similar to: [LLVMdev] another mips16 puzzle

Displaying 20 results from an estimated 30000 matches similar to: "[LLVMdev] another mips16 puzzle"

2012 Aug 08
0
[LLVMdev] another mips16 puzzle
i'm trying to formulate the optimal way to do comparison testing for mips 16. on mips32 there are no condition codes. you can test a<b and place the result in a register in mip32. on mips16 you can do the same, however, the register is always T8==24. T8 is not directly accessible by most mips16 instructions, but can be directly moved to a generally accessible mips16 register, and can
2013 Jan 05
0
[LLVMdev] mips16 hard float puzzle
On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: > I'm working on mips16 hard float which at a first approximation is just soft > float but calls different library routines. Those different library routines > are just an implementation (in mips32 mode) of soft float using mips32 > hardware instructions. This part is already done. (mips16 mode has no
2013 Jan 08
2
[LLVMdev] mips16 hard float puzzle
For example: /home/rkotler/llvm/install/bin/llc -mcpu=mips16 hf16_2.ll -march=mipsel -relocation-model=pic -o hf16_2.s -O3 -mips16-hard-float -soft-float On 01/04/2013 07:45 PM, Eli Friedman wrote: > On Fri, Jan 4, 2013 at 6:28 PM, reed kotler <rkotler at mips.com> wrote: >> On 01/04/2013 06:08 PM, Eli Friedman wrote: >>> On Fri, Jan 4, 2013 at 4:08 PM, reed kotler
2012 Sep 21
0
[LLVMdev] mips16 puzzle
Reed, It's not clear to me that you need to do anything special here. If you define your MIPS16 register class as not containing SP, then any MIPS16 instructions that get selected and want to read from SP should get a COPY inserted from SP to a MIPS16 vreg. The coalescer should, ideally, get rid of extraneous copies for you. --Owen On Sep 20, 2012, at 10:48 PM, Reed Kotler <rkotler at
2013 Jan 05
2
[LLVMdev] mips16 hard float puzzle
I'm working on mips16 hard float which at a first approximation is just soft float but calls different library routines. Those different library routines are just an implementation (in mips32 mode) of soft float using mips32 hardware instructions. This part is already done. (mips16 mode has no floating point instructions). The next level of this that I am working on now is the ability to
2012 Sep 24
0
[LLVMdev] mips16 puzzle
On Sep 20, 2012, at 11:44 PM, Reed Kotler <rkotler at mips.com> wrote: > Actually, SP is already not in the mips 16 register class but there is some C++ code that is common to mips32, mips64 and mips16 that is wanting to use SP. It's kind of awkward but does work except in this case of load/store haflword and byte to stack objects. > ARM has a similar problem. The InstrInfo
2013 Jan 08
0
[LLVMdev] mips16 hard float puzzle
On Mon, Jan 7, 2013 at 4:16 PM, reed kotler <rkotler at mips.com> wrote: > On 01/04/2013 07:45 PM, Eli Friedman wrote: >> >> On Fri, Jan 4, 2013 at 6:28 PM, reed kotler <rkotler at mips.com> wrote: >>> >>> On 01/04/2013 06:08 PM, Eli Friedman wrote: >>>> >>>> On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com>
2012 Sep 21
2
[LLVMdev] mips16 puzzle
Actually, SP is already not in the mips 16 register class but there is some C++ code that is common to mips32, mips64 and mips16 that is wanting to use SP. It's kind of awkward but does work except in this case of load/store haflword and byte to stack objects. Maybe I'm shooting myself in the foot there. I don't know that code too well so maybe I need to look into it. There are
2013 Jan 08
2
[LLVMdev] mips16 hard float puzzle
On 01/04/2013 07:45 PM, Eli Friedman wrote: > On Fri, Jan 4, 2013 at 6:28 PM, reed kotler <rkotler at mips.com> wrote: >> On 01/04/2013 06:08 PM, Eli Friedman wrote: >>> On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: >>>> I'm working on mips16 hard float which at a first approximation is just >>>> soft
2013 Jan 05
0
[LLVMdev] mips16 hard float puzzle
On Fri, Jan 4, 2013 at 6:28 PM, reed kotler <rkotler at mips.com> wrote: > On 01/04/2013 06:08 PM, Eli Friedman wrote: >> >> On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: >>> >>> I'm working on mips16 hard float which at a first approximation is just >>> soft >>> float but calls different library
2012 Sep 21
2
[LLVMdev] mips16 puzzle
