similar to: [PATCH 1/2] nouveau: remove cb_dirty, it's never used

Displaying 20 results from an estimated 300 matches similar to: "[PATCH 1/2] nouveau: remove cb_dirty, it's never used"

2014 Jul 01
1
[PATCH 1/2] nv50: do an explicit flush on draw when there are persistent buffers
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nv50/nv50_context.c | 22 ++++++++++++++++++- src/gallium/drivers/nouveau/nv50/nv50_context.h | 1 + src/gallium/drivers/nouveau/nv50/nv50_vbo.c | 29 ++++++++++++++++++++++++- 3 files changed, 50 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv50/nv50_context.c
2014 Jul 10
3
[PATCH 0/3] nvc0: ARB_(multi_)draw_indirect support
The main patches are from Christoph. Unfortunately they're a little beyond my understanding of all the vertex-related details, but they generally seemed fine. I'm just going to push these unless someone steps up to review them. Christoph Bumiller (2): nvc0: add support for indirect drawing nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS Ilia Mirkin (1): nouveau: check if
2014 Nov 16
1
[PATCH 1/2] nv50, nvc0: actually check constbufs for invalidation
The number of vertex buffers has nothing to do with the number of bound constbufs. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.4 10.3" <mesa-stable at lists.freedesktop.org> --- src/gallium/drivers/nouveau/nv50/nv50_context.c | 5 +++-- src/gallium/drivers/nouveau/nvc0/nvc0_context.c | 4 +++- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git
2015 May 25
3
[PATCH 1/2] nv30/draw: rework some of the output vertex buffer logic
This makes the vertex buffer go to GART, not VRAM, and redoes the mapping to not use the UNSYNCHRONIZED access (which is meaningless on a VRAM buffer anyways). While we're at it, add some flushes for VBO data. Moving the vertex buffer from VRAM to GART makes glxgears work fully with NV30_SWTNL=1. The other changes just seem like a good idea. I'm not sure *why* moving the buffer from VRAM
2015 May 17
14
[PATCH 00/12] Tessellation support for nvc0
This is enough to enable tessellation support on nvc0. It seems to work a lot better on my GF108 than GK208. I suspect that there's some sort of scheduling shenanigans that need to be adjusted for kepler+. Or perhaps some shader header things. Even with the GF108, I still get occasional blue triangles in Heaven, but I get a *ton* of them on the GK208 -- seemingly the same issue, but it's
2015 Dec 14
6
[Bug 93373] New: sometimes hickup with persistent garbaby
https://bugs.freedesktop.org/show_bug.cgi?id=93373 Bug ID: 93373 Summary: sometimes hickup with persistent garbaby Product: xorg Version: unspecified Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: minor Priority: medium Component: Driver/nouveau Assignee:
2015 Sep 03
10
[PATCH mesa 0/4] nv30: Various fixes
Hi All, Here is a bunch of fixes for nv30 cards, the first patch is a resend of a patch I send a while back. AFAICT that one is ready for merging, but it is not entirely clear to me what the process is for getting (nouveau) mesa patches merged. Should I request commit rights, and push my own patches once they have been reviewed ? Regards, Hans
2009 Dec 30
4
[PATCH 1/3] nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped
- This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_screen.c | 21 +++++++++++++++++++++ src/gallium/drivers/nouveau/nouveau_screen.h | 3 +++ src/gallium/drivers/nouveau/nouveau_stateobj.h | 13 +++++++++++++
2009 Dec 20
2
[PATCH 1/2] nv50: don't emit reloc markers after a referenced vtxbuf is mapped
- This avoids some problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_screen.c | 21 +++++++++++++++++++++ src/gallium/drivers/nouveau/nouveau_screen.h | 3 +++ src/gallium/drivers/nouveau/nouveau_stateobj.h | 20 +++++++++++++++++++-
2020 Oct 19
1
Small patch for nv50_vbo.c
Hi all! I saw TODO comment in nv50_vbo.c and decided to look at similar file, nvc0_vbo.c. I copied those two lines into nv50 with slight name change (nvc0->nv50) and apparently it doesn't fix any OpenGL app I have, but does not broke them further (I have compute pacthes currently applied, so some breakage expected). diff --git a/src/gallium/drivers/nouveau/nv50/nv50_vbo.c
