Displaying 20 results from an estimated 20000 matches similar to: "[LLVMdev] [LLVMDev] Block Layout"
2011 Jan 20
4
[LLVMdev] [LLVMDev] Live Intervals and Finding the next usage
I have a live interval, and I would like to find out what SlotIndex the next
use the register will occur? Is there any way to map a live interval back
into instructions or SlotIndexes or blocks used by?
- Thanks
Jeff Kunkel
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2011 Jan 20
0
[LLVMdev] [LLVMDev] Live Intervals and Finding the next usage
I am looking for the slot index of a register around the given slot index
Min. Is there a better way than the linear search:
...
findDefUsesAroundIndex( LiveInterval* li, SlotIndex Min )
...
for( MachineOperand * mo = MRI->getRegUseDefListHead(li->reg);
mo; mo = mo->getNextOperandForReg() )
{
SlotIndex si = SI->getInstructionIndex( use.getOperand().getParent() );
if(
2011 Jan 21
2
[LLVMdev] [LLVMDev] Reg Alloc: Spiller::Spill question
Spiller::Spill( LiveInterval *li,
SmallVectorImpl<LiveInterval*> &newIntervals,
const SmallVectorImpl<LiveInterval*> &spillIs );
has two reference vectors which contain a small list of Live Intervals. What
is the register allocator's job to do with these intervals other than
analysis. What more needed other than to know
2010 Oct 28
2
[LLVMdev] [LLVMDev] The Basic Register allocator
I understand the mechanics. I don't know why a lesser weight is better
than a greater weight.
On Thu, Oct 28, 2010 at 7:22 PM, Jakob Stoklund Olesen <stoklund at 2pi.dk> wrote:
>
> On Oct 28, 2010, at 4:05 PM, Jeff Kunkel wrote:
>
>> I was studying the basic register allocator, and I am wondering why
>> "LessSpillWeightPriority" priority was used over the
2011 Jan 20
0
[LLVMdev] [LLVMDev] Live Intervals and Finding the next usage
On Jan 20, 2011, at 5:37 AM, Jeff Kunkel wrote:
> I have a live interval, and I would like to find out what SlotIndex the next use the register will occur? Is there any way to map a live interval back into instructions or SlotIndexes or blocks used by?
Not really, you have to use the use-def chain. See SplitAnalysis::analyzeUses().
/jakob
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2010 Oct 28
2
[LLVMdev] [LLVMDev] Register Allocation
I have noticed quite a few changes regarding register allocation. I am
wondering will there be support for radically different data
structures other than the LiveIntervals, Virtual Register Map, etc? I
have build a custom data structure which has it's own intermediate
representation like live-intervals, but much more conducive for my
allocation algorithm. I do not know if LiveIntervals can
2010 Oct 28
0
[LLVMdev] [LLVMDev] The Basic Register allocator
Let me rephrase my question. The live intervals have a weight
associated with them. What does this weight exactly represent?
Thanks
Jeff Kunkel
On Thu, Oct 28, 2010 at 7:41 PM, Jeff Kunkel <jdkunk3 at gmail.com> wrote:
> I understand the mechanics. I don't know why a lesser weight is better
> than a greater weight.
>
>
> On Thu, Oct 28, 2010 at 7:22 PM, Jakob Stoklund
2010 Nov 03
0
[LLVMdev] Static Profiling Algorithms in LLVM
Hi Jeff,
There is an algorithm to build the dominator tree that is O(n2),
where n is the number of nodes on the control flow graph. I believe
exists another that is linear, but I don't which one of them is
implemented in LLVM.
The problem is that the branch predictor requires post dominance
information. None of the LLVM basic passes require post dominance
information (AFAIK), hence it is
2010 Nov 03
2
[LLVMdev] Static Profiling Algorithms in LLVM
You said it was expensive, but if you had to put a big-o estimate on it,
what would it be?
-Thanks
Jeff Kunkel
On Tue, Nov 2, 2010 at 8:54 PM, Andrei Alvares <logytech at gmail.com> wrote:
> Hello Jeff,
>
> On Tue, Nov 2, 2010 at 9:17 PM, Jeff Kunkel <jdkunk3 at gmail.com> wrote:
> > My god! I would love a branch predictor! It would simplify many aspects
> of
>
2010 Oct 28
0
[LLVMdev] [LLVMDev] Register Allocation
On Oct 28, 2010, at 9:40 AM, Jeff Kunkel wrote:
> I have noticed quite a few changes regarding register allocation. I am
> wondering will there be support for radically different data
> structures other than the LiveIntervals, Virtual Register Map, etc?
