similar to: [LLVMdev] Xcode 2.1 project file

Displaying 20 results from an estimated 80000 matches similar to: "[LLVMdev] Xcode 2.1 project file"

2008 May 19
0
[LLVMdev] VS build is broken again
Cyrille Berger wrote: > On Sunday 18 May 2008, Óscar Fuentes wrote: >> Chris Lattner <sabre at nondot.org> writes: >> >> [snip] >> >>> Others have suggested alternative build systems before like cmake. >>> Apparently cmake can autogenerate VC++ and Xcode project files from >>> the same thing that it builds from on unix systems. >>
2008 May 19
2
[LLVMdev] VS build is broken again
On Sunday 18 May 2008, Óscar Fuentes wrote: > Chris Lattner <sabre at nondot.org> writes: > > [snip] > > > Others have suggested alternative build systems before like cmake. > > Apparently cmake can autogenerate VC++ and Xcode project files from > > the same thing that it builds from on unix systems. > > cmake creating VC++ project files does not appeal
2007 Mar 04
0
[LLVMdev] Subversion Migration
On Sat, 3 Mar 2007, Aaron Gray wrote: >> We also have xcode projects. If you don't want to check them out and >> update them, with svn, you can use 'svn switch' on those directories. > > Okay. Still think a separate repository would be a good idea. A bit of work > to implement but would be a good idea as every *nix user has to implement a > 'svn switch'
2011 Jan 12
0
[LLVMdev] using llvm as library from xcode project?
On 01/11/2011 16:16, Rob Nikander wrote: > I just downloaded and compiled LLVM and I'd like to use the JIT API in > a project that I've got in Xcode. I'm confused because I thought I > could use LLVM like a library, but it seems I can't simply include > some headers and link to lib, as usual. Or can I? I don't see a > framework or dylib file, which I would
2011 Jan 12
2
[LLVMdev] using llvm as library from xcode project?
Hi all, I just downloaded and compiled LLVM and I'd like to use the JIT API in a project that I've got in Xcode.  I'm confused because I thought I could use LLVM like a library, but it seems I can't simply include some headers and link to lib, as usual. Or can I? I don't see a framework or dylib file, which I would usually add to my Xcode project. The /usr/local/lib
2011 Mar 01
0
[LLVMdev] Using clang+llvm from Xcode 3 project yields 1.5k linkage warnings
On Feb 28, 2011, at 8:07 PM, Félix Cloutier wrote: > I'm using Xcode 3 to program with LLVM and Clang (both about yesterday's latest revisions), and when I compile, I get 1501 link-time warnings. All those I read were about symbol visibility. Here's an example: > > ld: warning: namespace::class::method() has different visibility (default) in
2008 Feb 05
1
[LLVMdev] signed integer types still in LLVM 2.1
I didn't 'cause my llvm-gcc just seems to be 4.0: ]$ llvm-gcc -v Using built-in specs. Target: i686-pc-linux-gnu Configured with: ../llvm-gcc4-1.9.source/configure --prefix=/mounts/zion/disks/0/localhome/tbrethou/llvm-gcc4/obj/../install --enable-llvm=/localhome/tbrethou/llvm --enable-languages=c,c++ --disable-threads Thread model: single gcc version 4.0.1 LLVM (Apple Computer, Inc. build
2007 Apr 12
0
[LLVMdev] compilation failure on OS X powerpc
On Thu, 12 Apr 2007, Ryan M. Lefever wrote: > The reason I didn't use Xcode 2.4 is because I'm running OS X 10.3.9 > (Panther). I have not upgraded the OS to 10.4. Xcode 2.4 requires OS X > 10.4, according to Apple's website. Do you know otherwise? I think the > highest Xcode I can get is 1.5. Okay, good point. > By the way what does FSF mean? An official gnu
2011 May 27
2
[OS X] How to link kernel32.lib.so with OS X XCode project?
