similar to: ARB_depth_texture regression on nouveau since 9.1

Displaying 18 results from an estimated 18 matches similar to: "ARB_depth_texture regression on nouveau since 9.1"

2014 May 10
1
[PATCH] nv50, nvc0: fix blit 3d path for 1d array textures
Need to adjust coordinates since the shader receives the array index as depth in z, but the TEX instruction expects it to be the second coordinate for a 1D array texture. This fixes fbo-generatemipmap-array. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.2" <mesa-stable at lists.freedesktop.org> --- src/gallium/drivers/nouveau/nv50/nv50_surface.c | 6 ++++++ 1
2014 Feb 19
0
[PATCH] nv50: enable cube map array texture support
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- All the arb_texture_cube_map_array piglits pass except the sampler-cube-shadow one. However, nva0+ appear to all fail at the non-array version of that test, sampler-cube-shadow, so I think it's very likely to be related. Probably some sampler setup bits changed. src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp | 5
2014 Mar 06
0
[PATCH] nv50, nvc0: adjust blit_3d handling of ms output textures
This fixes some unwanted scaling when the output is multisampled. Also increases nvc0 maximum supported texture size to be able to work with a 32k texture. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.0 10.1" <mesa-stable at lists.freedesktop.org> --- Ran the EXT_framebuffer_multisample tests, they improve a lot. The remaining failures are probably due to
2012 Apr 06
1
[WIP PATCH] dri/nouveau: Add S3TC support for nv20.
--- Hi, this is still WIP, but already passes piglit's s3tc-teximage, s3tc-texsubimage and fbo-generatemipmap-formats(s3tc tests) and even Wolfenstein:Enemy-Territory works on my nv25. It's based on Ben's newlib branch. I have few issues though: 1) So far it needs libtxc_dxtn, but I might expose the s3tc extensions even without encoder using driconf option - Is that desirable? 2)
2014 Sep 19
2
[PATCH 0/2] nv50, nvc0: fix weirdo zs formats and their blits
There were reports of issues with gallium-nine. It's unclear whether mesa/st uses these, the patches did not produce any piglit changes. However they seem right... Ilia Mirkin (2): nv50,nvc0: add missing depth/stencil formats to tile flag selection nv50,nvc0: fix 3d blit logic for odd depth/stencil formats src/gallium/drivers/nouveau/nv50/nv50_blit.h | 21 ++++++++++++++-------
2017 Dec 08
0
Wine release 3.0-rc1
The Wine development release 3.0-rc1 is now available. This is the first release candidate for the upcoming Wine 3.0. It marks the beginning of the code freeze period. There have been many last minute changes, so please give this release a good testing to help us make 3.0 as good as possible. What's new in this release (see below for details): - Direct3D 11 enabled by default on AMD and
2015 Jun 12
0
Wine release 1.7.45
The Wine development release 1.7.45 is now available. What's new in this release (see below for details): - Better debugging support on 64-bit Mac OS X. - Some more progress on DirectWrite implementation. - A number of RichEdit control fixes. - Beginning implementation of the old MSVCIRT C++ runtime. - Various bug fixes. The source is available from the following locations:
2012 Nov 28
12
[Bug 57660] New: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76
https://bugs.freedesktop.org/show_bug.cgi?id=57660 Priority: medium Bug ID: 57660 Assignee: nouveau at lists.freedesktop.org Summary: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: mustrumr97 at gmail.com
2011 Jun 10
0
Wine release 1.3.22
The Wine development release 1.3.22 is now available. What's new in this release (see below for details): - Support for Indic text shaping. - Generation of stubless code in the IDL compiler. - Support for X files in D3DX. - 4- and 24-bit bitmap formats in the DIB engine. - Listview performance improvements. - Various bug fixes. The source is available from the following
2014 Jun 17
2
[PATCH 1/3] nvc0: remove vport_int hack and instead use the usual state validation
Commit ad4dc772 fixed an issue with the viewport not being restored correctly. However it's rather hackish and confusing. Instead just mark the viewport dirty and let the viewport validation take care of it. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 1 - src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c | 5
2013 Sep 27
0
Wine release 1.7.3
The Wine development release 1.7.3 is now available. What's new in this release (see below for details): - New version of the Gecko engine based on Firefox 24. - Preparation work for the Direct3D command stream. - Window management fixes in the Mac driver. - Support for IPHLPAPI functions on Android. - Various bug fixes. The source is available from the following locations:
2013 Nov 15
0
Wine release 1.6.1
The Wine maintenance release 1.6.1 is now available. What's new in this release (see below for details): - Translation updates. - Various bug fixes. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.6.1.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.6/wine-1.6.1.tar.bz2 Binary packages for various distributions will be available
2015 Oct 30
0
Wine release 1.7.54
The Wine development release 1.7.54 is now available. What's new in this release (see below for details): - Implementation of the TransmitFile function. - More implementation of the Web Services DLL. - Improved video decoding. - Alternative for the deprecated prelink tool. - Major Turkish translation update. - Various bug fixes. The source is available from the following
2009 Jun 05
0
Wine release 1.1.23
The Wine development release 1.1.23 is now available. What's new in this release (see below for details): - Support for registering MIME types with the Linux desktop. - FBO mode is now the default for Direct3D. - Support for COM proxy delegation. - Improved support for the Mingw cross-compile. - Proper fullscreen mode for the virtual desktop. - Various bug fixes. The source is
2017 Jan 05
1
[Bug 99282] New: KDE kontact crashes always
https://bugs.freedesktop.org/show_bug.cgi?id=99282 Bug ID: 99282 Summary: KDE kontact crashes always Product: Mesa Version: unspecified Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: critical Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau at
2015 Jun 22
12
[RFC PATCH 0/8] nv50: expose global performance counters
Hello there, This series exposes NVIDIA's global performance counters for Tesla through the Gallium's HUD and the GL_AMD_performance_monitor extension. This adds support for 24 hardware events which have been reverse engineered with PerfKit (Windows) and CUPTI (Linux). These hardware events will allow developers to profile OpenGL applications. To reduce latency and to improve accuracy,
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various parts of mesa to finally enable it for nvc0. Dave Airlie (1): glsl: lower cull_distance into cull_distance_mesa Tobias Klausmann (10): glapi: add GL_ARB_cull_distance mesa/main: add support for GL_ARB_cull_distance mesa/prog: Add varyings for arb_cull_distance mesa/st: add support for GL_ARB_cull_distance
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work