similar to: Help to debug random lockups on NVA3

Displaying 20 results from an estimated 100 matches similar to: "Help to debug random lockups on NVA3"

2013 Dec 12
4
Is binary firmware still necessary for GTX660 card (NVE0 family) in order to use DRM and/or VDPAU video acceleration?
Hello, I run the Gentoo Linux distribution and use a self-compiled Linux 3.10.17 kernel. According to [1] http://nouveau.freedesktop.org/wiki/InstallDRM/ [2] http://nouveau.freedesktop.org/wiki/VideoAcceleration/ I need the original firmware from the binary driver in order to sucessully use DRM and to use VDPAU video acceleration. I used the python script from [2] and I had a look at the ebuild
2013 Dec 12
1
Is binary firmware still necessary for GTX660 card (NVE0 family) in order to use DRM and/or VDPAU video acceleration?
Hi Martin, if you refer to my kernel version. 3.10.17 is the latest, stable version in the official gentoo repository for the amd64 architeture. See here [4] https://packages.gentoo.org/package/sys-kernel/gentoo-sources?full_cat As long as I do not miss any features, I stay with the stable version. Hence, if I understand you correctly, there are kernel version (newer than some unknown point in
2019 Apr 21
5
Close PRs on GitHub repo
There is already 10 PRs sent to GitHub repo. But they all are useless, in every PR people are being informed that they should send patches to http://reviews.llvm.org/
2011 Feb 22
5
Direct connections between nodes are in the same LAN (behind common NAT)
Hi I'm trying to implement a scheme in which the nodes will have a direct UDP tunnel to each other. First, all nodes make connection with one public node, and then make connections with each other. And I came across the following problem: Remotely located nodes can establish a direct UDP connection, but the nodes that are in the same local network can not, and all traffic goes through the
2001 Jun 22
1
book on tinc
Hi Ivo and Guus, We are writing a book on building VPNs for Linux and a part of it describes tinc. I wanted to make sure that your opinion, as tinc authors and developers, is reflected. First, let me ask a couple of technical questions. 1. If there are two hosts, foo and bar, that are to be connected via tinc, and each host should only have _one_ IP address (i.e. nmask is /32), would the
2009 Nov 09
0
Thanks, cloning support, JNI, and new project using Speex
Hi Speex devs! This is firt a warm thanks for your efforts and for making Speex a reality. Well done! I developped a teleconference application, using Speex as the codec for the audio layer. The project is http://www.encours.org. In the course of this project I had the following use case: - Participants connect to the conference. Each participant sends a Speex encoded stream. - A common
2012 Aug 04
1
[PATCH] nouveau: Do not use nva3 engine for 0xaf chipset
The nva3 copy engine exhibits random memory corruption in at least one case, the GeForce 320M (nv50, 0xaf) in the MacBookAir3,1. This patch omits creating the engine for the specific chipset, falling back to M2MF, which kills the symptoms. Signed-off-by: Henrik Rydberg <rydberg at euromail.se> --- Hi Ben, this patch is still needed in 3.6-rc1, so perhaps we should apply it after all. I
2013 Jul 03
0
[PATCH] drm/nva3/disp: Fix HDMI audio regression
This is the nva3 counterpart to commit beba44b17 (drm/nv84/disp: Fix HDMI audio regression). The regression happened as a result of refactoring in commit 8e9e3d2de (drm/nv84/disp: move hdmi control into core). Reported-and-tested-by: Max Baldwin <archerseven at gmail.com> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- The actual testing was done on a NVCF card (550 Ti).
2013 Jul 29
0
[PATCH] drm/nva3-/hda: fix eld writing, needs to be padded
Commits 0a9e2b959 (drm/nvd0/disp: move HDA codec setup to core) and a4feaf4ea (drm/nva3/disp: move hda codec handling to core) moved code around but neglected to fill data up to 0x60 as before. This caused /proc/asound/cardN/eld#3.0 to show eld_valid as 0. With this patch, that file is again populated with the correct data. See https://bugs.freedesktop.org/show_bug.cgi?id=67051
2014 Sep 04
0
[PATCH] copy: don't bother trying to create copy on pre-nva3
Only the NVA3/5/8/F tesla chips have a copy engine. Don't bother trying to create one on earlier tesla chips (and thus printing an error on failure). Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/nouveau_copy.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c index f46f0c3..3202121 100644 --- a/src/nouveau_copy.c +++
2010 Apr 02
1
[PATCH] drm/nv50: Add NVA3 support in ctxprog/ctxvals generator.
