Displaying 20 results from an estimated 200 matches similar to: "[PATCH 0/3] nvc0: ARB_(multi_)draw_indirect support"
2014 Dec 31
0
[PATCH] nv50,nvc0: set vertex id base to index_bias
Fixes the piglits which check that gl_VertexID includes the base vertex
offset:
arb_draw_indirect-vertexid elements
gl-3.2-basevertex-vertexid
Note that this leaves out the original G80, for which this will continue
to fail. It could be fixed by passing a driver constbuf value in, but
that's beyond the scope of this change.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc:
2015 Dec 14
6
[Bug 93373] New: sometimes hickup with persistent garbaby
https://bugs.freedesktop.org/show_bug.cgi?id=93373
Bug ID: 93373
Summary: sometimes hickup with persistent garbaby
Product: xorg
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: minor
Priority: medium
Component: Driver/nouveau
Assignee:
2014 Apr 30
1
[PATCH 1/2] nouveau: remove cb_dirty, it's never used
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/drivers/nouveau/nouveau_buffer.c | 4 +---
src/gallium/drivers/nouveau/nouveau_context.h | 1 -
2 files changed, 1 insertion(+), 4 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c
index e308ff4..904e2cc 100644
---
2014 Jul 01
1
[PATCH 1/2] nv50: do an explicit flush on draw when there are persistent buffers
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/drivers/nouveau/nv50/nv50_context.c | 22 ++++++++++++++++++-
src/gallium/drivers/nouveau/nv50/nv50_context.h | 1 +
src/gallium/drivers/nouveau/nv50/nv50_vbo.c | 29 ++++++++++++++++++++++++-
3 files changed, 50 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c
2020 Mar 28
1
Question on MME and Compute Subchannel in Kepler+
Hello everyone,
I've been trying to adapt a switch emulator to emulate nouveau's compute.
We've been told some things like indirect dispatch use the MME in Nouveau,
however, looking at NVIDIA's open gpu documentation there's no MME in
compute engine since Kepler.
https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/compute/clb1c0.h MME
for compute should still exist
[Bug 59242] New: some mesa demos start to segfault after "nouveau: improve buffer transfers" on nv43
2013 Jan 11
2
[Bug 59242] New: some mesa demos start to segfault after "nouveau: improve buffer transfers" on nv43
https://bugs.freedesktop.org/show_bug.cgi?id=59242
Priority: medium
Bug ID: 59242
Assignee: nouveau at lists.freedesktop.org
Summary: some mesa demos start to segfault after "nouveau:
improve buffer transfers" on nv43
Severity: normal
Classification: Unclassified
OS: Linux (All)
2015 May 17
14
[PATCH 00/12] Tessellation support for nvc0
This is enough to enable tessellation support on nvc0. It seems to
work a lot better on my GF108 than GK208. I suspect that there's some
sort of scheduling shenanigans that need to be adjusted for
kepler+. Or perhaps some shader header things.
Even with the GF108, I still get occasional blue triangles in Heaven,
but I get a *ton* of them on the GK208 -- seemingly the same issue,
but it's
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4 +-
2011 Oct 06
1
apply and functions with many arguments
Dear all,
I would like to use the following function
fitdist(data, distr, method=c("mle", "mme", "qme", "mge"),
start=NULL, fix.arg=NULL, ...)
for many different distr values like distr=c("norm","lnorm","pois") (just a small example)
and take back into a list the parameter name which is what is inside distr plus what the
2005 Jun 21
1
FLAC encoder craps out at 2 GiB border
As if I hadn't had enough audio problems yet (Audacity won't
record in 24/32 bits in spite of the MME driver being capable of
such (verified with line-in plugin for Winamp) and stays in 16
bit, now I need to find software that works; a driver bug
causing only 32 bit int to work for recording complicates things
further), now I've also encountered a FLAC encoder file size
limit. Look
2005 Feb 14
1
New delete option?
Hi.
I've been a proud user of rsync in 9 years!
