similar to: Publication: Flowtables: Program Skeletal Inversion for Defeat of Interprocedural Analysis with Unique Metamorphism

Displaying 20 results from an estimated 100 matches similar to: "Publication: Flowtables: Program Skeletal Inversion for Defeat of Interprocedural Analysis with Unique Metamorphism"

2008 Feb 15
0
Skeletal relations
On 16/02/2008, Ralph Giles <giles@xiph.org> wrote: > The general idea is to use the (http-style) Message Headers > in the Skeleton track to describe each logical bitstream, but no one > has ever written anything down. This is a proposal to get the ball > rolling. awesome, thanks :-) > Lang: <locale> generally I think we should go with existing HTTP and email
2008 Feb 19
0
Skeletal relations
Something which you might also want to consider, unless it is deemed to be outside the scope of skeleton, is a way to embed data that can be referred to by other logical streams, as a means to avoid duplication. A logical stream is self contained as far as the data it handles goes, but several multiplexed streams might need the same, or similar, data. For instance, something I wanted to do was
2008 Feb 20
0
Skeletal relations
> 1) Font data, as in the actual font itself, doesn't really belong in an ogg > stream. People wanting to have more control on the appearance of an overlay might want to control the font. Since font naming is largely non standard (eg, the foundry etc system (you know, *-*-*-* system) is X only I think, and I think Windows just has filenames), one can't specify a font to use in a
2008 Feb 21
0
Skeletal relations
> If you have an application-specific need for exact font data, then I think > the mechanism for retrieving this data should lie in your application, and > not in the media format that you're using for media data. I would have said > the same thing to Adobe if they'd asked me ;-) We may or may not be talking about the same specific thing. My point was not that there should be
2008 Feb 17
0
Skeletal relations
Ralph, Conrad, Now that we have ROE as a means to describe a multi-track ogg file - i.e. a means to author Skeleton - I assume this is supposed to describe how we map ROE information into Skeleton through the use of fisbone message header fields, right? In this case I wonder if you have gone over all the current ROE spec and made sure that all this information is either in ROE or easily
2008 Feb 21
1
Skeletal relations
On Thu, Feb 21, 2008 at 9:00 PM, ogg.k.ogg.k@googlemail.com < ogg.k.ogg.k@googlemail.com> wrote: > > If you have an application-specific need for exact font data, then I > think > > the mechanism for retrieving this data should lie in your application, > and > > not in the media format that you're using for media data. I would have > said > > the same
2008 Feb 15
2
Skeletal relations
On 15-Feb-08, at 10:11 PM, Conrad Parker wrote: >> Lang: <locale> > > generally I think we should go with existing HTTP and email headers > where possible, eg. Content-Language 'k >> Description: <string> > > I kinda feel that this kind of human-readable metadata better belongs > in CMML; the skeleton tells you where to go (for each locale), the
2008 Feb 19
3
Skeletal relations
Hi, A couple of points: 1) Font data, as in the actual font itself, doesn't really belong in an ogg stream. Given that it truly is "global" data in the sense that your fonts are shared by more than just a single ogg file, then the font should be separate from the stream and just referenced using an appropriate font naming scheme. If you meant font references in the first place,
2008 Feb 20
3
Skeletal relations
Hi again :) On Wed, Feb 20, 2008 at 9:01 PM, ogg.k.ogg.k@googlemail.com < ogg.k.ogg.k@googlemail.com> wrote: > > 1) Font data, as in the actual font itself, doesn't really belong in an > ogg > > stream. > > People wanting to have more control on the appearance of an overlay > might want to control the font. Since font naming is largely non standard > (eg,
2008 Feb 15
6
Skeletal relations
We have new drafts of CMML 4.0 as a text codec and ROE as an xml stream abstract, subsuming the authoring support in CMML 3.1 and earlier. Another thing we talked about at LCA is a how to specify relationships between the various streams in Ogg so that a server, muxer or player can make intelligent decisions about the contained tracks. The general idea is to use the (http-style) Message
2014 Nov 20
1
Fwd: Samba4 as AD server
So I set up two of my three Linode servers in the Texas datacenter as Samba4 domain controllers. (One to provision the domain, and one joining it.) These have IPTables in place that allow my home IP address to access any protocol/port, and 53 is allowed from everywhere for both tcp and udp. The domain that I configured is AD.WINDSOFSTORM.NET, and I have delegated NS records for that subdomain to
2012 Jan 11
1
[PATCH] nfsmount: defeat dummypmap compiler warning
Without this patch gcc 4.6 warns: KLIBCCC usr/kinit/nfsmount/dummypmap.o usr/kinit/nfsmount/dummypmap.c: In function 'dummy_portmap': usr/kinit/nfsmount/dummypmap.c:191:13: warning: array subscript is below array bounds [-Warray-bounds] Signed-off-by: Greg Thelen <gthelen at google.com> --- usr/kinit/nfsmount/dummypmap.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
2009 Jun 01
0
Day of defeat 1.3 mic issues
Hey, I was playing day of defeat 1.3 today and people were telling me my mic sounds distorted. So due to the game being a game where the mic is needed, I was wondering if there is any way to fix it. So if you could please tell me how, I would greatly appreciate it. Thanks.
