similar to: [LLVMdev] mips16 whitepaper

Displaying 20 results from an estimated 4000 matches similar to: "[LLVMdev] mips16 whitepaper"

2013 Jan 22
2
[LLVMdev] mips16 whitepaper
On 01/21/2013 03:28 PM, Sean Silva wrote: > Please add this to <http://llvm.org/docs/CompilerWriterInfo.html> > (docs/CompilerWriterInfo.rst) > > -- Sean Silva I will. I owe a very long mips16 write up , especially for floating point when I'm done. It's very complicated the way they implemented hard float in gcc and it is not documented. It took me some thinking and
2013 Jan 21
0
[LLVMdev] mips16 whitepaper
Please add this to <http://llvm.org/docs/CompilerWriterInfo.html> (docs/CompilerWriterInfo.rst) -- Sean Silva
2012 Jan 24
3
[LLVMdev] mips16
I'm working on the mips16. Mips16 is a mode of the Mips32 (or Mips64) processor. For the most part, it is a compressed form of the MIPS32 instruction set, though not all instructions are supported. Most of the same opcodes and formats are present though sometimes with some restriction. (The micro mips architecture is a true 16 bit compressed form of MIps32 though also with some
2013 Jan 05
2
[LLVMdev] mips16 hard float puzzle
I'm working on mips16 hard float which at a first approximation is just soft float but calls different library routines. Those different library routines are just an implementation (in mips32 mode) of soft float using mips32 hardware instructions. This part is already done. (mips16 mode has no floating point instructions). The next level of this that I am working on now is the ability to
2012 Jan 25
0
[LLVMdev] mips16
On Jan 24, 2012, at 1:46 AM, Reed Kotler wrote: > Mips16 is a mode of the Mips32 (or Mips64) processor. For the most part, > it is a compressed form of the MIPS32 instruction set, though not all > instructions are supported. Most of the same opcodes and formats are > present though sometimes with some restriction. (The micro mips > architecture is a true 16 bit compressed form
2012 Jan 20
0
[LLVMdev] various mips16 and micro mips issues
On Fri, Jan 20, 2012 at 1:59 PM, reed kotler <rkotler at mips.com> wrote: > We are starting to look at the mips16 and micro mips ports. > > There are various design issues that people may have some good input on. > Especially in how to structure the TD files and other optimizer issues. > > Mips16 is sort of like thumb and Micro Mips like thumb2 as far as I > understand.
2012 Jan 20
4
[LLVMdev] various mips16 and micro mips issues
We are starting to look at the mips16 and micro mips ports. There are various design issues that people may have some good input on. Especially in how to structure the TD files and other optimizer issues. Mips16 is sort of like thumb and Micro Mips like thumb2 as far as I understand. Mips16 or Micro Mips can live inside of either MIPS32 or MIPS64. In gcc, it's possible using attributes to
2013 Jan 08
0
[LLVMdev] mips16 hard float puzzle
On Mon, Jan 7, 2013 at 4:16 PM, reed kotler <rkotler at mips.com> wrote: > On 01/04/2013 07:45 PM, Eli Friedman wrote: >> >> On Fri, Jan 4, 2013 at 6:28 PM, reed kotler <rkotler at mips.com> wrote: >>> >>> On 01/04/2013 06:08 PM, Eli Friedman wrote: >>>> >>>> On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com>
2013 Jan 05
0
[LLVMdev] mips16 hard float puzzle
On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: > I'm working on mips16 hard float which at a first approximation is just soft > float but calls different library routines. Those different library routines > are just an implementation (in mips32 mode) of soft float using mips32 > hardware instructions. This part is already done. (mips16 mode has no
2013 Jan 08
2
[LLVMdev] mips16 hard float puzzle
On 01/04/2013 07:45 PM, Eli Friedman wrote: > On Fri, Jan 4, 2013 at 6:28 PM, reed kotler <rkotler at mips.com> wrote: >> On 01/04/2013 06:08 PM, Eli Friedman wrote: >>> On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: >>>> I'm working on mips16 hard float which at a first approximation is just >>>> soft
2013 Jan 05
0
[LLVMdev] mips16 hard float puzzle
