Displaying 20 results from an estimated 1000 matches similar to: "[PATCH] nv50, nvc0: don't crash on a null cbuf"
2014 Jan 23
2
[PATCH v2] nv50, nvc0: clear out RT on a null cbuf
On 17/01/14 02:23, Ilia Mirkin wrote:
> This is needed since commit 9baa45f78b (st/mesa: bind NULL colorbuffers
> as specified by glDrawBuffers).
>
> This implementation is highly based on a larger commit by
> Christoph Bumiller <e0425955 at student.tuwien.ac.at> in his gallium-nine
> branch.
>
Ilia,
Do you know why we cannot set the rt height to 64? After all you
2014 Jan 17
0
[PATCH v2] nv50, nvc0: clear out RT on a null cbuf
This is needed since commit 9baa45f78b (st/mesa: bind NULL colorbuffers
as specified by glDrawBuffers).
This implementation is highly based on a larger commit by
Christoph Bumiller <e0425955 at student.tuwien.ac.at> in his gallium-nine
branch.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/drivers/nouveau/nv50/nv50_defs.xml.h | 1 +
2014 Jan 23
0
[PATCH v2] nv50, nvc0: clear out RT on a null cbuf
On Thu, Jan 23, 2014 at 2:40 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 17/01/14 02:23, Ilia Mirkin wrote:
>> This is needed since commit 9baa45f78b (st/mesa: bind NULL colorbuffers
>> as specified by glDrawBuffers).
>>
>> This implementation is highly based on a larger commit by
>> Christoph Bumiller <e0425955 at student.tuwien.ac.at>
2014 May 20
14
[PATCH 00/12] Cherry-pick nv50/nvc0 patches from gallium-nine
I went through the gallium-nine tree and picked out nouveau patches that are
general bug-fixes. The first bunch I'd like to also get into 10.2. I've
reviewed all of them and they make sense to me, but sending them out for
public review as well in case there are any objections.
Unless I hear objections, I'd like to push this by Friday.
Christoph Bumiller (11):
nv50,nvc0: always pull
2014 Feb 13
2
[PATCH] nv50: make sure to clear _all_ layers of all attachments
Unfortunately there's only one RT_ARRAY_MODE setting for all
attachments, so clears were previously truncated to the minimum number
of layers any attachment had. Instead set the RT_ARRAY_MODE to 512 (the
max number of layers) before doing the clear. This fixes
gl-3.2-layered-rendering-clear-color-mismatched-layer-count.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
2014 Jan 23
2
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
On Thu, Jan 23, 2014 at 3:11 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 17/01/14 02:23, Ilia Mirkin wrote:
>> Fixes fbo-drawbuffers-none glClearBuffer piglit test.
>>
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>>
>> Only tested on nv50, but implementations seem similar enough.
>>
>>
2014 Jan 17
2
[PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
Fixes fbo-drawbuffers-none glClearBuffer piglit test.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Only tested on nv50, but implementations seem similar enough.
src/gallium/drivers/nouveau/nv50/nv50_surface.c | 17 +++++++++--------
src/gallium/drivers/nouveau/nvc0/nvc0_surface.c | 17 +++++++++--------
2 files changed, 18 insertions(+), 16 deletions(-)
diff --git
2016 Feb 15
24
[PATCH 01/23] nv50: import updated g80_defs.xml.h from rnndb
From: Ben Skeggs <bskeggs at redhat.com>
Signed-off-by: Ben Skeggs <bskeggs at redhat.com>
---
src/gallium/drivers/nouveau/nv50/g80_defs.xml.h | 279 ++++++++++++++++++++++++
1 file changed, 279 insertions(+)
create mode 100644 src/gallium/drivers/nouveau/nv50/g80_defs.xml.h
diff --git a/src/gallium/drivers/nouveau/nv50/g80_defs.xml.h
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4 +-
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the
work started by Bryan Cain and Christoph Bumiller.
Patches 01-12: Add support for geometry shaders and fix related issues
Patches 13-14: Make it possible for fb clears to operate on texture attachments
with an explicit layer set (as is allowed in gl 3.2).
