Displaying 20 results from an estimated 12000 matches similar to: "[LLVMdev] LLVM Build Problems on Windows with MSVC 8"
2007 Nov 11
2
[LLVMdev] MSVC 8 Build
Hi all,
I have been experimenting with getting LLVM to build with MSVC8 express.
I have succeeded in getting trunk to build and run the Fibonacci example in
release mode. I have found various minor problems with the build system.
First, it appears not to be able to run the configure subproject commands
if there is a space in the directory path.
Secondly, it fails to build different subprojects
2007 Nov 12
0
[LLVMdev] MSVC 8 Build
George,
> I have been experimenting with getting LLVM to build with
> MSVC8 express.
>
> I have succeeded in getting trunk to build and run the
> Fibonacci example in release mode. I have found various minor
> problems with the build system. First, it appears not to be
> able to run the configure subproject commands if there is a
> space in the directory path.
2008 May 18
1
Halo2 and msvc issues
Greetings.
Since Halo 2 still doesn't seem to work in Wine, or at least noone put an entry saying it worked up in AppDB, I decided to give it another shot using 1.0-rc1.
I have no hope that the original version (which is Vista-only) will ever EVER work in Wine, so I got me the dopeman XP version. This is cracked or something to work with XP.
This version does not use an installer, but instead
2015 Jul 17
3
[LLVMdev] Fail to build LLVM release_36 in MSVC 2013
Hi, All,
I follow the menu http://llvm.org/docs/GettingStartedVS.html , but still
failed to build LLVM debug version.
Here's error message:
7>C:\study\llvm\projects\compiler-rt\lib\asan\asan_win.cc(69): fatal error
C1189: #error : Please build the runtime with a non-debug CRT: /MD or /MT
Any idear?
--
Best Regards,
Amy
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2008 May 14
2
[LLVMdev] patch for building llvm on Windows with MSVC 2008
I verified the patch and it compiles all the targets, both in Debug and
Release modes.
If there is no someone else to keep the MSVC projects files updated, I will
try from time to time to update them and to add the new targets.
Maybe a note must be put in "docs/GettingStartedVS.html" at the Requirements
section that llvm needs now MSVC (Express) 2008 to compile.
Razvan
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2014 May 25
3
[LLVMdev] Status of compiling on MSVC < 2012
As the title suggests, what is the status of compiling llvm on versions of
MSVC less than 2012? Not so much "Does it work?", but more like "Should
any thought be given to whether or not something will break it?"
Right now there are a bunch of warnings when compiling LLDB on Windows
because it uses various symbols which have been defined since VS2012, but
which are re-defined
2009 May 12
1
[LLVMdev] MSVC cstdint
In the llvm file include/llvm/Support/DataTypes.h (.in/.cmake), for
MSVCit defines some macros that are defined in the cstdint.hpp file in
boost (and boost does it better, detailed below):
The basic error is:
R:\SDKs\boost\built_head\include\boost-1_38\boost/cstdint.hpp(347) :
warning C4005: 'INT8_C' : macro redefinition
2010 Mar 06
0
[LLVMdev] [PATCH]: MSVC build enhancements
To the mailing list this time...
On Sat, Mar 6, 2010 at 4:26 PM, OvermindDL1 <overminddl1 at gmail.com> wrote:
> On Sat, Mar 6, 2010 at 4:19 PM, José Fonseca <jose.r.fonseca at gmail.com> wrote:
>>>> --- a/include/llvm/System/DataTypes.h.cmake
>>>> +++ b/include/llvm/System/DataTypes.h.cmake
>>>> @@ -100,6 +100,9 @@ typedef u_int64_t uint64_t;
2010 Mar 06
0
[LLVMdev] [PATCH]: MSVC build enhancements
José Fonseca <jose.r.fonseca at gmail.com> writes:
> Attached are two patches with MSVC build enchancements.
>
> They are quite trivial, but were necessary to correctly link LLVM
> libraries with Mesa3D on Windows.
[snip]
> add_llvm_definitions( -D_SCL_SECURE_NO_DEPRECATE )
> + add_llvm_definitions( -D_SECURE_SCL=0 )
With this setting the default LLVM build becomes
2009 Jan 08
1
[LLVMdev] Integer typedefs for MSVC
LLVM's typedefs for int32_t etc. under MSVC (in Support/DataTypes.h)
conflict with those used by other third-party libraries. Instead of these:
#ifdef _MSC_VER
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef short int16_t;
typedef unsigned short uint16_t;
typedef signed char int8_t;
typedef unsigned char uint8_t;
2009 Aug 09
1
[LLVMdev] modify cmakefiles to set the default triple of msvc and mingw to i686-pc-mingw
On Sun, Aug 9, 2009 at 3:35 PM, Óscar Fuentes<ofv at wanadoo.es> wrote:
> Eli Friedman <eli.friedman at gmail.com> writes:
>
>> MSVC *is* continuously checked; see
>> http://google1.osuosl.org:8011/builders/clang-i686-xp-msvc9. Anyone
>> who breaks the MSVC build will get a nastygram from buildbot.
>
> This is new news for me.
>
> If the developer
2008 May 13
0
[LLVMdev] patch for building llvm on Windows with MSVC 2008
On Tue, 13 May 2008, Razvan Aciu wrote:
> These are the updated .sln and .vcproj files for building llvm with MSVC
> 2008.
> It turned out that the compiling errors were because these projects wasn't
> updated to reflect the actual status of the llvm files.
> I checked all the files (removed, moved or added) and now they are ok.
> It compiles all targets from the first
2008 May 13
2
[LLVMdev] patch for building llvm on Windows with MSVC 2008
These are the updated .sln and .vcproj files for building llvm with MSVC
2008.
It turned out that the compiling errors were because these projects wasn't
updated to reflect the actual status of the llvm files.
I checked all the files (removed, moved or added) and now they are ok.
It compiles all targets from the first "Build Solution", both for Debug and
for Release mode. You need
2016 Jan 30
1
[llvm] r259255 - Need #include <cstdint> for uint64_t
On Fri, Jan 29, 2016 at 6:27 PM, Matthias Braun via llvm-commits <
llvm-commits at lists.llvm.org> wrote:
> The point I was trying to make here is that all things that DataTypes.h
> provides:
> intXXX_t, uintXX_t, PRIdXX, INT64_MAX, HUGE_VAL, ssize_t ...
> are all part of the C++11 standard and can be found in <cstdint>, <cmath>
> (except for ssize_t) so I
2012 Jun 17
0
[LLVMdev] Fwd: RFC: "Building with MinGW on Windows" (DOC, NEW)
As for memory/storage, I think you want these presented as early as
possible so people don't go setting up a box only to find out, half a week
later, that they can never do what they intended to do (build Clang in
debug mode).
The reason I use 32-bit Python is that it is what you need, if you want to
make a Windows buildbot slave because the Win32 bindings are needed and I
don't think
2008 Feb 19
1
Problem with sync files when no dir in the destin
Hi i'm a new user but rsync is easy and a great tool
I have a folder caled source and a folder caled destini, like this
+ Source
|_ FolderA
|____ File1
|____ File2
+ Destini
I use this comando to sync only File 1
rsync -a Souce/FolderA/File1 Destini
it's copy the File 1 to Destini but i would like who rsync create te Folder A in the destini and put the File 1 inside Then.
I read
2010 Mar 06
6
[LLVMdev] [PATCH]: MSVC build enhancements
Attached are two patches with MSVC build enchancements.
They are quite trivial, but were necessary to correctly link LLVM
libraries with Mesa3D on Windows.
Jose
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2011 Apr 01
0
[LLVMdev] Is LLVM our answer??
Thanks for writing, Nate!
Yikes, I totally missed those MSVS docs--it shows just how large and comprehensive LLVM has become! Thanks for helping clarify MSVS support!
On Apr 1, 2011, at 2:03 PM, nate fries wrote:
> Hi Andy.
> This should be no problem, as long as you don't use MSVC's headers inside your scripted code (you should be able to use MinGW's to accomplish the
2007 Nov 12
1
[LLVMdev] MSVC 8 Build
Hi,
I had to add an include statement for the math header to
LiveIntervalAnalysis.h to get it to compile today e.g
#ifndef LLVM_CODEGEN_LIVEINTERVAL_ANALYSIS_H
#define LLVM_CODEGEN_LIVEINTERVAL_ANALYSIS_H
#include <math.h>
It seems then to work without failures; odd.
However, the deprecation warnings are not suppressed for std::_Uninit_Copy
and std::_Copy_Opt (warning 4996) in xutility
2015 Mar 10
2
[LLVMdev] LLVM 3.6: problems building on Windows using MSVC 2013
Ok, I have just found the cause of the error messages I am getting, and it
now makes sense to me why the 'normal' build works fine on Windows, Linux
and OS X, and why my personal build works on Linux and OS X, but not on
Windows. However, I still don't understand why I am getting the error
messages I am getting.
Anyway, it has to do with wanting to export some classes and function,