2010 Oct 18
0
bad fonts in day of defeat source
All fonts displayed in day of defeat source ( at the main menu [Find servers...Options...] in sub-menus, and chat in game) all seem to be missing letters. At first glance the words look scrambled but looking closer, just some letters of the alphabet are not being displayed. Usually this is about half the alphabet making most text unreadable. Sometimes when I run dod, this doesn't happen, but
2011 Oct 16
3
Steam day of defeat freeze
Hi guys.. I have a problem...i installed steam with no problems. After that i downloaded Day of Defeat and installed it with no problems. When i launch it and join a server,5min later my window freezes. I cant even go back to the dektop,i have to restart my computer! p.s sorry for my bad english!
2009 Aug 24
1
Half-life: Day of Defeat problems.
Hey, I have been having day of defeat fps problems. It's like some maps I get a constant 90 fps and on others I can barely reach 60. I shouldn't be having fps trouble on a game that's almost 10 years old. So I was wondering if there's anything I can do to keep my fps at 90 all the time on all maps. So if someone could please help me, that would be great! Thanks! p.s. My specs
2011 Sep 27
0
Platinum Blu-Ray Defeat the World
I ordered the Limited Edition Diamond Collector's Set,because I'm a big Disney dvd (http://www.seriesonsale.com/DVDs/Walt-Disney-s-100-Years-Of-Magic-164-Discs-DVD-Box-Set-24.html)fan. I was blown away by how nice the set really is. The box is lined in velvet with gold embossments. The lithographs are of pencil animation, so you get to see all of the animator's original pencil lines.
2011 Oct 16
4
cant launch day of defeat
Hello, I have Fedora 15 32 bit with gnome shell. system is fully updated and nvidia drivers are installed and working correctly. > 2.6.40.6-0.fc15.i686 But i cant run day of defeat source with my wine :( wine version is: 1.3.29 when i tried this: Code: wine /home/ziko/.wine/drive_c/Program\ Files/DoD/hl2.exe there was an output: Code: wine: Unhandled page fault on read access to
2015 Aug 04
2
[PATCH] automake: Admit defeat and use 'subdir-objects'.
Because this 'feature' is broken (since 2013): https://debbugs.gnu.org/cgi/bugreport.cgi?bug=13928 we have to replace all instances of $(top_srcdir) in *_SOURCES lines with a relative path. According to what I read, this shouldn't break split builds, but I didn't test it. The only things automake moans about now are: * Unescaped left brace in regex is deprecated, passed
2020 Jun 06
0
[ANNOUNCE] nftables 0.9.5 release
Hi! The Netfilter project proudly presents: nftables 0.9.5 This release contains fixes and new features available up to the Linux kernel 5.7 release. * Support for set counters: table ip x { set y { typeof ip saddr counter elements = { 192.168.10.35, 192.168.10.101, 192.168.10.135 } }