Patches 15-17: Make ARB_texture_multisample work
2014 Sep 01
2
[PATCH 1/3] nv50: set the miptree address when clearing bo's in vp2 init
The mt address is about to be used more, make sure it's set
appropriately.
Reported-by: Emil Velikov <emil.l.velikov at gmail.com>
Tested-by: Emil Velikov <emil.l.velikov at gmail.com>
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/nouveau/nv50/nv84_video.c | 2 ++
1 file
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4
2014 Dec 31
2
[PATCH 1/2] nv50: regenerate rnndb headers
The headers hadn't been regenerated in a long time, and there were a few
minor divergences. Among other things, rnndb has changed naming to
G80/etc, for now I've not tackled switching that over and manually
replaced the nvidia codenames back to the chip ids. However no other
modifications of the headergen'd headers was done.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
2012 Jan 10
5
[PATCH 0/4] nvfx: rework render temps code and fixes
This patch series silences some unknown cap warnings and fixes up
coding style (patch 1+4).
The most important part of this series are the two patches in the
middle. They rework the state_fb code, so that we are able to
render to not 64 byte aligned targets, as this is the only real
use-case for render temporaries this allows us to drop temp code
completely and simplifies a lot
2015 Nov 12
9
[Bug 92922] New: Xorg random freeze
https://bugs.freedesktop.org/show_bug.cgi?id=92922
Bug ID: 92922
Summary: Xorg random freeze
Product: xorg
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Driver/nouveau
Assignee: nouveau at
2014 May 21
2
[Mesa-dev] [PATCH 02/12] nv50: setup scissors on clear_render_target/depth_stencil
On 21/05/14 00:39, Ilia Mirkin wrote:
> From: Christoph Bumiller <e0425955 at student.tuwien.ac.at>
>
> [imirkin: add logic to also clear the "regular" scissors]
Can you please share why are you've added the "regular" scissors ?
Does it matter if we set the screen scissors before the render target params?
Thanks
Emil
> Reviewed-by: Ilia Mirkin
2014 Jan 23
0
[Mesa-dev] [PATCH] nv50, nvc0: only clear out the buffers that we were asked to clear
On 23/01/14 20:15, Ilia Mirkin wrote:
> On Thu, Jan 23, 2014 at 3:11 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> On 17/01/14 02:23, Ilia Mirkin wrote:
>>> Fixes fbo-drawbuffers-none glClearBuffer piglit test.
>>>
>>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>>> ---
>>>
>>> Only tested on nv50, but
2014 Jun 14
7
[PATCH 0/3] ARB_viewport_array for nvc0
This patch-series implements the ARB_viewport_array for nvc0 and does
a little house-cleanig afterwords.
Tobias Klausmann (3):
nvc0: implement multiple viewports/scissors, enable ARB_viewport_array
nvc0: mark scissor in nvc0_clear_{}
nv50/ir: Remove NV50_SEMANTIC_VIEWPORTINDEX and its last consumer
.../drivers/nouveau/codegen/nv50_ir_driver.h | 1 -
2014 Jun 15
4
[PATCH v2 0/3] ARB_viewport_array for nvc0
This patch-series implements the ARB_viewport_array for nvc0 and does
a little house-cleanig afterwords.
V2:
Add Release-Notes, mark this in GL3 as done for nvc0
Don't mark the scissors dirty when we don't need to do that
Tobias Klausmann (3):
nvc0: implement multiple viewports/scissors, enable ARB_viewport_array
docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done
2014 Nov 19
5
[PATCH v2 0/3] nouveau: support for custom VRAM domains
This series is to allow NVIDIA chips with shared memory to operate more
efficiently (and to operate at all once we disable VRAM from the kernel
driver) by allowing nouveau_screen to specify a domain to use for objects
originally allocated into VRAM. If the domain is not overridden, the default
NOUVEAU_BO_VRAM is used. A NV_VRAM_DOMAIN() macro is then introduced to be
used in place of