similar to: [PATCH 1/2] gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES

Displaying 20 results from an estimated 200 matches similar to: "[PATCH 1/2] gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES"

2013 Oct 13
2
[Mesa-dev] [PATCH 1/2] gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
For the series: Reviewed-by: Marek Ol??k <marek.olsak at amd.com> Marek On Sun, Oct 13, 2013 at 3:43 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > ping > > On Fri, Oct 4, 2013 at 4:32 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: >> This CAP will determine whether ARB_framebuffer_object can be enabled. >> The nv30 driver does not allow mixing
2013 Oct 13
0
[PATCH 1/2] gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
ping On Fri, Oct 4, 2013 at 4:32 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > This CAP will determine whether ARB_framebuffer_object can be enabled. > The nv30 driver does not allow mixing swizzled and linear zsbuf/cbuf > textures. > > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> > --- > src/gallium/docs/source/screen.rst | 3 +++ >
2013 Oct 25
0
[Mesa-dev] [PATCH 1/2] gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Thanks, Marek. Could someone with commit access pick this up? Let me know if you'd like me to reformat/resend/create a git tree/whatever. -ilia On Sun, Oct 13, 2013 at 9:16 AM, Marek Ol??k <maraeo at gmail.com> wrote: > For the series: > > Reviewed-by: Marek Ol??k <marek.olsak at amd.com> > > Marek > > On Sun, Oct 13, 2013 at 3:43 AM, Ilia Mirkin
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various parts of mesa to finally enable it for nvc0. Dave Airlie (1): glsl: lower cull_distance into cull_distance_mesa Tobias Klausmann (10): glapi: add GL_ARB_cull_distance mesa/main: add support for GL_ARB_cull_distance mesa/prog: Add varyings for arb_cull_distance mesa/st: add support for GL_ARB_cull_distance
2015 May 24
2
[RFC PATCH 00/11] Implement ARB_cull_distance
On 24.05.2015 20:25, Ilia Mirkin wrote: > I'm having a bit of trouble tracing through this. What happens if I > have a shader that just does: > > gl_ClipDistance[0] = 1; > gl_CullDistance[0] = 1; > > what does the resulting TGSI look like? (Assuming that clip plane 0 is > enabled.) What about the generated nvc0 code (for the vertex shader)? (hack up a patch for this,
2015 May 24
2
[RFC PATCH 00/11] Implement ARB_cull_distance
On 24.05.2015 21:36, Ilia Mirkin wrote: > On Sun, May 24, 2015 at 3:30 PM, Tobias Klausmann > <tobias.johannes.klausmann at mni.thm.de> wrote: >> >> On 24.05.2015 20:25, Ilia Mirkin wrote: >>> I'm having a bit of trouble tracing through this. What happens if I >>> have a shader that just does: >>> >>> gl_ClipDistance[0] = 1;
2014 Jun 17
2
[PATCH 1/3] nvc0: remove vport_int hack and instead use the usual state validation
Commit ad4dc772 fixed an issue with the viewport not being restored correctly. However it's rather hackish and confusing. Instead just mark the viewport dirty and let the viewport validation take care of it. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 1 - src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c | 5
2014 Apr 30
1
[PATCH 1/2] nouveau: remove cb_dirty, it's never used
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nouveau_buffer.c | 4 +--- src/gallium/drivers/nouveau/nouveau_context.h | 1 - 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c index e308ff4..904e2cc 100644 ---
2014 Feb 11
1
[PATCH] nv30,nvc0: only claim a single viewport
It should be possible to make this be 16 on nvc0. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Not touching nv50 since I have a patch that actually impelents support for multiple viewports there. src/gallium/drivers/nouveau/nv30/nv30_screen.c | 2 ++ src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 ++ 2 files changed, 4 insertions(+) diff --git
2012 Nov 28
12
[Bug 57660] New: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76
https://bugs.freedesktop.org/show_bug.cgi?id=57660 Priority: medium Bug ID: 57660 Assignee: nouveau at lists.freedesktop.org Summary: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: mustrumr97 at gmail.com