On Fri, Jan 4, 2013 at 6:28 PM, reed kotler <rkotler at mips.com> wrote: > On 01/04/2013 06:08 PM, Eli Friedman wrote: >> >> On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: >>> >>> I'm working on mips16 hard float which at a first approximation is just >>> soft >>> float but calls different library
2013 Jan 05
4
[LLVMdev] mips16 hard float puzzle
On 01/04/2013 06:08 PM, Eli Friedman wrote: > On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: >> I'm working on mips16 hard float which at a first approximation is just soft >> float but calls different library routines. Those different library routines >> are just an implementation (in mips32 mode) of soft float using mips32 >>
2012 Sep 21
0
[LLVMdev] mips16 puzzle
Reed, It's not clear to me that you need to do anything special here. If you define your MIPS16 register class as not containing SP, then any MIPS16 instructions that get selected and want to read from SP should get a COPY inserted from SP to a MIPS16 vreg. The coalescer should, ideally, get rid of extraneous copies for you. --Owen On Sep 20, 2012, at 10:48 PM, Reed Kotler <rkotler at
2012 Jan 25
1
[LLVMdev] more mips16 puzzles
1. mips16 instructions (except for move) have a different encoding from normal mips32 instructions for two registers. however in the move register 2 operand instruction, one register takes the mips16 encoding and the other the mips32 encoding (so that gives mips16 access to the full register set). how does one deal with multiple encodings of the same register? can you change it on an
2012 Sep 21
2
[LLVMdev] mips16 puzzle
Actually, SP is already not in the mips 16 register class but there is some C++ code that is common to mips32, mips64 and mips16 that is wanting to use SP. It's kind of awkward but does work except in this case of load/store haflword and byte to stack objects. Maybe I'm shooting myself in the foot there. I don't know that code too well so maybe I need to look into it. There are
2012 Sep 24
0
[LLVMdev] mips16 puzzle
On Sep 20, 2012, at 11:44 PM, Reed Kotler <rkotler at mips.com> wrote: > Actually, SP is already not in the mips 16 register class but there is some C++ code that is common to mips32, mips64 and mips16 that is wanting to use SP. It's kind of awkward but does work except in this case of load/store haflword and byte to stack objects. > ARM has a similar problem. The InstrInfo
2012 Sep 21
2
[LLVMdev] mips16 puzzle
Trying to think of a clever way to do something.... On Mips 16, the SP (stack pointer) is not a directly accessible register in most instructions. There is a way to move to and from mips 16 registers (subset of mips32) and mips32 registers. For the load/store word instructions, there are forms which implicitly take SP. However, for store/load byte and store/load halfword, there is no such
2013 Apr 01
0
[LLVMdev] proposed change to class BasicTTI and dual mode mips16/32 working
On 04/01/2013 12:31 PM, Chandler Carruth wrote: > On Thu, Mar 28, 2013 at 12:22 PM, Nadav Rotem <nrotem at apple.com > <mailto:nrotem at apple.com>> wrote: > > IMHO the right way to handle target function attributes is to > re-initialize the target machine and TTI for every function (if > the attributes changed). Do you have another solution in mind ?
2013 Jan 11
2
[LLVMdev] adding IR attributes to llvm
Yes, you could have mips16 and fastcc. Mips16 just means that processor mode to execute that function is "mips16". So in a mips16 designated function, I will just emit mips16 instructions and in a "nomips16" function, just emit normal mips32 instructions. I tend to call this "mips32" normal mode, "standard encoding" because in reality the processor is
2012 Sep 26
0
[LLVMdev] mips16 puzzle
Ok. That's a somewhat different problem, then. Devil will be in the details of what you want to do. A few options. First is to always have a standard frame pointer register available and reference off of that. Caveat: dynamic stack realignment and vararrays muck with that more than a bit. Second is what gcc is doing and reserve a register just for this in addition to the frame register.