2009 Dec 20
1
[PATCH] nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped
- This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. - Also add one nouveau_bo_unmap() in the vbo code that wasn't present. Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_screen.c | 21 +++++++++++++++++++++ src/gallium/drivers/nouveau/nouveau_screen.h | 3 +++
2014 Nov 19
5
[PATCH v2 0/3] nouveau: support for custom VRAM domains
This series is to allow NVIDIA chips with shared memory to operate more efficiently (and to operate at all once we disable VRAM from the kernel driver) by allowing nouveau_screen to specify a domain to use for objects originally allocated into VRAM. If the domain is not overridden, the default NOUVEAU_BO_VRAM is used. A NV_VRAM_DOMAIN() macro is then introduced to be used in place of
2015 Jun 19
5
[PATCH v3 0/2] nouveau: support for custom VRAM domains
New revision of this patchset that prevents VRAM objects from being allocated on VRAM-less systems like Tegra. This is required for Mesa to work on such systems. Changes since v2: - Use vram_size to detect systems without VRAM and set the correct domain instead of expecting each chip to set its domain explicitly. Alexandre Courbot (2): nouveau: support for custom VRAM domains nvc0: use
2015 Nov 19
7
[Bug 93004] New: Guild Wars 2 crash on nouveau DX11 cards
https://bugs.freedesktop.org/show_bug.cgi?id=93004 Bug ID: 93004 Summary: Guild Wars 2 crash on nouveau DX11 cards Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau at
2014 Oct 27
4
[PATCH 0/3] nouveau: support for custom VRAM domains
This series is to allow NVIDIA chips with shared memory to operate more efficiently (and to operate at all once we disable VRAM from the kernel driver) by allowing nouveau_screen to specify a domain to use for objects originally allocated into VRAM. If the domain is not overridden, the default NOUVEAU_BO_VRAM is used. A NV_VRAM_DOMAIN() macro is then introduced to be used in place of
2014 Mar 01
1
[PATCH] nouveau: add valid range tracking to nouveau_buffer
This logic is borrowed from the radeon code. The transfer logic will only get called for PIPE_BUFFER resources, so it shouldn't be necessary to worry about them becoming render targets. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- A user reported a ~30% FPS improvement with an earlier version of this patch in TF2, and no visual regressions in CS, all on a nv50 card. (Source
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++------------- src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++-- src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++ src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++--- src/gallium/drivers/nouveau/nv30/nv30_context.c | 4 +-
2009 Dec 21
2
[PATCH 1/2] Unreference state/buffer objects on context/screen destruction
- unreference state objects so that buffer objects are unreferenced and eventually destroyed - free channel at screen's destruction Index: nv50/nv50_screen.c =================================================================== --- nv50/nv50_screen.c (wersja 32083) +++ nv50/nv50_screen.c (kopia robocza) @@ -162,7 +162,22 @@ nv50_screen_destroy(struct pipe_screen *pscreen) { struct
2016 Jun 05
0
[RFC PATCH] nouveau: add locking
--- This is still a WIP. Just wanted to get people's opinions. It's also not bullet-proof. Unfortunately nouveau_bo_wait [which is in turn called by nouveau_bo_map] can trigger a kick, so technically we have to have a lock around any nouveau_bo_map. My strategy here was to add locks around all the user-accessible APIs while leaving all the internal stuff unlocked. When waiting for a
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++------------- src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++-- src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++ src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++--- src/gallium/drivers/nouveau/nv30/nv30_context.c | 4