similar to: jack audio driver

Displaying 20 results from an estimated 2000 matches similar to: "jack audio driver"

2004 Sep 22
1
Sound Problems with x-ten lite on Toshiba 4600.
Dear Group, I'm running the following setup; Yoper v2, Kernel 2.6.8.1-7, Wine 20040914 on a Toshiba Satellite Pro 4600. The Toshiba has a Yamaha AC-XG. In addition I have a USB Plantronics DSP100. After some tweaking I got wine to install x-ten lite; I have pasted my config file; [WinMM] ; Wine supports the following sound drivers: ; winearts.drv ; for KDE ; winealsa.drv ; for
2005 Feb 07
2
Problems starting Wavelab
hi i've been running steinberg's wavelab 5 under wine20041201, but recently i upgraded to wine20050111 - and wavelab was the only app i was using that didn't work ... so i downgraded back to 20041201 - and it won't work :( i had compiled the 2005 release from source (and was able to see, for the first time, wine's jack audio driver work ... well, *try* to work), but have
2007 Oct 09
2
Recommended Packages document
Fresh install of Debian Etch. Before I install wine (from winehq), I'd like to double check something about the following document. I've only included the portion refering to Debian. http://wiki.winehq.org/Recommended_Packages The document was last edited 2007-10-07 15:26:02. My question is about the last comment about freeglut3-dev. Still required or not, would there be any problems if I
2007 Jun 29
0
Wine release 0.9.40
This is release 0.9.40 of Wine, a free implementation of Windows on Unix. What's new in this release: - Many MSHTML improvements. - A few more sound fixes. - Many Direct3D fixes. - Lots of bug fixes. Because of lags created by using mirrors, this message may reach you before the release is available at the public sites. The sources will be available from the following locations:
2014 Dec 31
0
[PATCH] nv50,nvc0: set vertex id base to index_bias
Fixes the piglits which check that gl_VertexID includes the base vertex offset: arb_draw_indirect-vertexid elements gl-3.2-basevertex-vertexid Note that this leaves out the original G80, for which this will continue to fail. It could be fixed by passing a driver constbuf value in, but that's beyond the scope of this change. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc:
2020 Mar 28
1
Question on MME and Compute Subchannel in Kepler+
Hello everyone, I've been trying to adapt a switch emulator to emulate nouveau's compute. We've been told some things like indirect dispatch use the MME in Nouveau, however, looking at NVIDIA's open gpu documentation there's no MME in compute engine since Kepler. https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/compute/clb1c0.h MME for compute should still exist
2003 Jun 06
2
ALSA driver problems
I want to try ALSA driver since the sound quality of OSS driver is not so good (a little choppy but bearable when playing Diablo). After changing my .wine/config to [WinMM] ; Uncomment the "Drivers" line matching your sound setting. ;"Drivers" = "wineoss.drv" ; default for most common configurations ;"Drivers" = "winearts.drv" ; for KDE
2012 Jan 20
0
fit Johnson Sb with fitdist(method="mme")
Dear R-helpers, I am trying to fit my data to a 4-parameter lognormal distribution (aka Johnson Sb dist) with fitdist function from the library(fitdistrplus). So far, I have learnt that with "mle" method it's not always possible to estimate the gamma and delta parameters even if the bounding estimates are "known"/"guessed". Therefore, I tried to fit it with the
2007 Jan 25
0
Wine release 0.9.30
This is release 0.9.30 of Wine, a free implementation of Windows on Unix. What's new in this release: - Many improvements to Direct3D shaders and state management. - Support for inter-process memory allocations. - OLE32 marshalling fixes. - Lots of bug fixes. Because of lags created by using mirrors, this message may reach you before the release is available at the public sites. The
2009 Feb 13
0
The effect of MLE and MME to probability of rejection
Hi I am beginner with R I would like to compare the performance of Maximum likelihood Estimator (MLE) and Method of Moment Estimator (MME) effect probability of rejection, p. My MLE is x=rlnorm(10,meanlog = 2, sdlog =5) x xbar=mean(x) ssqrt=var(x) xbar ssqrt #MLE y=log(x) m1=mean(y) s1=var(y) m1 s1 #MME m2=log(xbar^2/sqrt(ssqrt+xbar^2)) s2 = log((ssqrt+xbar^2)/xbar^2) m2
