similar to: [Bug 101708] New: 'shader translation failed: -4' with dolphin-emu ubershaders

Displaying 20 results from an estimated 300 matches similar to: "[Bug 101708] New: 'shader translation failed: -4' with dolphin-emu ubershaders"

2019 Apr 28
0
CentOS 7, KDE, Dolphin and MTP support
Hi, It looks like KDE's file manager Dolphin doesn't support MTP under CentOS 7. When I plug in an MTP device like my Nikon camera or an Android phone, Digikam shows its content OK, but Dolphin seems to ignore it. For now, my custom CentOS 7 + KDE desktop meets about 99 % of my needs. Now I've decided to tackle the remaining 1 %. Yesterday for example, I managed to correct the
2018 May 23
1
CentOS 7 + KDE : Dolphin weirdness
Hi, I'm running CentOS 7 + KDE on my workstation. Since the latest big batch of updates, Dolphin behaves a bit weirdly. When I download a .zip archive and then right click and "Extract here", the extracted files don't show. I have to hit F5 to refresh the current directory view and display the new files. Cheers, Niki -- Microlinux - Solutions informatiques durables 7, place
2018 Jun 25
0
Dolphin fails to refresh files (cont'd)
Hi, Some time ago I reported a problem with Dolphin on bugs.centos.org. When extracting an archive, the new files don't appear, and I have to press F5 to refresh the current directory display. I just found out a specificity of this bug. This only seem to happen on those installations where I run the 4.4.x kernel (kernel-lt package from elrepo-kernel repository). Any idea how I could solve
2010 Mar 03
0
Boonex Dolphin PHP script is SCAM! Beware!
Boonex is a scam. I had to purchase their "Advanced" membership first to be able to contact anyone to ask questions or get help. Then after purchasing a license for $39 I posted on their forums and was dog piled by their staff and premium members who have been around so long they forgot how to be polite. I never got the software working because most hosts have restrictions for the .EXE
2008 Jun 09
6
second samba pdc
Hello List, I have 2 samba domain on 2 physical Servers but the User Administration is over 1 LDAP Server. At the moment i become some errors on my first PDC box: smbd[16074]: sid S-1-5-21-3194266148-564761370-2586249389-101652 does not belong to our domain (Thats all hosts from the second PDC) * first samba Server SID = S-1-5-21-3991578539-3149662252-1894531253 * second samba Server SID
2002 Aug 27
1
Is it possible to boot a CD-Image of a bootable CD (no disk emu) via pxe
Hello Peter, is it possible to boot a CD-Image of a bootable CD (no disk emu) via pxe. I've build up the infrastructure to boot normal floppy images via PXE (under W2K and/or Netware). I have a ISO image of the bootable CD (1 tack TAO eltorinto with an a single boot sect -> bootimage is 2kB, ISO image about 600 MB) I suspect that a combination of MEMDISK and PXELINUX with activated UNDI
2013 Jul 19
0
[LLVMdev] llva-emu
On 7/19/13 3:20 AM, Herbei Dacian wrote: > > > Hi All, > can anyone tell me where I can find the sources for the llva-emu project? The llva-emu code is extremely old and, as I recall, not very feature-filled. It was also done for a class project (I don't think it was used for the original LLVA publication, and it wasn't used for any of the subsequent LLVA/SVA publications
2003 Jul 23
3
Samba Domain Emu
Hi I have read that Samba can emulate an NT Domain. Is this still possible? I dont see much about it listed anymore. Is it still supported in 2.2.8a. Does anyone have any information concerning this? We would like our version to do this so we can do some testing with one of our NetApp 880's. -- Thank you TJ _________________________________ Steven ?Todd? Johnson State of Alaska Dept.