Signed-off-by: Marcin Ko?cielnicki <koriakin at 0x04.net> --- drivers/gpu/drm/nouveau/nv50_grctx.c | 13 ++++++++++++- 1 files changed, 12 insertions(+), 1 deletions(-) diff --git a/drivers/gpu/drm/nouveau/nv50_grctx.c b/drivers/gpu/drm/nouveau/nv50_grctx.c index 3c3cc46..42a8fb2 100644 --- a/drivers/gpu/drm/nouveau/nv50_grctx.c +++ b/drivers/gpu/drm/nouveau/nv50_grctx.c @@ -177,6 +177,7
2012 Jul 05
3
[REGRESSION] nouveau: Memory corruption using nva3 engine for 0xaf
Hi Ben, Dave, Since 3.5-rc0, I have been experiencing occasional screen corruption on my MacBookAir3,1, using a GeForce 320M (nv50, 0xaf). The X driver version is xf86-video-nouvea-1.0.1-1 (arch). I do not know what the root problem is, but I have been able to isolate the symptoms to the usage of nva3_copy.c. The patch below is the least intrusive way I could find which kills the symptoms.
2013 Sep 20
5
[Bug 69594] New: NVA3 - Flash overlays all tabs
https://bugs.freedesktop.org/show_bug.cgi?id=69594 Priority: medium Bug ID: 69594 Assignee: nouveau at lists.freedesktop.org Summary: NVA3 - Flash overlays all tabs Severity: normal Classification: Unclassified OS: Linux (All) Reporter: tod.jackson at gmail.com Hardware: x86-64 (AMD64) Status:
2014 Aug 21
0
[PATCH 7/7] clock/nva3: Pause the GPU before reclocking
Signed-off-by: Roy Spliet <rspliet at eclipso.eu> --- .../gpu/drm/nouveau/core/include/subdev/clock.h | 3 ++ drivers/gpu/drm/nouveau/core/subdev/clock/nva3.c | 45 ++++++++++++++++++++++ drivers/gpu/drm/nouveau/core/subdev/clock/nvaa.c | 30 ++++----------- 3 files changed, 55 insertions(+), 23 deletions(-) diff --git a/drivers/gpu/drm/nouveau/core/include/subdev/clock.h
2014 Aug 29
1
RESENT NVA3 clock tree improvements
Re-resend of patch #7 to move the _post and _pre function prototypes to nva3.h
2014 Aug 23
0
[PATCH] clock/nva3: Pause the GPU before reclocking
V2: always call post correctly even if pre fails Signed-off-by: Roy Spliet <rspliet at eclipso.eu> --- .../gpu/drm/nouveau/core/include/subdev/clock.h | 3 ++ drivers/gpu/drm/nouveau/core/subdev/clock/nva3.c | 52 +++++++++++++++++++++- drivers/gpu/drm/nouveau/core/subdev/clock/nvaa.c | 36 +++++---------- 3 files changed, 66 insertions(+), 25 deletions(-) diff --git
2014 Aug 21
0
[PATCH 2/7] clock/nva3: Set PLL refclk
Signed-off-by: Roy Spliet <rspliet at eclipso.eu> --- drivers/gpu/drm/nouveau/core/subdev/clock/nva3.c | 73 +++++++++++++++--------- drivers/gpu/drm/nouveau/core/subdev/clock/nva3.h | 2 +- drivers/gpu/drm/nouveau/core/subdev/fb/ramnva3.c | 2 +- 3 files changed, 48 insertions(+), 29 deletions(-) diff --git a/drivers/gpu/drm/nouveau/core/subdev/clock/nva3.c
2013 Sep 17
8
[Bug 69465] New: Kernel freeze with NVA3 kernel 3.11.1 / PGRAPH][0000:01:00.0] PGRAPH TLB flush idle timeout fail
https://bugs.freedesktop.org/show_bug.cgi?id=69465 Priority: medium Bug ID: 69465 Assignee: nouveau at lists.freedesktop.org Summary: Kernel freeze with NVA3 kernel 3.11.1 / PGRAPH][0000:01:00.0] PGRAPH TLB flush idle timeout fail QA Contact: xorg-team at lists.x.org Severity: critical
2011 Sep 29
12
[Bug 41333] New: Nvidia GTA 240 card (NVA3) locks up when loading nouveau.ko module
https://bugs.freedesktop.org/show_bug.cgi?id=41333 Summary: Nvidia GTA 240 card (NVA3) locks up when loading nouveau.ko module Product: xorg Version: unspecified Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Driver/nouveau
2014 Aug 23
2
RESEND NVA3 clock tree improvements
Resend of patch #7 to fix behaviour when failing to pause parts of the GPU