Do they have some kind of header? Currently I see them as a normal texture matrix with just pitch at the end of each row
2016 May 21
2
[PATCH] drm/nouveau: add Maxwell to backlight initialization
Signed-off-by: Faris Alsalama <farisbenbrahem at gmail.com> --- drivers/gpu/drm/nouveau/nouveau_backlight.c | 1 + 1 file changed, 1 insertion(+) diff --git a/drivers/gpu/drm/nouveau/nouveau_backlight.c b/drivers/gpu/drm/nouveau/nouveau_backlight.c index 89eb460..dd1cc9b 100644 --- a/drivers/gpu/drm/nouveau/nouveau_backlight.c +++ b/drivers/gpu/drm/nouveau/nouveau_backlight.c @@ -232,6
2016 Oct 27
1
[PATCH v2 6/7] copy: add maxwell/pascal copy engine classes
0xc0b5 is not in rnndb, I guess it should be GP100_COPY, right? Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com> On 10/27/2016 04:02 PM, Ilia Mirkin wrote: > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> > --- > src/nouveau_copy.c | 2 ++ > src/nvc0_accel.c | 10 +++++++++- > 2 files changed, 11 insertions(+), 1 deletion(-) > > diff --git
2017 Mar 22
0
[PATCH xf86-video-nouveau v2] Add Pascal family support, identical to Maxwell
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- v1 -> v2: add 0x130 as a valid chip type early on in detection src/nouveau_copy.c | 2 ++ src/nouveau_exa.c | 1 + src/nv_accel_common.c | 1 + src/nv_driver.c | 4 ++++ src/nv_type.h | 1 + src/nvc0_accel.c | 6 ++++++ 6 files changed, 15 insertions(+) diff --git a/src/nouveau_copy.c
2014 May 18
2
[PATCH] nvc0: maxwell has a new video engine, don't return a decoder object
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nvc0/nvc0_video.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_video.c b/src/gallium/drivers/nouveau/nvc0/nvc0_video.c index 5871f59..c9ab13a 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_video.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_video.c @@
2019 Jul 15
1
Questions on Maxwell 2nd Gen Compute Kernels/Shaders
So we have been busy implementing the compute engine lately but we have discovered a few issues with Compute Shaders. I hope you guys can answer some questions. 1st How do I determine the size of Compute Shaders/Kernel Local Memory ? In Pipeline shaders the size is included in the header but Compute Kernels don't have a header, so how do I determine how much local memory it uses? In case I
2019 Jun 30
1
Question on Conditional Rendering Maxwell/Pascal
So we are currently doing tests and complying with them in our Emulator. Currently the conditional rendering test does not pass (no wonder we not even implement it). I've been looking at the current documentation https://github.com/envytools/envytools/blob/master/rnndb/graph/gf100_3d.xml#L796 So far I don't understand how the cond address is used and to what it's compared.
2016 Feb 15
0
[PATCH 23/23] nvc0: implement support for maxwell texture headers
From: Ben Skeggs <bskeggs at redhat.com> Adds support for the new TIC layout that's present on Maxwell GPUs, heavily based on the code for the existing layout. This code is required for GM20x support. While GM10x supports the older layout still, this commit switches it to use the updated version instead. Piglit testing shows zero regressions on GM107. Signed-off-by: Ben Skeggs