Displaying 20 results from an estimated 600 matches similar to: "[PATCH v4] nv110/exa: update sched codes"
2017 Jul 01
2
[PATCH 1/2] nv110/exa: Remove depbars
Removed explicit depar instructions as they're not used by the blob anymore.
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 5 ++---
src/shader/exac8nv110.fpc | 10 ++++------
src/shader/exacanv110.fp | 5 ++---
src/shader/exacanv110.fpc | 10 ++++------
src/shader/exacmnv110.fp | 5 ++---
src/shader/exacmnv110.fpc | 10 ++++------
2017 Jun 10
2
[PATCH v3] nv110/exa: update sched codes
This patch adds proper delays to maxwell exa shaders. rendercheck tests
seem consistent with/without this patch. I haven't extensively tested
them though.
Trello:
https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18
2017 Jun 03
2
[PATCH v2] nv110/exa: update sched codes
v2: Add missing delays
This patch adds proper delays to maxwell exa shaders. rendercheck tests
seem consistent with/without this patch. I haven't extensively tested
them though.
Trello:
https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
2017 Jun 07
2
[PATCH v2] nv110/exa: update sched codes
On Tue, Jun 6, 2017 at 7:15 AM, Samuel Pitoiset <samuel.pitoiset at gmail.com>
wrote:
> Nice work!
>
> See my comments below, and double-check if some of them can be applied to
> the shaders I didn't review yet.
>
> I recommend you to test your work because if one sched code is wrong, you
> are likely going to kill your card and reboot your box. :-)
>
>
>
2017 Jun 28
1
[PATCH v4] nv110/exa: update sched codes
Hi,
On Wed, Jun 28, 2017 at 12:53 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> BTW, you can drop those explicit "depbar" ops. I think they're only
> needed when you're doing something weird with barriers. Blob doesn't
> use them (anymore)
>
Gotcha. Should I remove them in the same patch or a different one? It seems
like the depbar removal is
2017 Jun 08
1
[PATCH v2] nv110/exa: update sched codes
On Thu, Jun 8, 2017 at 5:01 AM, Samuel Pitoiset <samuel.pitoiset at gmail.com>
wrote:
>
>
> On 06/07/2017 06:58 PM, Aaryaman Vasishta wrote:
>
>>
>>
>> On Tue, Jun 6, 2017 at 7:15 AM, Samuel Pitoiset <
>> samuel.pitoiset at gmail.com <mailto:samuel.pitoiset at gmail.com>> wrote:
>>
>> Nice work!
>>
>> See my
2016 Oct 16
2
[PATCH] exa: add GM10x acceleration support
rendercheck -f a8r8g8b8 passes as much as on a GK208, and xv appears to
work. Very lightly tested.
Instead of sticking coordinates into pushbufs, the vertex shader is
modified to read them from a constbuf, indexed by vertex id. This
approach could be used for all nvc0 generations, but I didn't want to
rock the boat.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Note: this
2016 Oct 27
11
[PATCH v2 0/7] Add Maxwell support
I believe I've addressed all the feedback from the first time around, and
also made fixes necessary for GM20x based on testing results. I believe
now it should actually work for all GM10x and GM20x. Further, GP10x should
be very easy to add, but without someone to actually test I didn't want to
claim support for it.
Ilia Mirkin (7):
exa: add GM10x acceleration support
hwdefs: update
2017 Jun 12
2
[PATCH v3] nv110/exa: update sched codes
On 06/10/2017 09:14 AM, Aaryaman Vasishta wrote:
> See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and
> exasanv110.fp. Any ideas on what could be causing the first fmul to
> require $r0 and/or $r1?
'tex nodep $r4 $r2 0x0 0x1 t2d 0xf'
is actually:
'tex nodep $r4:$r7 $r2 0x0 0x1 t2d 0xf'
Very confusing, I know.
>
> Cheers,
> Aaryaman
2017 Jul 01
0
[PATCH v5 2/2] nv110/exa: update sched codes
v5: Rebased on depbar removal patch; removed a redundant read dep-bar.
This patch adds proper delays to maxwell exa shaders. rendercheck tests
seem consistent with/without this patch. I haven't extensively tested
them though.
