Displaying 20 results from an estimated 70000 matches similar to: "[LLVMdev] llvm-gcc 4.2 in Xcode"
2008 Mar 08
1
[LLVMdev] llvm-gcc 4.2 in Xcode
I'm UNhappy to see the iPhone SDK REQUIRES an expensive iMac computer to
be able freely to develop programs on iPhone/iPod Touch.
On 08/03/2008 00:59:55, Chris Lattner (clattner at apple.com) wrote:
> I'm happy to announce that the iPhone SDK beta (released yesterday,
> available on http://developer.apple.com) includes a beta version of
> llvm-gcc 4.2 as part of the included
2008 Mar 09
1
[LLVMdev] llvm-gcc 4.2 in Xcode
Yes, I know. It's just when I see "happy", "Apple" and "iPhone SDK" on
an Apple employee's mouth here, I felt a strong urge on the spur of
moment to express my discontent towards Apple people who think they
should make us buy their iMac just to be able to code freeware
applications on iPhone. I've been waiting for so long time until an
official SDK is
2009 Apr 01
1
[LLVMdev] llvm-gcc broken in iPhone SDK?
There's an error trying to build a "hello world" project out of the box when
selecting LLVM from the list of compilers in iPhone SDK:
http://arrelid.com/archive/2009/01/15/xcode-iphone-sdk-llvm-gcc-fixing-what-apple-forgot
This is on XCode 3.1.2, iPhone SDK 2.2.1 .
The blogger suggests what looks like a hack -- is there a proper solution to
this? Is llvm-gcc just missing a header
2009 May 04
2
using "ov_open" in XCode
Thanks Conrad, but no matter what I try I'm dead in the water.
I guess I'm looking for somebody who can help me through the ogg/vorbis
installation process for Mac OSX. Maybe I did something wrong.
- Downloaded libogg-1.1.3 and libvorbis-1.2.0.
- ran the "sh ./configure" and "sudo make install"
- opened each xCode project and built the frameworks.
- copied the
2008 Oct 21
4
[LLVMdev] Replacing llvm-gcc in Xcode 3.1.1 with svn version
Hello all,
I have replaced the llvm-gcc shipped with the Xcode by the latest
version and I was wondering if I have missed something... (everything
*seems* to work).
Here's what I did:
0. Checkout LLVM (and clang) + llvm-gcc
1. Build LLVM (with clang) and install into /Developer/usr/local :
# mkdir llvmobj
# cd llvmobj
# CC=gcc-4.2 CXX=g++-4.2 ../llvm/configure
2010 Jul 30
2
[LLVMdev] Updating llvm-gcc 4.2 in Xcode 3.1.4
Hey,
My projects are not compiling on 10.5 using llvm-gcc 4.2 in Xcode 3.1.4. These are caused by some llvm bugs that are now fixed. Since Apple will not release a Xcode update for 10.5, I am trying to compile a recent version of llvm-gcc 4.2 (from the LLVM 2.7 branch - but I could use ToT if this helps) to use on 10.5 intel.
I easily built llvm-gcc-4.2 on 10.5 intel by following the README.LLVM
2010 Apr 09
1
How to compile speex with XCode (for iPhone App)?
Hi,
I'm currently trying to use Speex on the iPhone but have some difficulties to get Speex compiled with XCode. Unfortunately I'm very new to XCode and it would be great if someone could give me a hint what the problem is.
Here is what I did in detail:
1. Downloaded the Source Code speex-1.2rc1.tar.gz from www.speex.org
2. Start Xcode 3.1.4
3. File > New Project ...
4. iPhone OS
2009 May 04
2
using "ov_open" in XCode
Hello,
I'm trying to implement ogg file playback in Xcode for the iPhone. I built
the frameworks and added them to the project along with all the headers.
Now I'm just getting some linker errors saying:
_ov_open", referenced from: ...myclass.o
symbol(s) not found
This is declared in vorbisfile.h. Does this mean my vorbis.framework isn't
found? Any help will be greatly
2010 Jul 30
0
[LLVMdev] Updating llvm-gcc 4.2 in Xcode 3.1.4
Hello
> Did someone manage to update llvm-gcc 4.2 contained in Xcode 3.1.4? Is there a trick? Does anyone know how to enable the -arch option?
You have to build llvm-gcc in so-called "Apple-way". Read README.Apple
for more information. Note, however, that it describes the
non-LLVM-enabled build, so you should tune the cmdlines mentioned
there accordingly.
--
With best regards,
2011 Apr 21
1
[LLVMdev] A problem from XCode 4 - help sought tracking it down
Sorry if this isn't the right place; but I'm facing an XCode 4 (LLVM 2.0
to Apple, I heard it's LLVM 2.9 under the hood) issue that may involve
LLVM, and maybe some people on this list could help me short-circuit the
source.