2013 Jul 19
2
[LLVMdev] llva-emu
Hi All, can anyone tell me where I can find the sources for the llva-emu project? I've tried to contact  Michael Brukman or Brian Gaeke but no reply. thank you for any help, dacian -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20130719/94fcf74b/attachment.html>
2014 Jun 25
8
[Bug 80506] New: Video failed on resume from suspend - G94 / GeForce 9600 GT, 10de:0622 , kernel 3.16 rc2
https://bugs.freedesktop.org/show_bug.cgi?id=80506 Priority: medium Bug ID: 80506 Assignee: nouveau at lists.freedesktop.org Summary: Video failed on resume from suspend - G94 / GeForce 9600 GT, 10de:0622 , kernel 3.16 rc2 QA Contact: xorg-team at lists.x.org Severity: major Classification: Unclassified
2011 Jul 18
2
Generating OpenGL shaders from Direct3D shader bytecode
I saw on the LLVM mailing list some time ago that something like this was desired for Wine (but it was talking about an LLVM backend then). I figured I'd contact you guys to tell you that I found something like this, MojoShader by Ryan Gordon (zlib licensed). http://icculus.org/mojoshader/ http://hg.icculus.org/icculus/mojoshader/ Sorry if someone already suggested this, or if something like
2004 Jan 18
1
Vertex shader support
Hello- I'm just curious as to the status of vertex shader support in Direct X8 via Wine (d3d8.dll)... I'm using WinAmp through Wine and it works great, however some plugins won't work (Milkdrop in particular doesnt, however Geiss does thankfully). I've seen some info that vertex shading support is still being worked on - just trying to verify that and if anyone else has any
2008 Jul 09
2
Team Fortress 2: Hardware must support Pixel Shader 1.1
Hello! I just installed TF2 and Steam through WINE. However, once I started it, it said my hardware must support at least Pixel Shader 1.1 to run the game. I looked up my Gfx card online, and the specs say my card supports Pixel shader 1.4. The requirements on the box say I need a card that supports Direct X 8. This shouldn't be a problem, because I've used both 8 and 9 on Windows. Is this
2010 Dec 08
0
Running rFactor - vertex shader error message
Hi I have installed rFactor with wine 1.3.8 and and updated the video memory size in regedit and mentioned in the installation guide in wine HQ but when I try to start the game a 'fatal error compiling vertex shader vs 11_blinnBumpTO' message comes up. I did not install the directx drivers when asked during the installation. The graphics card is an onboard ati HD 4200 with 128mb onboard
2008 Jun 26
2
Fake Directx hardware pixel shader
I have this same "problem" on windows. Team fortress 2 refuses to run "Engine Error Your graphics hardware must support at least pixel shader version 1.1 to run this game!" Most of you are probably thinking maybe i should get a new graphics card, no thanks, i rather never play the game. http://en.wikipedia.org/wiki/Pixel_shaders "A pixel shader serves to manipulate a
2010 Feb 26
2
FootballManager 2010 + Pixel Shader = Error
Hello, I can't play at this game when i enable PixelShader on winecfg. If i choose this option, the game doesn't launch and i have this on my console : Code: fixme:powrprof:GetActivePwrScheme (0x33fb20) stub! err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created
2011 Nov 14
6
Skyrim Shader Model 3 error
When I try to run Skyrim in wine it brings up a Shader Model 3 error, although I do have Shader Model 3. My video card is GeForce 7900 GT/GTO. What can I do to fix this problem :x
2008 May 24
1
Civilization, error loading shader libraries
Hello, I'm trying to run Civilization 4 with Beyond the Sword with wine but have not been able to yet. But I know it's almost there... This is the first app I'm having real problems, Soldat and Photoshop were a brease to run from wine. I've read all the information about the application from: http://appdb.winehq.org/objectManager.php?sClass=application&iId=2514 Which is
2008 Aug 23
1
Switch for pixel shader?
I haven't owned windoze in a few years and decided to dust off a few old favourite games namely Oblivion and GTA San Andreas For Oblivion I need to turn on pixel shaders in the winecfg app When playing GTA I have to turn the pixel shaders off because it runs very slowly Is there something I could run in a script before executing each game (in the same script) which would either turn pixel
2008 Dec 28
1
Pixel/Vertex shader status
Hi, I'm just hoping someone can tell me what's going on with shaders in wine. I have a couple of games that will run, but the 3D graphics are corrupted. The games are Clive Barker's Jericho, and Tomb Raider Underworld. They both start and the menu screens work, but the 3D graphics are completely wacked out. Are these maybe examples of shader 3.0, DX9, or something? Is there much