similar to: Wine release 2.0

Displaying 20 results from an estimated 10000 matches similar to: "Wine release 2.0"

2018 Jan 18
0
Wine release 3.0
The Wine team is proud to announce that the stable release Wine 3.0 is now available. This release represents a year of development effort and over 6,000 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are: - Direct3D 10 and 11 support. - The Direct3D command stream. - The Android graphics driver. - Improved
2012 Mar 07
0
Wine release 1.4
The Wine team is proud to announce that the stable release Wine 1.4 is now available. This release represents 20 months of development effort and over 16,000 individual changes. The main highlights are the new DIB graphics engine, a redesigned audio stack, and full support for bidirectional text and character shaping. It also contains a lot of improvements across the board, as well as support
2020 Jan 21
0
Wine release 5.0
The Wine team is proud to announce that the stable release Wine 5.0 is now available. This release represents a year of development effort and over 7,400 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are: - Builtin modules in PE format. - Multi-monitor support. - XAudio2 reimplementation. - Vulkan 1.1
2019 Jan 22
0
Wine release 4.0
The Wine team is proud to announce that the stable release Wine 4.0 is now available. This release represents a year of development effort and over 6,000 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are: - Vulkan support. - Direct3D 12 support. - Game controllers support. - High-DPI support on Android. The
2015 Dec 19
0
Wine release 1.8
The Wine team is proud to announce that the stable release Wine 1.8 is now available. This release represents 17 months of development effort and around 13,000 individual changes. The main highlights are the implementation of DirectWrite and Direct2D, and the new Pulse Audio driver. It also contains a lot of improvements across the board, as well as support for many new applications and games.
2011 Mar 29
0
[LLVMdev] [GSoC] "Microsoft Direct3D shader bytecode backend" proposal
On Mar 29, 2011, at 9:02 AM, Charles Davis wrote: > On 3/29/11 5:14 AM, Justin Holewinski wrote: >> On Mon, Mar 28, 2011 at 9:22 PM, Charles Davis <cdavis at mymail.mines.edu >> <mailto:cdavis at mymail.mines.edu>> wrote: >> >> Here's the other of my proposals for this year's Google Summer of Code. >> (The first is on cfe-dev.) It was
2011 Mar 29
0
[LLVMdev] [GSoC] "Microsoft Direct3D shader bytecode backend" proposal
On Mon, Mar 28, 2011 at 9:22 PM, Charles Davis <cdavis at mymail.mines.edu>wrote: > Here's the other of my proposals for this year's Google Summer of Code. > (The first is on cfe-dev.) It was suggested to me by Dan Kegel (from the > Wine project, they really want this). > > Title: Microsoft Direct3D shader bytecode backend > > Abstract: > > There is a
2011 Mar 29
2
[LLVMdev] [GSoC] "Microsoft Direct3D shader bytecode backend" proposal
On 3/29/11 5:14 AM, Justin Holewinski wrote: > On Mon, Mar 28, 2011 at 9:22 PM, Charles Davis <cdavis at mymail.mines.edu > <mailto:cdavis at mymail.mines.edu>> wrote: > > Here's the other of my proposals for this year's Google Summer of Code. > (The first is on cfe-dev.) It was suggested to me by Dan Kegel (from the > Wine project, they really
2011 Mar 29
3
[LLVMdev] [GSoC] "Microsoft Direct3D shader bytecode backend" proposal
Here's the other of my proposals for this year's Google Summer of Code. (The first is on cfe-dev.) It was suggested to me by Dan Kegel (from the Wine project, they really want this). Title: Microsoft Direct3D shader bytecode backend Abstract: There is a distinct lack of open-source frameworks for compiling HLSL, the shader language used by Direct3D, into bytecode that D3D can
2008 Jun 07
1
No any D3D works
Sorry, if I miss my question, but I can't find any answer in the web. It SEEMS, that wine CAN run many D3D applications (and even D3D8 and 9), but I can't launch any :( Firstly my system: OS: Ubuntu 8.04 AMD64 kernel: 2.6.24-18-generic #1 SMP Wed May 28 19:28:38 UTC 2008 x86_64 GNU/Linux wine: wine-1.0-rc4 (installed by DEB from winhq repository) GPU: AMD/ATi RadeOn HD3870 512MB GPU