I have a code pattern that, when used in XCode 4 in Objective C++ files,
causes the whole IDE to go crash. It is a stripped sample to highlight
the issue.
In
2010 Jul 21
1
Compiling in Xcode
On 2010-07-21, at 2:24 AM, Brian Willoughby <brianw at sounds.wa.com>
wrote:
> The flac sources are distributed in a configuration that is designed
> primarily for building from the command-line. I seem to recall that
> there might have been an Xcode project in there at some point, but
> if there was, it never worked well. In all honesty, I may be
> getting
2016 Oct 08
2
cmake 3.7.0-rc1 breaks stage2 bootstrap in openmp on 10.11 with Xcode 8
The new cmake 3.7.0-rc1 release produces a stage2 bootstrap failure in
openmp project build on OS X 10.11 under Xcode 8....
In file included from
/sw/src/fink.build/llvm40-4.0.0-1/llvm-4.0.0.src/projects/openmp/runtime/src/kmp_alloc.c:16:
In file included from
/sw/src/fink.build/llvm40-4.0.0-1/llvm-4.0.0.src/projects/openmp/runtime/src/kmp.h:98:
2010 Jul 21
0
Compiling in Xcode
On Jul 20, 2010, at 22:28, Dmitry Kichenko wrote:
> I'm not sure whether this is the best place to send the question,
> but since I'm mostly interested in FLAC and there didn't appear to
> be a better place for it.. here goes.
I think flac-dev is the perfect place for questions about building
flac. But the answers are probably going to be geared towards the
FLAC
2014 Jun 26
2
-fforce-addr causes clang error with Xcode 5.1
Apple's clang in Xcode 5.1 (as for building with the iOS 7.1 SDK) throws an
error about the (gcc-specific?) -fforce-addr option being unknown, which
clang now thinks is evil and should abort compilation.
It looks like this also hits OS X 10.9 builds, as I see there's a patch for
theora in MacPorts for this issue: https://trac.macports.org/ticket/42934
Attached is a quick-fix patch to
2012 Dec 19
0
[LLVMdev] LLVM 3.2 on Xcode
Those look like the linker is being passed the same .o file built twice, ex:
../Objects-normal/x86_64/asan_globals_test.o
../lib/asan/tests/asan_globals_test.cc.asan.o
So, the symbols are colliding. Something is set up wrong in the xcode project.
-Nick
On Dec 19, 2012, at 9:48 AM, Relph, Richard wrote:
> Following a blend of instructions on 3 web pages, I have succeeded in getting LLVM
2010 Jul 24
5
[LLVMdev] gcc 4.2 to llvm-gcc 4.2 transition
Hi,
I am currently studying the possibility to make the transition from gcc 4.2 to llvm-gcc 4.2 for the projects I am working on.
These projects are huge projects, most of the source code is written in C++ but we have objc, c and assembly code. We are targeting MacOSX 10.5 and MacOSX 10.6.
Our build system is currently running on MacOSX 10.5 and uses Xcode 3.1.4 with gcc 4.2. It is used to
2010 Jul 24
0
[LLVMdev] gcc 4.2 to llvm-gcc 4.2 transition
On Jul 24, 2010, at 4:41 AM, Alexandre Colucci wrote:
> I am currently studying the possibility to make the transition from gcc 4.2 to llvm-gcc 4.2 for the projects I am working on.
> These projects are huge projects, most of the source code is written in C++ but we have objc, c and assembly code. We are targeting MacOSX 10.5 and MacOSX 10.6.
Ok, great!
> Our build system is currently
2010 Jul 24
2
[LLVMdev] gcc 4.2 to llvm-gcc 4.2 transition
There are several reasons why I am currently not considering the transition to Clang (although I would love to switch to it):
- Clang (LLVM compiler 2.x) is only integrated by default in Xcode 4 which has not been released yet. I guess it might be possible to use Clang in Xcode 3.2 and Xcode 3.1.
- Clang is a new compiler and the C++ support is really new and might contain bugs. Moreover Apple
2009 May 04
0
using "ov_open" in XCode
2009/5/4 Jeffrey Anderson <jeffmo77 at gmail.com>:
> Hello,
>
> I'm trying to implement ogg file playback? in Xcode for the iPhone.? I built
> the frameworks and added them to the project along with all the headers.
> Now I'm just getting some linker errors saying:
>
> _ov_open", referenced from: ...myclass.o
> symbol(s) not found
>
> This is
2012 Dec 19
2
[LLVMdev] LLVM 3.2 on Xcode
Following a blend of instructions on 3 web pages, I have succeeded in getting LLVM 3.2 (with clang, extras, and compiler-rt) building - but not testing - on Xcode. I used CMake 2.8.10 GUI to create the Xcode project file. Below are my notes.
First, I believe CMake ends up setting things up so that Xcode has 1 warning after scanning the project having to do with hires images or some such… it takes