Hi Please tell me how can I use parts of WINE / WineLib (mainly Kernel32 library implementation) in Mac OS XCode projects? I tried to link kernel32.lib.so with a test application, which used one of the Kernel32 functions - GetCurrentDirectoryA(), but got a linker error, which was not able to resolve this function :? The most puzzling thing is that if I run otool on Kernel32.lib.so, it says the
2008 May 18
0
[LLVMdev] VS build is broken again
Chris Lattner <sabre at nondot.org> writes: [snip] > Others have suggested alternative build systems before like cmake. > Apparently cmake can autogenerate VC++ and Xcode project files from > the same thing that it builds from on unix systems. cmake creating VC++ project files does not appeal much to me. First, project files are not mandatory for using MS compiler. Second,
2009 Nov 11
0
XCode project
Is there an XCode version of CELT available anywhere? Thanks/Rob ______________________________________________________________________ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email ______________________________________________________________________ -------------- next part -------------- An HTML
2011 Mar 01
2
[LLVMdev] Using clang+llvm from Xcode 3 project yields 1.5k linkage warnings
I'm using Xcode 3 to program with LLVM and Clang (both about yesterday's latest revisions), and when I compile, I get 1501 link-time warnings. All those I read were about symbol visibility. Here's an example: ld: warning: namespace::class::method() has different visibility (default) in /usr/local/lib/libclangCodeGen.a(CodeGenAction.o) and (hidden) in
2008 Dec 18
0
[LLVMdev] Troubles with clang and llvm libraries and simple Xcode project
Hi, I'm having a hard time linking the LLVM/clang libraries in Xcode. I've been fighting this for a couple of days now, and decided to make a fresh checkout and a super-simple demo project to try and isolate the problem, but even so I'm getting undefined symbol errors in the linker for the static libraries LLVM is producing. This is really baffling, so probably I'm
2010 Jul 22
1
Compiling the Xiph QuickTime component project in Xcode 3.2
Hello, I've sent this question to flac-dev not realizing that QT development belongs in ogg-dev. As it pertains more to the QT component than to the FLAC project itself, I thought I'd repeat the question here in hopes of some kind of suggestions or pointers. I'm basically attempting to compile the Xiph QuickTime component project, which fails to build. Its dependencies compile fine,
2003 Dec 06
2
[LLVMdev] Important change to LLVM makefiles
Please read this if you're working out of LLVM CVS: I just checked in a change to the makefiles to stop using -fshort-enum when building LLVM. This flag enables a trivial optimization, but causes the code generated by the G++ compiler to not match the standard C++ ABI. Because of this, the presence of the flag makes it more difficult to link LLVM libraries to external source bases, and it
2004 Dec 04
0
[LLVMdev] [Fwd: Updated LLVM Visual Studio project files]
On Fri, 3 Dec 2004, Jeff Cohen wrote: > It will have to be Morten. I can't get ltdl.c to compile. But wasn't > the whole point of doing platform-specific DynamicLibrary.cpps to get > rid of ltdl.c? ltdl.c is part of libtool that is supposed to BE the cross-platform dynamic linker interface. However, for platforms it doesn't really support, using custom code makes perfect
2011 Jan 06
1
[LLVMdev] Build problems and workarounds with CMake and XCode
----- Original Message ---- > From: Óscar Fuentes <ofv at wanadoo.es> > To: Samuel Crow <samuraileumas at yahoo.com> > Cc: LLVM Developers Mailing List <llvmdev at cs.uiuc.edu> > Sent: Wed, January 5, 2011 5:00:00 PM > Subject: Re: Build problems and workarounds with CMake and XCode > > Samuel Crow <samuraileumas at yahoo.com> writes: > >
2007 Apr 12
0
[LLVMdev] compilation failure on OS X powerpc
On Thu, 12 Apr 2007, Ryan M. Lefever wrote: > I have an ibook G4 (powerpc) running OS X panther. I am using gcc 4.0.3 > installed from Darwin Ports to compile llvm. When I try to compile > llvm, I get the following error: > > llvm[1]: Compiling Program.cpp for Debug build > Unix/Program.inc: In function 'void llvm::SetMemoryLimits(unsigned int)': >
2010 Apr 09
1
How to compile speex with XCode (for iPhone App)?
Hi, I'm currently trying to use Speex on the iPhone but have some difficulties to get Speex compiled with XCode. Unfortunately I'm very new to XCode and it would be great if someone could give me a hint what the problem is. Here is what I did in detail: 1. Downloaded the Source Code speex-1.2rc1.tar.gz from www.speex.org 2. Start Xcode 3.1.4 3. File > New Project ... 4. iPhone OS
2007 Apr 05
0
[LLVMdev] Integrating LLVM in an existing project
On Thu, 5 Apr 2007, Nicolas Geoffray wrote: > On top of this execution environment we have implemented a java virtual > machine and a .net virtual machine. They > are both functional and we achieve reasonable performance (1/3 of IBM's > JVM or Mono). Cool. > This algorithm does not work with llvm because creating labels (which > correspond to creating basic blocks) does not