Not any more than we already have.
If anything, these data structures are going to be simplified. For instance, VirtRegMap's
2011 Jan 21
0
[LLVMdev] [LLVMDev] Reg Alloc: Spiller::Spill question
Jeff Kunkel <jdkunk3 at gmail.com> writes:
> Spiller::Spill( LiveInterval *li,
> SmallVectorImpl<LiveInterval*> &newIntervals,
> const SmallVectorImpl<LiveInterval*> &spillIs );
>
> has two reference vectors which contain a small list of Live
> Intervals. What is the register allocator's job to do
2010 Sep 29
0
[LLVMdev] [LLVMDev] Profiling information
Bump:
Does profiling / run time information exist when dealing with machine
basic blocks?
Thanks,
Jeff Kunkel
On Tue, Sep 28, 2010 at 9:51 AM, Jeff Kunkel <jdkunk3 at gmail.com> wrote:
> How do I find the profiling or run time information for machine basic
> blocks from a machine function? There are quite a few optimization
> that may be preformed with this information, when it
2010 Nov 02
4
[LLVMdev] [LLVMDev] Long compile times
I'm just running VS 10 in debug mode. In a step by step set up:
1. I download the svn
2. I make my changes
3. I compile the libraries
4. I make changes to the code within my project
5. I compile my code, and I re-link llc with my changed files.
6. I repeat 4,5, and 6 until it finally works.
- Jeff Kunkel
On Tue, Nov 2, 2010 at 1:21 PM, Óscar Fuentes <ofv at wanadoo.es> wrote:
>
2010 Nov 03
0
[LLVMdev] Static Profiling Algorithms in LLVM
Hello Jeff,
On Tue, Nov 2, 2010 at 9:17 PM, Jeff Kunkel <jdkunk3 at gmail.com> wrote:
> My god! I would love a branch predictor! It would simplify many aspects of
> my register allocator.
The branch predictor of the implementation is not as accurate as the
one from the paper, but it is close enough. Unfortunately, the branch
predictor is a very expensive pass, because it relies on
2010 Sep 03
2
[LLVMdev] [LLVMDev] [Modeling] About the structure of my allocator
It is at the end allowing for oddities like debug info and multiple
branches. You might want to look at AnalyzeBranch.
On Sep 2, 2010, at 4:19 PMPDT, Jeff Kunkel wrote:
> Is there any way to tell where in the Instruction list, the branch
> to the other MachineBasicBlock happens? I know in the BasicBlock had
> a nice api for it.
>
> Thanks,
> Jeff Kunkel
>
> On Thu,
2010 Sep 29
2
[LLVMdev] [LLVMDev] [Question] How do I get the number of machine registers.
Jacob, have you completed the topological sorting or the registers? It
seems I iterate through sub/alias-registers quite often, and I think a
performance gain might occur if the sub-registers were grouped better.
Thanks,
Jeff Kunkel
2010 Sep 28
2
[LLVMdev] [LLVMDev] Profiling information
How do I find the profiling or run time information for machine basic
blocks from a machine function? There are quite a few optimization
that may be preformed with this information, when it exists.
Thanks,
Jeff Kunkel
2010 Oct 15
3
[LLVMdev] [LLVMDev] Trouble Linking
I ran cmake to build the visual studio projects. Then I included my
code under the Visual Studio interface, but I placed my code separate
from the CodeGen code. Visual studio was smart enough to compile and
link in my code into the CodeGen library. Thus, I did not need to add
my code into the same directory as the CodeGen files, and I did not
need to change the CMakeList.txt.
The offical name is
2010 Oct 09
0
[LLVMdev] [LLVMDev] Does LLVM have a random number generator?
I am plugging this into my code. If someone wants to take it out and
add it to the llvm library, it's a simple Linear Congruential
Generator, but here it is:
typedef struct random_number_gen {
unsigned a, c, seed, m;
random_number_gen( unsigned seed, unsigned modulo ) :
seed(seed), m(modulo) {
unsigned primes[] = { 2, 3, 5, 7, 11, 13, 17, 19, 23, 29 };
2010 Oct 09
3
[LLVMdev] [LLVMDev] Does LLVM have a random number generator?
Hello, does LLVM already have a Random Number Generator built into
it's library somewhere?
I know code generation is suppose to be deterministic, but when
producing a random number can be deterministic if the random number
generator is also deterministic.
- Thanks
- Jeff Kunkel