Displaying 20 results from an estimated 100 matches similar to: "[PATCH] nv50, nvc0: fix blit 3d path for 1d array textures"
2017 Jun 11
0
[RFC 4/9] tgsi: populate precise
Only implemented for glsl->tgsi. Other converters just set precise to 0.
Signed-off-by: Karol Herbst <karolherbst at gmail.com>
---
src/gallium/auxiliary/tgsi/tgsi_build.c | 3 +++
src/gallium/auxiliary/tgsi/tgsi_ureg.c | 14 +++++++---
src/gallium/auxiliary/tgsi/tgsi_ureg.h | 20 +++++++++++---
src/gallium/auxiliary/util/u_simple_shaders.c | 2 +-
2017 Jun 11
14
[RFC 0/9] Add precise/invariant semantics to TGSI
Running Tomb Raider on Nouveau I found some flicker caused by ignoring precise
modifiers on variables inside Nouveau.
This series add precise/invariant handling to TGSI, which can be then used by
drivers to disable certain unsafe optimisations which may otherwise alter
calculations, which depend on having the same result across shaders.
This series fixes this bug in Tomb Raider and one CTS test
2014 Sep 19
2
[PATCH 0/2] nv50, nvc0: fix weirdo zs formats and their blits
There were reports of issues with gallium-nine. It's unclear whether mesa/st
uses these, the patches did not produce any piglit changes. However they seem
right...
Ilia Mirkin (2):
nv50,nvc0: add missing depth/stencil formats to tile flag selection
nv50,nvc0: fix 3d blit logic for odd depth/stencil formats
src/gallium/drivers/nouveau/nv50/nv50_blit.h | 21 ++++++++++++++-------
2009 Dec 31
1
[PATCH] Autogenerate uureg opcode macros
Also some missing _src()s and cosmetic changes.
---
src/gallium/programs/galliumut/Makefile | 5 +
.../programs/galliumut/gen_uureg_opcodes.sh | 29 +++
src/gallium/programs/galliumut/uureg.h | 196 ++++----------------
3 files changed, 71 insertions(+), 159 deletions(-)
create mode 100644 src/gallium/programs/galliumut/gen_uureg_opcodes.sh
diff --git
2016 Mar 10
8
[PATCH mesa 0/3] tgsi and nouveau global / local / opencl-input mem support
Hi,
Here are patches which implement the support for OpenCL kernel input
parameters we discussed. They also add the tgsi parsing bits for
adding support for global / local mem, but no implementation yet.
Regards,
Hans
2016 Mar 10
1
[Mesa-dev] [PATCH mesa 2/3] tgsi: Add support for global / local / input MEMORY
On Thu, Mar 10, 2016 at 9:14 AM, Hans de Goede <hdegoede at redhat.com> wrote:
> Extend the MEMORY file support to differentiate between global, local
> and shared memory, as well as "input" memory.
>
> "MEMORY[x], INPUT" is intended to access OpenCL kernel parameters, a
> special memory type is added for this, since the actual storage of these
> (e.g.
2016 Mar 16
5
[PATCH mesa v2 1/3] tgsi: Fix decl.Atomic and .Shared not propagating when parsing tgsi text
When support for decl.Atomic and .Shared was added, tgsi_build_declaration
was not updated to propagate these properly.
Signed-off-by: Hans de Goede <hdegoede at redhat.com>
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Changes in v2:
-Add Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/auxiliary/tgsi/tgsi_build.c | 6 ++++++
1 file changed, 6
2016 Mar 10
0
[PATCH mesa 2/3] tgsi: Add support for global / local / input MEMORY
Extend the MEMORY file support to differentiate between global, local
and shared memory, as well as "input" memory.
"MEMORY[x], INPUT" is intended to access OpenCL kernel parameters, a
special memory type is added for this, since the actual storage of these
(e.g. UBO-s) may differ per implementation. The uploading of kernel
parameters is handled by launch_grid,
2016 Mar 16
0
[PATCH mesa v2 2/3] tgsi: Add support for global / private / input MEMORY
Extend the MEMORY file support to differentiate between global, private
and shared memory, as well as "input" memory.
"MEMORY[x], INPUT" is intended to access OpenCL kernel parameters, a
special memory type is added for this, since the actual storage of these
(e.g. UBO-s) may differ per implementation. The uploading of kernel
parameters is handled by launch_grid,
2016 Mar 10
0
[Mesa-dev] [PATCH mesa 2/3] tgsi: Add support for global / local / input MEMORY
Hi,
On 10-03-16 16:35, Aaron Watry wrote:
> On Thu, Mar 10, 2016 at 9:14 AM, Hans de Goede <hdegoede at redhat.com> wrote:
>
>> Extend the MEMORY file support to differentiate between global, local
>> and shared memory, as well as "input" memory.
