Displaying 20 results from an estimated 20000 matches similar to: "[LLVMdev] LLVM Beginner Question"
2009 Sep 15
0
[LLVMdev] LLVM Beginner Question
Graham Hemingway <graham.hemingway at gmail.com> writes:
> I am just getting started with LLVM and am having some build issues.
> I am running Snow Leopard and like to use XCode as my IDE. I know
> that I need to compile with llvm-config to get all of the proper build
> settings. My question is how do I incorporate llvm-config into my
> XCode project settings? I would
2009 Sep 15
2
[LLVMdev] LLVM Beginner Question
On Sep 15, 2009, at 10:55 AM, Óscar Fuentes wrote:
> Graham Hemingway <graham.hemingway at gmail.com> writes:
>
>> I am just getting started with LLVM and am having some build issues.
>> I am running Snow Leopard and like to use XCode as my IDE. I know
>> that I need to compile with llvm-config to get all of the proper
>> build
>> settings. My
2009 Sep 15
1
[LLVMdev] LLVM Beginner Question
On Sep 15, 2009, at 11:31 AM, Óscar Fuentes wrote:
>
>> PPS: Someone should add the -G Xcode (and possibly other example
>> targets to) example to the CMake.html doc.
>
> The document explains how to list the available generators. It
> mentions
> that generator's names are case-sensitive too.
>
Ah, ic. My apologies. I followed the first step of the getting
2009 Sep 15
0
[LLVMdev] LLVM Beginner Question
Ray Fix <rayfix.ml at gmail.com> writes:
>> Generate the XCode project with cmake. See
>>
>> http://www.llvm.org/docs/CMake.html
[snip]
> PPS: Someone should add the -G Xcode (and possibly other example
> targets to) example to the CMake.html doc.
The document explains how to list the available generators. It mentions
that generator's names are
2013 Apr 30
2
What is in directory flac.pbproj?
Ulrich Klauer wrote:
> Erik de Castro Lopo wrote:
>
> > There is a bunch of seemingly windows related stuff in the top level
> > directory flac.pbproj which has not been touched since 2009.
>
> Apparently, it is a Project Builder project, from NeXTSTEP/MacOS X.
> Wikipedia says it "was" an IDE and "superseded by Xcode, as of Mac OS
> X 10.3
2012 Nov 04
3
[LLVMdev] I can debug llvm source code by lldb on iMac
Ten days ago, I asked "Can I debug llvm source code by iMac Xcode?". I still cannot do it now, but I can debug llvm source code by iMac lldb. I write it down on section "1.4 Create LLVM.xcodeproj of supporting cpu0 by terminal cmake command" of GammaLLVMBackendBook.pdf in https://www.dropbox.com/sh/2pkh1fewlq2zag9/r9n4gnqPm7
Best regards
Jonathan
2010 Aug 22
4
trouble building XiphQT
Hi all.
Maybe there's a document about the build procedure that I overlooked;
if so, please let me know. Meanwhile, I'm having trouble getting this
thing to build.
At first I saw missing-header complaints, so I checked the entire
trunk out of the repository to make sure I have everything.
After correcting the base SDK in each Xcode project (they're all set
to the OS 10.4 SDK, which
2012 Nov 05
0
[LLVMdev] I can debug llvm source code by lldb on iMac
You should be able to create an xcode project using cmake and then use that
to build and debug llvm (as you've discovered how to create an xcode
project).
Doug may know more.
-eric
On Sun, Nov 4, 2012 at 4:36 AM, gamma_chen <gamma_chen at yahoo.com.tw> wrote:
> Ten days ago, I asked "Can I debug llvm source code by iMac Xcode?". I
> still cannot do it now, but I can
2009 May 20
3
beginner question
Hello,
I am using rails 1.2.3 that came with my mac Xcode installation. If I
update rails with:
sudo gem update rails
will the latest version of rails cause a conflict with Xcode?
Thanks for your time,
Calvin
2009 Mar 22
2
Build FLAC source on Mac OS X without Xcode?
Hi,
I have read in an earlier post here on this list, that with Mac OS X Leopard it is now easier to build FLAC from source with Xcode. Because I want to automatically build FLAC from source (i.e. via bash scripting) I am looking for a way to compile it "the unix way" (i.e. via configure, make, make install) without Xcode. So I downloaded the source (v1.2.1), read its accompanying
2009 Mar 22
2
Build FLAC source on Mac OS X without Xcode?
