similar to: [LLVMdev] llvm-gcc 4.2 in Xcode

Displaying 20 results from an estimated 20000 matches similar to: "[LLVMdev] llvm-gcc 4.2 in Xcode"

2008 Mar 09
1
[LLVMdev] llvm-gcc 4.2 in Xcode
Yes, I know. It's just when I see "happy", "Apple" and "iPhone SDK" on an Apple employee's mouth here, I felt a strong urge on the spur of moment to express my discontent towards Apple people who think they should make us buy their iMac just to be able to code freeware applications on iPhone. I've been waiting for so long time until an official SDK is
2008 Mar 07
0
[LLVMdev] llvm-gcc 4.2 in Xcode
I'm happy to announce that the iPhone SDK beta (released yesterday, available on http://developer.apple.com) includes a beta version of llvm-gcc 4.2 as part of the included Xcode 3.1 beta. For more details, please see the llvm-gcc release notes included in the Xcode documentation. LLVM will also be in the final release of Xcode 3.1 for all Mac developers who are not interested in
2009 May 04
2
using "ov_open" in XCode
Hello, I'm trying to implement ogg file playback in Xcode for the iPhone. I built the frameworks and added them to the project along with all the headers. Now I'm just getting some linker errors saying: _ov_open", referenced from: ...myclass.o symbol(s) not found This is declared in vorbisfile.h. Does this mean my vorbis.framework isn't found? Any help will be greatly
2009 Apr 01
1
[LLVMdev] llvm-gcc broken in iPhone SDK?
There's an error trying to build a "hello world" project out of the box when selecting LLVM from the list of compilers in iPhone SDK: http://arrelid.com/archive/2009/01/15/xcode-iphone-sdk-llvm-gcc-fixing-what-apple-forgot This is on XCode 3.1.2, iPhone SDK 2.2.1 . The blogger suggests what looks like a hack -- is there a proper solution to this? Is llvm-gcc just missing a header
2008 Jan 22
1
[LLVMdev] llvm useability?
What about ARM target ? I mean iPhone/iPod Touch has an ARM11 with a FPE and a VFPE. Does llvm-gcc 2.2 generates better code for them ? I'm a bit disappointed about the llvm-gcc 2.0 I tried for my iPod Touch as I saw it generated ARM code not very optimically : r7(apparently used like a frame pointer even when -fomit-frame-pointer is given) largely overused, generated code like "mov
2017 Sep 20
6
[Bug 13044] New: On macOS 10.12.6 with the new Xcode 9, `make check` is full of failures
https://bugzilla.samba.org/show_bug.cgi?id=13044 Bug ID: 13044 Summary: On macOS 10.12.6 with the new Xcode 9, `make check` is full of failures Product: rsync Version: 3.1.2 Hardware: x86 OS: Mac OS X Status: NEW Severity: regression Priority: P5 Component: core
2016 Oct 08
2
cmake 3.7.0-rc1 breaks stage2 bootstrap in openmp on 10.11 with Xcode 8
The new cmake 3.7.0-rc1 release produces a stage2 bootstrap failure in openmp project build on OS X 10.11 under Xcode 8.... In file included from /sw/src/fink.build/llvm40-4.0.0-1/llvm-4.0.0.src/projects/openmp/runtime/src/kmp_alloc.c:16: In file included from /sw/src/fink.build/llvm40-4.0.0-1/llvm-4.0.0.src/projects/openmp/runtime/src/kmp.h:98:
2010 Apr 09
1
How to compile speex with XCode (for iPhone App)?
