Displaying 20 results from an estimated 10000 matches similar to: "[LLVMdev] LLVM 2.2 Release Notes"
2008 Feb 11
0
[LLVMdev] LLVM 2.2 Release Notes
On Feb 10, 2008, at 12:25 AM, Chris Lattner wrote:
> Hi All,
>
> The first draft of the llvm 2.2 release notes are now available:
> http://llvm.org/docs/ReleaseNotes.html
>
> The release is scheduled for Monday, so please take a look at them and
> send me your feedback, or (better yet) just commit fixes directly to
> the document in llvm/docs/ReleaseNotes.html. In
2008 Feb 11
2
[LLVMdev] LLVM 2.2 Release Notes
> This is a matter of presentation, but some of the "GCC extensions" are
> standard C99 (now, at least). I noticed long long, C++-style comments
> and designated initializers.
>
> I have plenty of complaints about the GCC documentation you're
> pointing at, but this probably isn't the right forum for that. I do
> think dropping "as fast as
2008 Feb 11
0
[LLVMdev] LLVM 2.2 Release Notes
On Feb 10, 2008, at 11:26 PM, Chris Lattner wrote:
>> This is a matter of presentation, but some of the "GCC extensions"
>> are
>> standard C99 (now, at least). I noticed long long, C++-style
>> comments
>> and designated initializers.
>>
>> I have plenty of complaints about the GCC documentation you're
>> pointing at, but this
2011 Oct 20
4
[LLVMdev] Lowering to MMX
Hi all,
I'm working on a graphics project which uses LLVM for dynamic code
generation, and I noticed a major performance regression when upgrading
from LLVM 2.8 to 3.0-rc1 (LLVM 2.9 didn't support Win64 so I skipped it
entirely).
I found out that the performance regression is due to removing support
for lowering 64-bit vector operations to MMX, and using SSE2 instead. My
code uses a
2011 Oct 25
0
[LLVMdev] Lowering to MMX
On Oct 20, 2011, at 8:42 AM, Nicolas Capens wrote:
> Hi all,
>
> I'm working on a graphics project which uses LLVM for dynamic code
> generation, and I noticed a major performance regression when upgrading
> from LLVM 2.8 to 3.0-rc1 (LLVM 2.9 didn't support Win64 so I skipped it
> entirely).
>
> I found out that the performance regression is due to removing
2011 Oct 26
2
[LLVMdev] Lowering to MMX
Hi Bill,
Comments inline:
On 24/10/2011 9:50 PM, Bill Wendling wrote:
> On Oct 20, 2011, at 8:42 AM, Nicolas Capens wrote:
>
>> Hi all,
>>
>> I'm working on a graphics project which uses LLVM for dynamic code
>> generation, and I noticed a major performance regression when upgrading
>> from LLVM 2.8 to 3.0-rc1 (LLVM 2.9 didn't support Win64 so I
2010 Sep 07
1
[LLVMdev] LLVM 2.8 and MMX
On Sep 7, 2010, at 7:45 AM, Nicolas Capens wrote:
> Hi all,
>
> I've tested a recent revision and noticed that using 64-bit vectors became very slow. It looks like they are expanded to non-MMX instructions to avoid breaking code which does not clear the MMX state using emms?
>
> For my project I'm already manually inserting emms instructions in the right places, so
2020 Aug 31
2
Proposal to remove MMX support.
On Mon, Aug 31, 2020 at 3:02 PM Eli Friedman <efriedma at quicinc.com> wrote:
> Broadly speaking, I see two problems with implicitly enabling MMX
> emulation on a target that has SSE2:
>
>
>
> 1. The interaction with inline asm. Inline asm can still have MMX
> operands/results/clobbers, and can still put the processor in MMX mode. If
> code is mixing MMX
2020 Aug 30
3
Proposal to remove MMX support.
I recently diagnosed a bug in someone else's software, which turned out to
be due to incorrect MMX intrinsics usage: if you use any of the x86
intrinsics that accept or return __m64 values, then you, the *programmer* are
required to call _mm_empty() before using any x87 floating point
instructions or leaving the function. I was aware that this was required at
the assembly-level, but not that
2010 Sep 08
0
[LLVMdev] LLVM 2.8 and MMX
On Sep 8, 2010, at 7:24 AM, Eli Friedman wrote:
> On Wed, Sep 8, 2010 at 12:35 AM, Nicolas Capens
> <nicolas.capens at gmail.com> wrote:
>> Hi Chris,
>>
>> It's not broken, but the performance is crippled.