2016 Apr 15
0
Wine release 1.9.8
The Wine development release 1.9.8 is now available. What's new in this release (see below for details): - More work towards the WineD3D command stream. - Bug fix update of the Mono engine. - More WebServices reader support. - Still more Shader Model 5 support. - Support for gradients in metafiles. - Improved table formatting in WinHelp. - Various bug fixes. The source is
2016 Aug 05
0
Wine release 1.9.16
The Wine development release 1.9.16 is now available. What's new in this release (see below for details): - Better 64-bit binary compatibility on macOS. - Performance improvements in JavaScript. - More progress towards the Direct3D command stream. - More shader instructions in Direct3D. - Performance improvements in GDI. - Various bug fixes. The source is available from the
2019 Mar 01
0
Wine release 4.3
The Wine development release 4.3 is now available. What's new in this release (see below for details): - Reimplementation of XAudio2 using the FAudio library. - Mono engine updated to the latest upstream. - More modern handling of iconic windows. - Improved handling of kernel objects. - Various bug fixes. The source is available from the following locations:
2016 Aug 19
0
Wine release 1.9.17
The Wine development release 1.9.17 is now available. What's new in this release (see below for details): - Better exception handling on 64-bit. - Various improvements in joystick support. - Some more stream support in the C++ runtime. - Font embedding improvements. - More metafile support in GDI+. - Various bug fixes. The source is available from the following locations:
2016 Jun 10
0
Wine release 1.9.12
The Wine development release 1.9.12 is now available. What's new in this release (see below for details): - Bug fix update of the Mono engine. - Initial version of a taskbar in desktop mode. - Fixes for right-to-left languages in Uniscribe. - More Shader Model 4 support in Direct3D. - Better metafile support in RichEdit. - Various bug fixes. The source is available from the
2016 Jun 24
0
Wine release 1.9.13
The Wine development release 1.9.13 is now available. What's new in this release (see below for details): - New version of the Gecko engine based on Firefox 47. - More Shader Model 5 support in Direct3D. - Unicode data updated to Unicode 9.0.0. - Improvements to GDI paths and metafiles. - More progress towards the Direct3D command stream. - Joystick support improvements on Mac OS
2018 Feb 16
0
Wine release 3.2
The Wine development release 3.2 is now available. What's new in this release (see below for details): - Separate implementation of USER controls for ComCtl32 v6. - Multisample texture support in Direct3D. - Support for HID gamepads. - More event support in MSHTML. - Obsolete DOS code removed. - Various bug fixes. The source is available from the following locations:
2014 Feb 07
0
Wine release 1.7.12
The Wine development release 1.7.12 is now available. What's new in this release (see below for details): - Initial support for Window Media Player interfaces. - Some more Task Scheduler support. - Various C++ runtime fixes. - More dlls with ugly names for Windows 8 API set support. - Various bug fixes. The source is available from the following locations:
2020 May 22
0
Wine release 5.9
The Wine development release 5.9 is now available. What's new in this release (see below for details): - Major progress on the WineD3D Vulkan backend. - Initial support for splitting dlls into PE and Unix parts. - Support for generating PDB files when building PE dlls. - Timestamp updates in the Kernel User Shared Data. - Various bug fixes. The source is available from the
2017 Jul 21
0
Wine release 2.13
The Wine development release 2.13 is now available. What's new in this release (see below for details): - Unicode data updated to Unicode 10.0.0. - Nicer looking default mouse cursors. - Persistent connections support in WinHTTP. - Message Framing protocol support in WebServices. - Improved metafile support in GdiPlus. - Debug registers support in x86-64 exception handling. -