Displaying 20 results from an estimated 7000 matches similar to: "No subject"
2016 Aug 11
0
opusenc confused by Replaygain tags
Hi,
I think I might have kind of, sort of found a bug in opusenc. But do
correct me if I am worng. :)
When converting an FLAC file that contains RG tags written by
bs1770gain the resulting opus file has a way, way too high RG value. I
am talking >90dB(!).
Here is the metaflac output of the flac file:
% metaflac --block-number=2 --list bs.1770/test.flac
METADATA block #2
type: 4
2014 Oct 01
1
Way to decode specific channel(s) flac --decode?
Martijn van Beurden wrote:
> No, there is not. To make sure the encoding and decoding
> processes are lossless, there are no switches like these. You
> will have to use another program, like SoX, to do this.
I was not aware this behavior was considered lossy and I didn't know
that only lossless encoding and decoding was a goal. Specifically, I
thought extracting only some channels
2018 Jun 01
1
Is this the best method to keep audio quality when converting MP3 to opus?
Hello, I have a large collection of audio files contains music in mp3
format, due to need to free space of hard disk, I need to reduce their
size.
It seems opus is the best format for this purpose, in order to have the
quality of original mp3 files, currently I use ffmpeg command to
convert them to FLAC and then use opusenc, the official opus encoder,
to convert FLAC files to opus.
By using one
2023 Apr 15
1
Transcode lossy to further reduced lossy to stream over Icecast
Situation:?
* remote virtual server with very little storage (estimate: I can
spare about 40G for music)
* local music collection of ~80G in all sorts of formats - lossy in
varying quality, some lossless too
Vision:
* stream my whole music collection randomized so I can listen to it
anywhere
Plan/Idea:
* Locally transcode everything to one format that results in files
that are?
2023 Apr 15
1
Transcode lossy to further reduced lossy to stream over Icecast
Opus or AAC will give you comparable results at reasonable bitrates (~128k).
Though, I would suggest finding a way to get more storage. You could
upload to Backblaze B2 or AWS S3 for pennies, if your current host won't
let you upgrade.
On Sat, Apr 15, 2023 at 3:36?PM D.T. <ohnonot-github at posteo.de> wrote:
> Situation:
>
> - remote virtual server with very little
2015 Aug 18
0
ReplayGain Calculation
Could you add ReplayGain calculation to opusenc?
2023 Apr 16
1
Transcode lossy to further reduced lossy to stream over Icecast
I created some test samples and transcoded to FDK AAC and libopus at
fairly low bitrates - I cannot recreate what bothered me about Opus &
noisy music previously.
It also seems I cannot tease ffmpeg into encoding FDK's AAC with VBR.
As it stands, Opus clearly wins in this scenario.*
Q:
Is it possible to stream in variable bitrate?
*
ffmpeg -i "$track" -vn -ac 2 -c:a libfdk_aac
2017 Nov 16
2
Opus vs AAC (endurance test)
using iTunes i've noticed that AAC is
very good at re-encoding own lossy sound.
let's test Opus!
neroaacenc.exe -q 0.75 -if 000.wav -of 001.m4a
neroaacdec.exe -if 001.m4a -of aac001.wav
wavdiff.exe 000.wav aac001.wav
Comparing 000.wav - aac001.wav...
Max diff: -17.3867dB
RMS diff: -33.0851dB
Mean diff: -32.4582dB
opusenc.exe --bitrate 512 "000.wav" 001.opus
opusdec.exe 001.opus
2017 Nov 16
0
Opus vs AAC (endurance test)
Opus is specifically designed to survive tandeming but you need to keep the
frames aligned and not mess with the gain, which your tools probably do not
do.
On Thu, Nov 16, 2017 at 10:58 PM, encrupted anonymous <
sergeinakamoto at gmail.com> wrote:
> using iTunes i've noticed that AAC is
> very good at re-encoding own lossy sound.
> let's test Opus!
>
> neroaacenc.exe
2002 Jan 11
1
Vorbis & ReplayGain
Hi all,
I have implemented ReplayGain support for Vorbis.