I have always found an option with rsync that offers exactly the
functionality I want. But today my search was negative: I would
like an option that deletes the source file(s) *if* successfully
transferred (i.e. delete source upon completion). Maybe an option
like '--delete-source'. What do you guys think about this?
Sounds dangerous?
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4
2013 Sep 03
2
NT_STATUS_CONNECTION_REFUSED with smbclient and samba 4.0.6
Hello,
I'm trying to install samba 4 as a DC following this tutorial
https://wiki.samba.org/index.php/Samba_AD_DC_HOWTO.
Ihave reached the step of testing the connectivity to the DC with smbclient
[root at DC-TEST ~]# /usr/local/samba/bin/smbclient -L localhost -U%
session setup failed: NT_STATUS_CONNECTION_REFUSED
Samba 4 has started successfully
[root at DC-TEST ~]# netstat -lntp
2023 Jun 22
1
[PATCH v2] drm/nouveau/gr: enable memory loads on helper invocation on all channels
We have a lurking bug where Fragment Shader Helper Invocations can't load
from memory. But this is actually required in OpenGL and is causing random
hangs or failures in random shaders.
It is unknown how widespread this issue is, but shaders hitting this can
end up with infinite loops.
We enable those only on all Kepler and newer GPUs where we use our own
Firmware.
Nvidia's firmware
2012 Jan 20
0
fit Johnson Sb with fitdist(method="mme")
Dear R-helpers,
I am trying to fit my data to a 4-parameter lognormal distribution (aka
Johnson Sb dist) with fitdist function from the library(fitdistrplus). So
far, I have learnt that with "mle" method it's not always possible to
estimate the gamma and delta parameters even if the bounding estimates are
"known"/"guessed".
Therefore, I tried to fit it with the
2014 Jun 14
7
[PATCH 0/3] ARB_viewport_array for nvc0
This patch-series implements the ARB_viewport_array for nvc0 and does
a little house-cleanig afterwords.
Tobias Klausmann (3):
nvc0: implement multiple viewports/scissors, enable ARB_viewport_array
nvc0: mark scissor in nvc0_clear_{}
nv50/ir: Remove NV50_SEMANTIC_VIEWPORTINDEX and its last consumer
.../drivers/nouveau/codegen/nv50_ir_driver.h | 1 -
2009 Feb 13
0
The effect of MLE and MME to probability of rejection
Hi I am beginner with R
I would like to compare the performance of Maximum likelihood Estimator
(MLE) and Method of Moment Estimator (MME) effect probability of rejection,
p. My MLE is
x=rlnorm(10,meanlog = 2, sdlog =5)
x
xbar=mean(x)
ssqrt=var(x)
xbar
ssqrt
#MLE
y=log(x)
m1=mean(y)
s1=var(y)
m1
s1
#MME
m2=log(xbar^2/sqrt(ssqrt+xbar^2))
s2 = log((ssqrt+xbar^2)/xbar^2)
m2
2014 May 26
2
Implement buffer_clear for nvc0
Hi, please review the following patch!
Thanks,
Tobias Klausmann
2014 Jun 15
4
[PATCH v2 0/3] ARB_viewport_array for nvc0
This patch-series implements the ARB_viewport_array for nvc0 and does
a little house-cleanig afterwords.
V2:
Add Release-Notes, mark this in GL3 as done for nvc0
Don't mark the scissors dirty when we don't need to do that
Tobias Klausmann (3):
nvc0: implement multiple viewports/scissors, enable ARB_viewport_array
docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done
2014 May 27
1
[PATCH V3] nvc0: implement clear_buffer
v2:
- change patch name to "nvc0: implement clear_buffer"
- rename nvc0_clear_buffer_rgb32 -> nvc0_clear_buffer_cpu and make it work for
all formats
- remove superfluous fenciing in nvc0_clear_buffer_cpu
- coding style fixes
v3:
- more coding style fixes
- nvc0_clear_buffer() - don't mark the framebuffer dirty for if we don't touch
the GPU
Signed-off-by: Tobias