Hi,
I have read in an earlier post here on this list, that with Mac OS X Leopard it is now easier to build FLAC from source with Xcode. Because I want to automatically build FLAC from source (i.e. via bash scripting) I am looking for a way to compile it "the unix way" (i.e. via configure, make, make install) without Xcode. So I downloaded the source (v1.2.1), read its accompanying
2007 Jan 02
4
Is FLAC fully cooked for OS X yet?
On Jan 2, 2007, at 5:15 AM, Arek Korbik wrote:
> The XCode project files you found are meant to be used with FLAC
> 1.1.2. The FLAC repository now contains version 1.1.3 files, and there
> have been interface changes in that latest revision
> (http://flac.sourceforge.net/changelog.html#flac_1_1_3). That could
> explain your problems with compilation.
Well, now, no, I did download
2017 Dec 15
2
llvm-config output on MacOS
Thanks for your reply, Paul.
That seems to be a plausible explanation.
I ended up adding code in my project to massage the output of llvm-config
to the right paths based of the values of CMAKE_GENERATOR and build-mode.
Bharadwaj
On Dec 15, 2017 9:46 AM, "Robinson, Paul" <paul.robinson at sony.com> wrote:
It may be that llvm-config simply doesn't understand a
2009 Mar 25
1
More Embedding REngine in Cocoa
Hello once again,
After locating the standalone REngine object set, I am having
difficulty integrating them into the XCode project I intend to use
them in.
Suppose one started with the REngine standalone source and a blank
XCode file, what special modifications need to be made to allow the
source files to see inside R.framework? Importing the framework into
the project, setting the
2012 Jun 27
5
[LLVMdev] [cfe-dev] is configure+make dead yet?
Manuel Klimek <klimek at google.com> writes:
>> >> CMake generates gigantic project files for IDEs like Visual Studio and
>> >> Xcode, which causes those IDEs to behavior very poorly, with long
>> >> project load times and sluggish overall performance. It's a significant
>> >> productivity problem.
>> > -- Douglas Gregor, On 26
2017 Dec 15
2
llvm-config output on MacOS
Hi,
I configured and built LLVM as follows on Mac OS 10.13.2:
$ pwd
<llvm-build-dir>
$ cmake -G "Xcode" -DCMAKE_INSTALL_PREFIX=<llvm-install-dir>
-DLLVM_ENABLE_PIC=0 <llvm-src-dir>/llvm
$ xcodebuild -project LLVM.xcodeproj
All binaries are in <llvm-build-dir>/Debug/bin. I am interested in using
the output of llvm-config. Now, when I run
$
2013 May 01
2
(no subject)
I've got the Xcode project done, I'm having trouble finding the proper
format for the header search path, and do I need to include the tests in
the xcodeproj?
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2011 Jan 05
0
[LLVMdev] Build problems and workarounds with CMake and XCode
Samuel Crow <samuraileumas at yahoo.com> writes:
[snip]
> I tried making a separate build of LLVM SVN in XCode using build files created
> with CMake. Surprisingly, it worked better than Eclipse! The Build_All target
> completed its build. The install target was another story though. First of
> all, the commands to install with the terminal command-line needed to be
2007 Nov 14
3
FLAC codec in OS X Leopard
I upgraded to Leopard (version 10.5 of OS X) a few weeks ago.
Although I was a bit disappointed, but not surprised, to see that FLAC
support isn't built natively into the OS, I was very happy to notice
recently that Apple ships source code for a FLAC encoder and decoder
codec component in /Developer/Examples/CoreAudio/AudioCodecs/
FLAC.xcodeproj.
All that is necessary to build the
2011 Oct 28
3
[LLVMdev] [cfe-dev] RFC: Upcoming Build System Changes
On Oct 27, 2011, at 11:28 PM, Óscar Fuentes wrote:
> Chris Lattner <clattner at apple.com> writes:
>
>> There are several major problems with CMake IMO:
>>
>> 1. It generates really slow build systems.
>
> In my Linux box, last time I checked (long time ago) the cmake build was
> a bit faster than the Makefiles. But this is a tricky terrain, because
>