>>
>> "MEMORY[x], INPUT" is intended to access OpenCL kernel parameters, a
>> special
2014 Apr 18
0
[PATCH] nv50: use 2d blit when src/dst have same number of samples
The 2D engine should be usable in more cases, but this fixes MS blits
between textures with the same MS settings. Otherwise a single sample is
selected to be the target texel value.
This allows other tests to work that render to a RB and then blit that
to a texture for input into a shader that uses sampler2DMS to verify it.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
2011 Jun 03
2
NeedForSpeed shift2 Stretched blit not implemented
fixme:d3d_surface:surface_cpu_blt Filter WINED3DTEXF_LINEAR not supported in
software blit.
fixme:d3d_surface:surface_cpu_blt Stretched blit not implemented for bpp 64!
I've tried different graphics settings without luck. Any ideas on the current *21 wine. Thanks
2023 May 15
0
[PATCH] drm/nouveau: bring back blit subchannel for pre nv50 GPUs
1ba6113a90a0 removed a lot of the kernel GPU channel, but method 0x128
was important as otherwise the GPU spams us with `CACHE_ERROR` messages.
We use the blit subchannel inside our vblank handling, so we should keep
at least this part.
Closes: https://gitlab.freedesktop.org/drm/nouveau/-/issues/201
Fixes: 4a16dd9d18a0 ("drm/nouveau/kms: switch to drm fbdev helpers")
Signed-off-by:
2014 Jan 15
3
[PATCH] nv50, nvc0: don't crash on a null cbuf
This is needed since commit 9baa45f78b (st/mesa: bind NULL colorbuffers
as specified by glDrawBuffers).
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Not sure whether something needs to be done to clear out the old RT_* settings
for that index buffer, or if things are cleared out implicitly. Perhaps
instead of skipping indices, RT_CONTROL needs to be adjusted with the
2023 May 26
1
[PATCH v2] drm/nouveau: bring back blit subchannel for pre nv50 GPUs
On Fri, May 26, 2023 at 5:11?AM Karol Herbst <kherbst at redhat.com> wrote:
>
> 1ba6113a90a0 removed a lot of the kernel GPU channel, but method 0x128
> was important as otherwise the GPU spams us with `CACHE_ERROR` messages.
>
> We use the blit subchannel inside our vblank handling, so we should keep
> at least this part.
>
> v2: Only do it for NV11+ GPUs
>
>
2023 May 26
2
[PATCH v2] drm/nouveau: bring back blit subchannel for pre nv50 GPUs
1ba6113a90a0 removed a lot of the kernel GPU channel, but method 0x128
was important as otherwise the GPU spams us with `CACHE_ERROR` messages.
We use the blit subchannel inside our vblank handling, so we should keep
at least this part.
v2: Only do it for NV11+ GPUs
Closes: https://gitlab.freedesktop.org/drm/nouveau/-/issues/201
Fixes: 4a16dd9d18a0 ("drm/nouveau/kms: switch to drm fbdev
2014 Jan 17
2
[PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
Fixes fbo-drawbuffers-none glClearBuffer piglit test.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Only tested on nv50, but implementations seem similar enough.
src/gallium/drivers/nouveau/nv50/nv50_surface.c | 17 +++++++++--------
src/gallium/drivers/nouveau/nvc0/nvc0_surface.c | 17 +++++++++--------
2 files changed, 18 insertions(+), 16 deletions(-)
diff --git
2014 Jan 23
2
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
On Thu, Jan 23, 2014 at 3:11 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 17/01/14 02:23, Ilia Mirkin wrote:
>> Fixes fbo-drawbuffers-none glClearBuffer piglit test.
>>
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>>
>> Only tested on nv50, but implementations seem similar enough.
>>
>>
2014 Feb 13
2
[PATCH] nv50: make sure to clear _all_ layers of all attachments
Unfortunately there's only one RT_ARRAY_MODE setting for all
attachments, so clears were previously truncated to the minimum number
of layers any attachment had. Instead set the RT_ARRAY_MODE to 512 (the
max number of layers) before doing the clear. This fixes
gl-3.2-layered-rendering-clear-color-mismatched-layer-count.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
2014 Mar 05
0
ARB_depth_texture regression on nouveau since 9.1
Hello,
I've been tracking down a regression in fbo-generatemipmap-formats
with ARB_depth_texture on nouveau (nv50 and nvc0 are affected) since
http://cgit.freedesktop.org/mesa/mesa/commit/?id=0a1479c829ed34a65e60c6619a8164e1b079aaee
FTR, the test I'm running is:
bin/fbo-generatemipmap-formats GL_ARB_depth_texture -fbo -auto
Looking at the displayed output (without -fbo -auto), it looks