>>
>> I noticed that the code still contains some MMX instructions, but several
>> operations get expanded (apparently swizzling and such
2011 Apr 14
2
[LLVMdev] [x86 codegen] 3DNow! intrinsics not behaving as expected.
On Apr 14, 2011, at 12:47 PM, Eli Friedman wrote:
>> I looked at the program using a debugger, and the pfadd instruction is
>> executed correctly and the MMX register contains the correct values.
>> The code that prepares the stack for the printf call seems to be
>> messing it up.
>
> I would call that "user error"; basically, using MMX instructions
>
2010 Sep 01
2
[LLVMdev] "equivalent" .ll files diverge after optimizations are applied
On Aug 31, 2010, at 10:19 PM, Chris Lattner wrote:
>
> Hi Argiris,
>
> The real problem here is that the X86 backend is turning datatypes like <1 x i64> into MMX operations, but doesn't do so in a safe way (it's not inserting the requisite EMMS instructions). After discussing this with Dale and Bill, the right fix is to stop mapping generic vectors onto MMX operations.
2010 Sep 01
0
[LLVMdev] "equivalent" .ll files diverge after optimizations are applied
On Aug 31, 2010, at 11:18 AM, Argyrios Kyrtzidis wrote:
> Hi,
>
> I've attached 2 .ll files which are supposed to be equivalent but 'unopt-fail.ll' causes a crash in webkit's test suite while 'unopt-pass.ll' does not. I can't give more details about the crash, when I run the crashing test it in isolation it passes, when I run the full suite it crashes; it
2010 Aug 31
5
[LLVMdev] "equivalent" .ll files diverge after optimizations are applied
Hi,
I've attached 2 .ll files which are supposed to be equivalent but 'unopt-fail.ll' causes a crash in webkit's test suite while 'unopt-pass.ll' does not. I can't give more details about the crash, when I run the crashing test it in isolation it passes, when I run the full suite it crashes; it boggles the mind.
Below I provide the optimized asm that is produced from
2010 Sep 08
8
[LLVMdev] LLVM 2.8 and MMX
On Wed, Sep 8, 2010 at 12:35 AM, Nicolas Capens
<nicolas.capens at gmail.com> wrote:
> Hi Chris,
>
> It's not broken, but the performance is crippled.
>
> I noticed that the code still contains some MMX instructions, but several
> operations get expanded (apparently swizzling and such get expanded to a
> large number of byte moves).
I think some changes related to
2011 Oct 26
0
[LLVMdev] Lowering to MMX
On Oct 26, 2011, at 1:18 PM, Nicolas Capens wrote:
> On 24/10/2011 9:50 PM, Bill Wendling wrote:
>> On Oct 20, 2011, at 8:42 AM, Nicolas Capens wrote:
>>
>>> Hi all,
>>>
>>> I'm working on a graphics project which uses LLVM for dynamic code
>>> generation, and I noticed a major performance regression when upgrading
>>> from LLVM
2010 Sep 01
0
[LLVMdev] "equivalent" .ll files diverge after optimizations are applied
On Sep 1, 2010, at 9:43 AM, Bob Wilson wrote:
>
> On Aug 31, 2010, at 10:19 PM, Chris Lattner wrote:
>>
>> Hi Argiris,
>>
>> The real problem here is that the X86 backend is turning datatypes like <1 x i64> into MMX operations, but doesn't do so in a safe way (it's not inserting the requisite EMMS instructions). After discussing this with Dale and
2011 Oct 25
0
[LLVMdev] Lowering to MMX
Hi Nicolas,
> I found out that the performance regression is due to removing support
> for lowering 64-bit vector operations to MMX, and using SSE2 instead. My
> code uses a mix of MMX intrinsics and v4i16 operations, so it ping-pongs
> back and forth between MMX and SSE2 instructions in the generated code.
>
> To get more optimal code, I see three options, and I was wondering
2011 Apr 14
0
[LLVMdev] [x86 codegen] 3DNow! intrinsics not behaving as expected.
On Thu, Apr 14, 2011 at 5:37 PM, Chris Lattner <clattner at apple.com> wrote:
>
> On Apr 14, 2011, at 12:47 PM, Eli Friedman wrote:
>
>>> I looked at the program using a debugger, and the pfadd instruction is
>>> executed correctly and the MMX register contains the correct values.
>>> The code that prepares the stack for the printf call seems to be
2006 Apr 19
4
[LLVMdev] First draft of release notes done
Please take a look:
http://llvm.org/docs/ReleaseNotes.html
-Chris
--
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