Trello:
https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
2017 Jun 03
0
[PATCH] nv110/exa: update sched codes
This patch adds proper delays to maxwell exa shaders. rendercheck tests
seem consistent with/without this patch. I haven't extensively tested
them though.
Trello:
https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18
2017 Jun 29
0
[PATCH v4] nv110/exa: update sched codes
Do you still have some glitches or does it work correctly now?
Did you also remove the spurious wait dep bars between v3 and v4?
On 06/27/2017 05:16 PM, Aaryaman Vasishta wrote:
> v4: Updated the wait dependancy bars based on tex component masks.
>
> This patch adds proper delays to maxwell exa shaders. Tested with
> rendercheck -f a8r8g8b8.
>
> I am still wondering whether
2017 Jun 10
0
[PATCH v3] nv110/exa: update sched codes
See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and
exasanv110.fp. Any ideas on what could be causing the first fmul to require
$r0 and/or $r1?
Cheers,
Aaryaman
On Sat, Jun 10, 2017 at 4:10 PM, Aaryaman Vasishta <
jem456.vasishta at gmail.com> wrote:
> This patch adds proper delays to maxwell exa shaders. rendercheck tests
> seem consistent with/without this
2017 Jun 28
0
[PATCH v4] nv110/exa: update sched codes
BTW, you can drop those explicit "depbar" ops. I think they're only
needed when you're doing something weird with barriers. Blob doesn't
use them (anymore)
On Tue, Jun 27, 2017 at 11:16 AM, Aaryaman Vasishta
<jem456.vasishta at gmail.com> wrote:
> v4: Updated the wait dependancy bars based on tex component masks.
>
> This patch adds proper delays to maxwell
2017 Jun 05
0
[PATCH v2] nv110/exa: update sched codes
Nice work!
See my comments below, and double-check if some of them can be applied
to the shaders I didn't review yet.
I recommend you to test your work because if one sched code is wrong,
you are likely going to kill your card and reboot your box. :-)
On 06/03/2017 04:16 PM, Aaryaman Vasishta wrote:
> v2: Add missing delays
>
> This patch adds proper delays to maxwell exa
2017 Jun 07
0
[PATCH v2] nv110/exa: update sched codes
On 06/07/2017 06:58 PM, Aaryaman Vasishta wrote:
>
>
> On Tue, Jun 6, 2017 at 7:15 AM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com <mailto:samuel.pitoiset at gmail.com>> wrote:
>
> Nice work!
>
> See my comments below, and double-check if some of them can be
> applied to the shaders I didn't review yet.
>
> I recommend you
2018 Sep 08
0
[PATCH] maxwell,pascal: add scheduling data to shaders
Generated with envysched. Tested by running rendercheck from piglit, running
mplayer -vo xv, and staring at gnome-shell.
Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
---
src/shader/exac8nv110.fp | 11 ++++----
src/shader/exac8nv110.fpc | 22 ++++++++--------
src/shader/exacanv110.fp | 11 ++++----
src/shader/exacanv110.fpc | 22 ++++++++--------
src/shader/exacmnv110.fp | 10
2016 Oct 27
0
[PATCH v2 1/7] exa: add GM10x acceleration support
rendercheck -f a8r8g8b8 passes as much as on a GK208, and xv appears to
work. Very lightly tested.
Instead of sticking coordinates into pushbufs, the vertex shader is
modified to read them from a constbuf, indexed by vertex id. This
approach could be used for all nvc0 generations, but I didn't want to
rock the boat.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
2016 Oct 17
0
[PATCH] exa: add GM10x acceleration support
Looks reasonable, some minor comments below.
On 10/16/2016 02:06 AM, Ilia Mirkin wrote:
> rendercheck -f a8r8g8b8 passes as much as on a GK208, and xv appears to
> work. Very lightly tested.
>
> Instead of sticking coordinates into pushbufs, the vertex shader is
> modified to read them from a constbuf, indexed by vertex id. This
> approach could be used for all nvc0 generations,
2017 Jun 19
2
[PATCH v3] nv110/exa: update sched codes
Sorry for the late response, been busy with some personal stuff + work...
On Tue, Jun 13, 2017 at 6:52 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> On Mon, Jun 12, 2017 at 5:46 PM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
> >
> >
> > On 06/10/2017 09:14 AM, Aaryaman Vasishta wrote:
> >>
> >> See the 'wt' on the