2014 Jul 10
3
[PATCH 0/3] nvc0: ARB_(multi_)draw_indirect support
The main patches are from Christoph. Unfortunately they're a little beyond my understanding of all the vertex-related details, but they generally seemed fine. I'm just going to push these unless someone steps up to review them. Christoph Bumiller (2): nvc0: add support for indirect drawing nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS Ilia Mirkin (1): nouveau: check if
2004 Feb 04
0
wine-20040121 & starcraft, a collection of dumps
Hi all, I have compiled a new version of wine, and have done a number of tests with them. The test setup and results are below. I've also added the instrucions i used to compile wine At the end of this mail i have a list of all packages i've compiled. As i run lfs-5.0 this might be usefull. Regards, cedric Test 1 : default config, oss bash-2.05b$ wine SCDemo.exe Could not stat
2011 Jan 15
5
Wave audio problem
I have some problems with wave audio in Wine. It sais that my device does not support any format at all. I run the following Code: #include <windows.h> #include <cstdio> typedef int (*EnumDevicesCallback)(const WAVEOUTCAPS* caps,void* param_through); int enumDevices(EnumDevicesCallback onDevice,void* param_through) { unsigned int n_devs=waveOutGetNumDevs(); unsigned int i=0;
2010 May 30
2
Dovecot 1.2 - Quotas - Ignoring Trash folder
Hello guys, Firstly I would like to state that I am fairly new to Dovecot. I have played around with it in the past here and there but mainly with debian packages. I have compiled this version of Dovecot from source, so please go easy with me. Ok now down to my questions: I am having trouble getting Dovecot to 'ignore' the Trash folder when summing up the used quota for a user.
2004 Sep 07
0
Heroes of Might and Magic III
Hi, I've managed to run the game but there is a problem with the multiplayer. When I choose "hot seat" option for multiplayer game the button "Ok" is shaded and not available, so I cannot play. Also I cannot add aditional players. May be I need to install TCP/IP Protocol? I've read somewhere that this may be direct play problem. Any ideas? Wine-20040813. Here is my
2007 Apr 27
0
Wine release 0.9.36
This is release 0.9.36 of Wine, a free implementation of Windows on Unix. What's new in this release: - Midi support in the CoreAudio driver. - Mixer support in the Alsa driver. - A lot of MSI fixes. - Implementation for most D3DRM functions. - The usual assortment of Direct3D fixes. - Lots of bug fixes. Because of lags created by using mirrors, this message may reach you before
2004 Nov 05
0
My Keil uVision2 can not work in wine under MDK10.1
Wine use to work well in Mandrake10.0. But I find it can't work in Mandrake10.1. The problem like this: I can start Keil uVision2 (A develop tool for MCU), it seems well. But when I compile my C51 programs, it issue some message in console: fixme:console:SetConsoleCtrlHandler (0x476d9a,1) - no error checking or testing yet wine: Unhandled exception (thread 000d), starting debugger...
2010 May 21
2
As I've said before...
Don't say I didn't warn you: http://digitaldaily.allthingsd.com/20100520/googles-royalty-free-webm-video-may-not-be-royalty-free-for-long Don't get me wrong, I'll be as ecstatic as any of you to see Theora and VP8 succeed, I just see the patent system as far more insidious than I think many of you do. Shayne
2005 Apr 06
1
New to Wine
Hi, I'm new to wine and I'm running the following: OS: Solaris 10 3/05 release on x86 system Wine: wine --version fixme:file:get_default_drive_device auto detection of DOS devices not supported on this platform Warning: the specified Windows directory L"c:\\windows" is not accessible. Warning: the specified System directory L"c:\\windows\\system" is not
2010 Oct 05
0
Help with Wavelab5.0 re sound card preferences
Hi, Please, could you tell me how to get Wine to read my sound card for Wave-lab 5, for Playback and Recording? I can only select MME-WDM Wine wave out mapper or MME-WDM default. I have Karmic Koala, Wine 1.2 and a Creative 24bit 96khz sound-blaster live. Using search gave me nothing. Thank you. Mike