2014 Jun 18
1
[PATCH 1/2] nv30: tidy screen caps, add missing ones
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nv30/nv30_screen.c | 33 +++++++++++++------------- 1 file changed, 17 insertions(+), 16 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c index 4baabaf..5c3d783 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c +++
2012 Oct 30
1
[PATCH][8.0] nvfx: handle some unknown PIPE_CAPs
fixes these warnings: nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 30 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 55 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 56 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 58 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 59 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47442 Bugzilla:
2012 Nov 19
7
[Bug 57278] New: [xf86-video-nouveau] flightgear crash when loading scenary
https://bugs.freedesktop.org/show_bug.cgi?id=57278 Priority: medium Bug ID: 57278 Assignee: nouveau at lists.freedesktop.org Summary: [xf86-video-nouveau] flightgear crash when loading scenary Severity: critical Classification: Unclassified OS: Linux (All) Reporter: king.infet at gmail.com
2015 Dec 02
3
NV50 compute support questions
On 01-12-15, Samuel Pitoiset wrote: >>> Ok, here is a MMT trace of vectorAdd: >>> >>> https://fedorapeople.org/~jwrdegoede/vectorAdd.log.gz >> >> Hi Hans, >> >> Thanks a lot. > > Well, I didn't know but Martin has a GK208... > I just tested the compute support on his card and ... it works without > any changes. :-)
2014 Feb 19
0
[PATCH] nv50: enable cube map array texture support
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- All the arb_texture_cube_map_array piglits pass except the sampler-cube-shadow one. However, nva0+ appear to all fail at the non-array version of that test, sampler-cube-shadow, so I think it's very likely to be related. Probably some sampler setup bits changed. src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp | 5
2016 Feb 22
4
Dealing with opencl kernel parameters in nouveau now that RES support is gone
On Mon, Feb 22, 2016 at 9:17 AM, Hans de Goede <hdegoede at redhat.com> wrote: > Hi, > > On 22-02-16 14:47, Ilia Mirkin wrote: >> >> On Mon, Feb 22, 2016 at 8:45 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: >>> >>> INPUT is for shader inputs which come from fixed function loaders. >>> This is not what you want. You want CONST. Stick
2009 Aug 25
3
[Bug 23505] New: KDE's Kubrick has problems with xf86-video-nouveau driver
http://bugs.freedesktop.org/show_bug.cgi?id=23505 Summary: KDE's Kubrick has problems with xf86-video-nouveau driver Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau AssignedTo: nouveau at
2009 Sep 12
0
[PATCH 13/13] nv50: add support for point sprites
--- src/gallium/drivers/nv50/nv50_program.c | 54 ++++++++++++++++++++++++++++++- src/gallium/drivers/nv50/nv50_screen.c | 2 +- src/gallium/drivers/nv50/nv50_state.c | 3 ++ 3 files changed, 57 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index cf57d5c..883c28b 100644 ---
2016 Feb 22
2
Dealing with opencl kernel parameters in nouveau now that RES support is gone
On Mon, Feb 22, 2016 at 8:45 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > INPUT is for shader inputs which come from fixed function loaders. > This is not what you want. You want CONST. Stick the input params into > a constbuf, and you're done. Oh, and in case it's not clear, I think this should be done by the st, not by the driver. Not a big fan of the current
2012 May 09
4
[Patches]mesa/nv30: Diverse set of patches that improve NV3x render quality
For all these patches I'd say: testers are welcome. The first three patches seem good enough to push as we speak IMHO (so if you agree, go ahead!), whereas for the fourth I don't know if this is the desired way to fix. The result of these four patches is that NV34 gives a nearly-correct desktop experience, where only some fading animations appear broken. It's quite useable now! [1/4]: