similar to: [LLVMdev] Problem building 2.0 release with .sln on win32 (and patch)

Displaying 20 results from an estimated 11000 matches similar to: "[LLVMdev] Problem building 2.0 release with .sln on win32 (and patch)"

2009 Jan 15
0
[LLVMdev] win32/llvm.sln, win32/clang.sln
I am still using them for llc/llvm-as/opt/llvm-dis/tablegen and a few others. -----Original Message----- From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu] On Behalf Of steve naroff Sent: Wednesday, January 14, 2009 4:09 PM To: llvmdev at cs.uiuc.edu; cfe-dev at cs.uiuc.edu Subject: [LLVMdev] win32/llvm.sln, win32/clang.sln Folks, Is anyone still using the Visual
2009 Jan 15
0
[LLVMdev] win32/llvm.sln, win32/clang.sln
Hi, I just moved to the CMake solution. By the way, the generated libs haven't the same names. In my opinion, we have to choose one way and remove the other one. If it helps, you can put in the win32 directory the result of CMake, or add a script that generate this win32 directory with cmake. Gab > -----Original Message----- > From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces
2009 Jan 15
2
[LLVMdev] [cfe-dev] win32/llvm.sln, win32/clang.sln
Please, don't remove, I'm using!!! Regards, Makslane > From: snaroff at apple.com > To: llvmdev at cs.uiuc.edu; cfe-dev at cs.uiuc.edu > Date: Wed, 14 Jan 2009 16:09:13 -0800 > Subject: [cfe-dev] win32/llvm.sln, win32/clang.sln > > Folks, > > Is anyone still using the Visual Studio solution files in the win32 > directory? > > If they aren't
2009 Jan 15
0
[LLVMdev] win32/llvm.sln, win32/clang.sln
Hi Steve, The Visual Studio solution and project files are quite handy. CMake creates absolute paths instead of relative paths, making it cumbersome to move things around. Also, for newcomers (e.g. students) it's really great to be able to download the package, open the solution and compile without any complication. They haven't been updated in a while, but it would be nice to have
2008 May 13
2
[LLVMdev] patch for building llvm on Windows with MSVC 2008
These are the updated .sln and .vcproj files for building llvm with MSVC 2008. It turned out that the compiling errors were because these projects wasn't updated to reflect the actual status of the llvm files. I checked all the files (removed, moved or added) and now they are ok. It compiles all targets from the first "Build Solution", both for Debug and for Release mode. You need
2008 May 13
0
[LLVMdev] patch for building llvm on Windows with MSVC 2008
On Tue, 13 May 2008, Razvan Aciu wrote: > These are the updated .sln and .vcproj files for building llvm with MSVC > 2008. > It turned out that the compiling errors were because these projects wasn't > updated to reflect the actual status of the llvm files. > I checked all the files (removed, moved or added) and now they are ok. > It compiles all targets from the first
2013 Sep 25
1
PATCH for MSVC .sln file (repeat)
I cannot see my post with a patch for FLAC.sln (too long?) Here I repeat this message, with patch file compressed to .zip: --------------------------------------------------------------- Every time I open current FLAC.sln in MSVS 2005, it rewrites (fixes) this file. The diff between new and old files is attached. Current version has several problems: a) it has one extra EndProject line. b) it
2009 Jan 15
0
[LLVMdev] win32/llvm.sln, win32/clang.sln
Makslane Araújo Rodrigues <makslane at hotmail.com> writes: > Please, don't remove, I'm using!!! What's preventing you from using CMake? Is there some problem we can solve? -- Oscar
2009 Jan 15
0
[LLVMdev] win32/llvm.sln, win32/clang.sln
> > I just moved to the CMake solution. By the way, the generated libs > > haven't the same names. > > Which ones? The only difference is that we now generate .lib files > where > .obj were generated on the past, and require a parameter to be passed > to > the linker for including them on the final executable. I was linking with VMCore.lib support.lib
2009 Jan 15
0
[LLVMdev] [cfe-dev] Testing and CMake (was: win32/llvm.sln, win32/clang.sln)
Hi Steve, On Thu, 15 Jan 2009, steve naroff wrote: > For development, CMake is working great for me. I rarely get build > errors related to the project file being out-of-date. > > Is it true that CMake only generates absolute paths? Any idea on the > difficulty of generating relative paths? I consider this a pretty big > obstacle... I did not follow the full-thread, just
2009 Jan 15
2
[LLVMdev] win32/llvm.sln, win32/clang.sln
Mondada Gabriele <g.mondada at etel.ch> writes: > I just moved to the CMake solution. By the way, the generated libs > haven't the same names. Which ones? The only difference is that we now generate .lib files where .obj were generated on the past, and require a parameter to be passed to the linker for including them on the final executable. > In my opinion, we have to choose
2009 Jan 15
0
[LLVMdev] Testing and CMake (was: win32/llvm.sln, win32/clang.sln)
Douglas Gregor <dgregor at apple.com> writes: >>> Please, don't remove, I'm using!!! >> >> What's preventing you from using CMake? >> >> Is there some problem we can solve? > > At some point, we'll need to deal with the testing issue in the CMake > build system. Clang, for example, uses some GNU make magic to run its > tests,
2009 Jan 15
2
[LLVMdev] [cfe-dev] win32/llvm.sln, win32/clang.sln
On Jan 15, 2009, at 8:43 AM, Óscar Fuentes wrote: > Makslane Araújo Rodrigues > <makslane at hotmail.com> writes: > >> Please, don't remove, I'm using!!! > > What's preventing you from using CMake? > > Is there some problem we can solve? At some point, we'll need to deal with the testing issue in the CMake build system. Clang, for example, uses
2008 May 14
2
[LLVMdev] patch for building llvm on Windows with MSVC 2008
I verified the patch and it compiles all the targets, both in Debug and Release modes. If there is no someone else to keep the MSVC projects files updated, I will try from time to time to update them and to add the new targets. Maybe a note must be put in "docs/GettingStartedVS.html" at the Requirements section that llvm needs now MSVC (Express) 2008 to compile. Razvan -----
2018 Sep 22
2
can't build/run after adding lib to Fibonacci example, even reverting the complete llvm tree does not help
first: thank you for helping out >I might try compiling your source from the VS's Developer Command Prompt: >cmake --build . --target Fibonacci >Does this work? call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat" cd llvm-build cmake --build . --config Debug --target Fibonacci building Fibonacci example works BUT
2007 Jun 16
1
Convert or listen to .sln file
Hi, How do I listen to .sln audio file or convert it to some format that can listened to? Sox does not seems to support .sln as an input file. Thanks. - Andrew
2009 Jan 15
9
[LLVMdev] win32/llvm.sln, win32/clang.sln
Folks, Is anyone still using the Visual Studio solution files in the win32 directory? If they aren't being maintained, they should probably be removed (to avoid any confusion). Thanks for any feedback, snaroff
2009 Jan 15
5
[LLVMdev] [cfe-dev] Testing and CMake (was: win32/llvm.sln, win32/clang.sln)
Hi Oscar, For development, CMake is working great for me. I rarely get build errors related to the project file being out-of-date. Is it true that CMake only generates absolute paths? Any idea on the difficulty of generating relative paths? I consider this a pretty big obstacle... Thanks for all your hard work on this, snaroff On Jan 15, 2009, at 9:46 AM, Óscar Fuentes wrote: >
2018 Sep 21
2
can't build/run after adding lib to Fibonacci example, even reverting the complete llvm tree does not help
my build environment: Win7 x64 VStudio 2017 Community Edition 15.8.4 (latest) CMake 3.12.1 (x86) git 2.19.0 (latest, x64) Python 2.7.2 (x86) x64 Native Tools Command Prompt for VS 2017 directory structure: test     llvm <-- git clone https://github.com/llvm-mirror/llvm, git checkout release_70       tools         clang <-- git clone https://github.com/llvm-mirror/clang, git checkout
2008 Dec 31
1
[LLVMdev] Win32 JIT issue + bug in ScheduleDAGSNodes.h?
Óscar Fuentes wrote: > srs <skaflotten at gmail.com> writes: > > >>>>> Try adding this to the link command of your executable: >>>>> >>>>> /INCLUDE:_X86TargetMachineModule >>>>> >>>>> I should document this somehow. >>>>> >>>>> >>>> Yeah, this is