Trying to think of a clever way to do something.... On Mips 16, the SP (stack pointer) is not a directly accessible register in most instructions. There is a way to move to and from mips 16 registers (subset of mips32) and mips32 registers. For the load/store word instructions, there are forms which implicitly take SP. However, for store/load byte and store/load halfword, there is no such
2012 Sep 29
1
[LLVMdev] mips16 puzzle
Turned out to be a rather simple fix. Just copied SP to a virtual register in the beginning of the function. Then added an extra operand to the DAGs with stack reference load/store, with the extra operand equal to this virtual register if the Parent of the address is a LOAD/STORE of an 8 or 16 bit quantity. It worked fine. When needed SP got copied to a mips 16 register and when the SP alias
2013 Jan 05
4
[LLVMdev] mips16 hard float puzzle
On 01/04/2013 06:08 PM, Eli Friedman wrote: > On Fri, Jan 4, 2013 at 4:08 PM, reed kotler <rkotler at mips.com> wrote: >> I'm working on mips16 hard float which at a first approximation is just soft >> float but calls different library routines. Those different library routines >> are just an implementation (in mips32 mode) of soft float using mips32 >>
2012 Sep 26
0
[LLVMdev] mips16 puzzle
Ok. That's a somewhat different problem, then. Devil will be in the details of what you want to do. A few options. First is to always have a standard frame pointer register available and reference off of that. Caveat: dynamic stack realignment and vararrays muck with that more than a bit. Second is what gcc is doing and reserve a register just for this in addition to the frame register.
2012 Sep 26
5
[LLVMdev] mips16 puzzle
We already divided out our classes as you did for ARM. The problem here is that we have a store/load byte/halfword to/from a Frame object. We know at that time that it's not going to be possible to store it using SP because there is only such instructions for store/load of a word. What we would want to do is to move SP into a Mips 16 register and then do a indexed load/store off of that
2012 Jan 25
1
[LLVMdev] more mips16 puzzles
1. mips16 instructions (except for move) have a different encoding from normal mips32 instructions for two registers. however in the move register 2 operand instruction, one register takes the mips16 encoding and the other the mips32 encoding (so that gives mips16 access to the full register set). how does one deal with multiple encodings of the same register? can you change it on an
2013 Jan 22
2
[LLVMdev] mips16 whitepaper
On 01/21/2013 03:28 PM, Sean Silva wrote: > Please add this to <http://llvm.org/docs/CompilerWriterInfo.html> > (docs/CompilerWriterInfo.rst) > > -- Sean Silva I will. I owe a very long mips16 write up , especially for floating point when I'm done. It's very complicated the way they implemented hard float in gcc and it is not documented. It took me some thinking and
2013 Apr 01
0
[LLVMdev] proposed change to class BasicTTI and dual mode mips16/32 working
On 04/01/2013 12:31 PM, Chandler Carruth wrote: > On Thu, Mar 28, 2013 at 12:22 PM, Nadav Rotem <nrotem at apple.com > <mailto:nrotem at apple.com>> wrote: > > IMHO the right way to handle target function attributes is to > re-initialize the target machine and TTI for every function (if > the attributes changed). Do you have another solution in mind ?
2012 Oct 02
0
[LLVMdev] possible target inpdependent changes to support mips16 and arm thumb
I'm starting to look more seriously at the problem of being able to running TargetLowering on a per function basis. In particular, I want to be able to compile functions as mips16 or mips32 , mixing them within a single compilation unit. It would be great if some more experienced people in this overall structure of the compiler would give their 2c because I'd hate to spend a lot of
2012 Jan 24
3
[LLVMdev] mips16
I'm working on the mips16. Mips16 is a mode of the Mips32 (or Mips64) processor. For the most part, it is a compressed form of the MIPS32 instruction set, though not all instructions are supported. Most of the same opcodes and formats are present though sometimes with some restriction. (The micro mips architecture is a true 16 bit compressed form of MIps32 though also with some