Hi, I'm currently trying to use Speex on the iPhone but have some difficulties to get Speex compiled with XCode. Unfortunately I'm very new to XCode and it would be great if someone could give me a hint what the problem is. Here is what I did in detail: 1. Downloaded the Source Code speex-1.2rc1.tar.gz from www.speex.org 2. Start Xcode 3.1.4 3. File > New Project ... 4. iPhone OS
2009 May 04
2
using "ov_open" in XCode
Thanks Conrad, but no matter what I try I'm dead in the water. I guess I'm looking for somebody who can help me through the ogg/vorbis installation process for Mac OSX. Maybe I did something wrong. - Downloaded libogg-1.1.3 and libvorbis-1.2.0. - ran the "sh ./configure" and "sudo make install" - opened each xCode project and built the frameworks. - copied the
2012 Dec 19
2
[LLVMdev] LLVM 3.2 on Xcode
Following a blend of instructions on 3 web pages, I have succeeded in getting LLVM 3.2 (with clang, extras, and compiler-rt) building - but not testing - on Xcode. I used CMake 2.8.10 GUI to create the Xcode project file. Below are my notes. First, I believe CMake ends up setting things up so that Xcode has 1 warning after scanning the project having to do with hires images or some such… it takes
2010 Jul 21
1
Compiling in Xcode
On 2010-07-21, at 2:24 AM, Brian Willoughby <brianw at sounds.wa.com> wrote: > The flac sources are distributed in a configuration that is designed > primarily for building from the command-line. I seem to recall that > there might have been an Xcode project in there at some point, but > if there was, it never worked well. In all honesty, I may be > getting
2012 Dec 19
0
[LLVMdev] LLVM 3.2 on Xcode
Those look like the linker is being passed the same .o file built twice, ex: ../Objects-normal/x86_64/asan_globals_test.o ../lib/asan/tests/asan_globals_test.cc.asan.o So, the symbols are colliding. Something is set up wrong in the xcode project. -Nick On Dec 19, 2012, at 9:48 AM, Relph, Richard wrote: > Following a blend of instructions on 3 web pages, I have succeeded in getting LLVM
2011 Apr 21
1
[LLVMdev] A problem from XCode 4 - help sought tracking it down
Sorry if this isn't the right place; but I'm facing an XCode 4 (LLVM 2.0 to Apple, I heard it's LLVM 2.9 under the hood) issue that may involve LLVM, and maybe some people on this list could help me short-circuit the source. I have a code pattern that, when used in XCode 4 in Objective C++ files, causes the whole IDE to go crash. It is a stripped sample to highlight the issue. In
2008 Oct 21
4
[LLVMdev] Replacing llvm-gcc in Xcode 3.1.1 with svn version
Hello all, I have replaced the llvm-gcc shipped with the Xcode by the latest version and I was wondering if I have missed something... (everything *seems* to work). Here's what I did: 0. Checkout LLVM (and clang) + llvm-gcc 1. Build LLVM (with clang) and install into /Developer/usr/local : # mkdir llvmobj # cd llvmobj # CC=gcc-4.2 CXX=g++-4.2 ../llvm/configure
2012 Dec 21
2
[LLVMdev] LLVM 3.2 on Xcode
Hi Richard! On Thu, Dec 20, 2012 at 12:48 AM, Nick Kledzik <kledzik at apple.com> wrote: > Those look like the linker is being passed the same .o file built twice, > ex: > ../Objects-normal/x86_64/asan_globals_test.o > ../lib/asan/tests/asan_globals_test.cc.asan.o > > So, the symbols are colliding. Something is set up wrong in the xcode > project. > > -Nick
2012 Dec 21
0
[LLVMdev] LLVM 3.2 on Xcode
Different, but still failing (this time with Xcode 4.4…) /Users/rrelph/llvm/tot/xcode/bin/Debug/clang sanitizer_allocator_test.cc.i386.o sanitizer_common_test.cc.i386.o sanitizer_flags_test.cc.i386.o sanitizer_libc_test.cc.i386.o sanitizer_list_test.cc.i386.o sanitizer_printf_test.cc.i386.o sanitizer_stackdepot_test.cc.i386.o sanitizer_test_main.cc.i386.o gtest-all.cc.i386.o
2010 Jul 21
2
Compiling in Xcode
Hello everyone, I'm not sure whether this is the best place to send the question, but since I'm mostly interested in FLAC and there didn't appear to be a better place for it.. here goes. I pulled the latest source code from the SVN repo along with all the external dependencies including FLAC. I've been able to compile the FLAC.framework file using the 10.5 SDK in Xcode 3.2 with a
2020 May 07
2
Ld64.lld cannot find Foundation framework
Dear LLVM community I need some help please. I want to use LLVM's clang and lld within a MacOSX sandboxed app. This is because sandboxing does not allow calls to /usr/bin/clang. The clang binary works fine to compile a file, but ld64.lld comes up with the error "cannot find framework". However similar arguments using /usr/bin/ld instead of ld64.lld works fine. Here are the
2010 Jul 22
1
Compiling the Xiph QuickTime component project in Xcode 3.2
Hello, I've sent this question to flac-dev not realizing that QT development belongs in ogg-dev. As it pertains more to the QT component than to the FLAC project itself, I thought I'd repeat the question here in hopes of some kind of suggestions or pointers. I'm basically attempting to compile the Xiph QuickTime component project, which fails to build. Its dependencies compile fine,
2015 Sep 18
3
LLVM and XCode 7.0.0
After upgrading today to xcode 7, a bunch of my cmake build files stopped working, because we went from $ clang --version Apple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.6.0svn) to $ clang --version Apple LLVM version 7.0.0 (clang-700.0.72) See, so now anything that parsed this output to make decisions based on the underlying llvm/clang version no longer works,