If you are not familiar with it, it is basically
a method of making sure all your files have equal loudness,
remove the need for normalization and prevent clipping
during playback. The process is totally lossless,
and supporting it requires minimal work.
More info about the exact workings can
be found on www.replaygain.org (recommended
2013 Apr 11
0
[PATCH 1/2] Use C locale when reading ReplayGain tag
When a locale is in effect that does not use the point as the decimal
mark (e.g., sv_SE or de_DE, which use a comma) and a ReplayGain tag is
read for --apply-replaygain-which-is-not-lossless, the gain value was
misinterpreted (e.g., "-2.29" truncated to "-2"). This is fixed by
resetting the locale to "C" temporarily, based on Josh Coalson's fix
of the dual case
2015 Oct 08
2
[PATCH 0/1] opusenc support for WavPack input
This patch to opus-tools adds optional support to WavPack
lossless format as input to opusenc.
Like support to FLAC, it depends on an external library,
libwavpack, and may be disabled on configure.
Lucas Clemente Vella (1):
Reading input from WavPack files.
Makefile.am | 7 +-
configure.ac | 37 ++++++++
src/audio-in.c | 71 ++++++++-------
src/opusenc.c | 19 +++-
src/opusenc.h
2009 Aug 10
0
alternate compression
>> ..But sadly none of FLAC, WavPack or OptimFrog could compress the
>> pre-processed song better, or hardly. And considering you'd also
>> have to add
>> the pool of frames, it would end up worse.
>
> This surprises me. Have you tried aligning your frames to the
> standard FLAC frame size?
>
Not at all, because I have no idea how it works internally,
2005 Jun 21
0
Playback + Replay Gain questions
--- CE <ce7@sbcglobal.net> wrote:
> I'm hoping to set up a headless system to playback my audio once I
> get back home after an extended leave. Ideally I'd just ssh in and
> use a curses based player to play back FLACs and mp3s. This leads me
> to a few quesitons:
> 1. What is the minimun processor speed needed to decode and play
> flac files? I have an old
2001 May 30
3
Lossless/lossy hybrid?
Monkey's Audio lossless compressor (currently win32 only, free but not
open-source except decoder) author is thinking to implement a kind of
audiophile-quality lossy compression which would filter "noise bits" that
are hard to encode lossless but which are (or should be) inaudible and thus
improve lossless compression (avg. 300-450kbps). I think that implementing
something like this
2018 Dec 26
0
New ID registration
A few comments:
1) Many embedded devices that have FLAC support only handle a subset of the FLAC capabilities. It seems highly unlikely that an embedded device would have the ability to parse Vorbis file format wrappers around FLAC data. In other words, depending upon how broad you want the support to be, it might be best to make this addition to FLAC rather than Vorbis.
2) In general, changes
2015 Oct 25
0
recommended opus bitrate / opusenc setting for general?
Everything above 96kbps on that table is speculative, as the highest
multi-participant listening testing done was at 96kbps. Here's the
results from that test, if you're curious:
http://listening-test.coresv.net/results.htm
As you can see, at that rate Opus ranged from slightly perceptible to
imperceptible. Also importantly, note how few of the donors were able to
give significant
2020 Mar 30
3
Multithreaded encoding?
I am interested in being able to encode a single Opus stream using
several CPU cores.
I get a raw audio input and "opusenc" can transcode it at 1200% speed
(Raspberry PI 3B+). It saturates a single CPU core, but the other three
are idle.
Is out there any project to add multithreading options to "opusenc", or
something in that line?
Looking around, I have found this:
2008 Apr 13
4
Replay-gain
Hello everyone, I'm new to this flac thing (started about a week ago) but I have read a lot about flac and replaygain. As far as I understand it, replaygain is lossless in the sense that I can tell my player to ignore the settings or I can even use foobar2000 to remove the tags entirely, hence getting back to the original audio.
If that is the case, why is there a warning in the foobar2000
2020 Mar 30
0
Multithreaded encoding?
I'm not aware of any other attempts, and there have never been official
plans. It's difficult to partition input for opus at anything other than
the track level, because of the way the decoder derives its adaptive
state from recently-seen audio. I guess cutting together streams with at
least an 80ms overlap wouldn't glitch too much?
You could probably do something to try different