similar to: [Bug 66642] New: [nva5] Wrong provoking vertex is selected for flat attribute interpolation (clipping?)

Displaying 20 results from an estimated 900 matches similar to: "[Bug 66642] New: [nva5] Wrong provoking vertex is selected for flat attribute interpolation (clipping?)"

2012 Apr 23
5
[Bug 49086] New: nouveau — Gallium 0 . 4 on NVA5 — 2 .1 Mesa 8.0.2 crashes Firefox Nightly
https://bugs.freedesktop.org/show_bug.cgi?id=49086 Bug #: 49086 Summary: nouveau ? Gallium 0.4 on NVA5 ? 2.1 Mesa 8.0.2 crashes Firefox Nightly Classification: Unclassified Product: Mesa Version: 8.0 Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal
2013 May 23
2
[Bug 64888] New: [nva5] Garbage rendering in Portal
https://bugs.freedesktop.org/show_bug.cgi?id=64888 Priority: medium Bug ID: 64888 Assignee: nouveau at lists.freedesktop.org Summary: [nva5] Garbage rendering in Portal Severity: normal Classification: Unclassified OS: All Reporter: chrisf at ijw.co.nz Hardware: Other Status: NEW
2010 May 17
1
nv50 piglit change between 7.8 and master
7.8 branch (533b7663) : 209/246 master branch (c882c31) : 216/241 In short : 8 fail/warn -> pass 5 fail -> skip 1 pass -> fail So the only regression is glean/clipFlat Output: ---------------------------------------------------------------------- Test clipping with flat shading (provoking vertex). clipFlat: Failure for glBegin/End(GL_QUADS), glFrontFace(GL_CCW) GL_EXT_provoking_vertex
2015 Dec 04
6
[Bug 93254] New: [NVA5] The Long Dark (game) is very slow because of "kernel rejected pushbuf" messages in log files
https://bugs.freedesktop.org/show_bug.cgi?id=93254 Bug ID: 93254 Summary: [NVA5] The Long Dark (game) is very slow because of "kernel rejected pushbuf" messages in log files Product: Mesa Version: 11.0 Hardware: Other OS: All Status: NEW Severity: normal Priority:
2014 Sep 06
19
[Bug 83550] New: [NVA5] Monitor not restored after resume [regression]
https://bugs.freedesktop.org/show_bug.cgi?id=83550 Priority: medium Bug ID: 83550 Assignee: nouveau at lists.freedesktop.org Summary: [NVA5] Monitor not restored after resume [regression] QA Contact: xorg-team at lists.x.org Severity: normal Classification: Unclassified OS: Linux (All) Reporter:
2014 Mar 04
18
[Bug 75776] New: Hearthstone displays corrupted buffers on NVA5
https://bugs.freedesktop.org/show_bug.cgi?id=75776 Priority: medium Bug ID: 75776 Assignee: nouveau at lists.freedesktop.org Summary: Hearthstone displays corrupted buffers on NVA5 Severity: normal Classification: Unclassified OS: All Reporter: lubosz at gmail.com Hardware: Other Status: NEW
2013 Sep 04
0
[PATCH 1/2] drm/nouveau/bios/therm: handle vbioses with duplicate entries (mostly nva5)
On Sat, Aug 31, 2013 at 9:58 AM, Martin Peres <martin.peres at free.fr> wrote: > From: Martin Peres <martin.peres at labri.fr> > > Some vbioses have extra useless entries after "the end" of the table. This is > problematic since all of the vbios I found with this issue redefine the > pwm freq divider to insane levels (52750 Hz instead of 2500), thus breaking
2013 Aug 30
5
[PATCH 1/2] drm/nouveau/bios/therm: handle vbioses with duplicate entries (mostly nva5)
From: Martin Peres <martin.peres at labri.fr> Some vbioses have extra useless entries after "the end" of the table. This is problematic since all of the vbios I found with this issue redefine the pwm freq divider to insane levels (52750 Hz instead of 2500), thus breaking fan management. The first solution to solve this mess would be to change the length of the table. The solution
2012 Apr 23
1
[Bug 49088] New: MapsGL labels doen't render properly on nouveau
https://bugs.freedesktop.org/show_bug.cgi?id=49088 Bug #: 49088 Summary: MapsGL labels doen't render properly on nouveau Classification: Unclassified Product: Mesa Version: 8.0 Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component:
2015 Oct 16
37
[Bug 92504] New: [NVA5] Corruption in Plasma 5 on resume after changing screen configuration
https://bugs.freedesktop.org/show_bug.cgi?id=92504 Bug ID: 92504 Summary: [NVA5] Corruption in Plasma 5 on resume after changing screen configuration Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium
2013 Mar 05
3
[Bug 61854] New: [nv50]glClipPlane not clipping correctly for glsl
https://bugs.freedesktop.org/show_bug.cgi?id=61854 Priority: medium Bug ID: 61854 Assignee: nouveau at lists.freedesktop.org Summary: [nv50]glClipPlane not clipping correctly for glsl Severity: normal Classification: Unclassified OS: Linux (All) Reporter: bill at taniwha.org Hardware: x86-64 (AMD64)
2013 May 07
34
[Bug 64323] New: Severe misrendering in Left 4 Dead 2
https://bugs.freedesktop.org/show_bug.cgi?id=64323 Priority: medium Bug ID: 64323 Assignee: nouveau at lists.freedesktop.org Summary: Severe misrendering in Left 4 Dead 2 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: bryancain3+fdo at gmail.com Hardware: x86 (IA32)
2014 Feb 04
3
[Bug 74485] New: [NVE6] system hangs with 3D applications
https://bugs.freedesktop.org/show_bug.cgi?id=74485 Priority: medium Bug ID: 74485 Assignee: nouveau at lists.freedesktop.org Summary: [NVE6] system hangs with 3D applications Severity: normal Classification: Unclassified OS: Linux (All) Reporter: prg at cooco.de Hardware: x86-64 (AMD64)
2013 Nov 24
0
Nouveau GPU lockup
Dear All, I am periodically experiencing GPU lockup of my NVIDIA Quadro 400 Graphics card. I run Fedora 19 on my PC, and am trying to find a way to verify whether Nouveau has the required driver for this card and to update nouveau if necessary. I have recognised that the driver I required is NVA5 (GT216) from the NV50 family (Tesla). Any help would be gladly appreciated. Kind Regards, Anthony
2014 Sep 09
1
Direct Firmware load error
Hi Folks Getting a considerable number of these showing up at the moment [ 619.350185] nouveau 0000:01:00.0: Direct firmware load failed with error -2 [ 619.350193] nouveau 0000:01:00.0: Falling back to user helper [ 619.352536] nouveau 0000:01:00.0: Direct firmware load failed with error -2 [ 619.352543] nouveau 0000:01:00.0: Falling back to user helper [ 619.354243] nouveau E[
2013 Sep 15
1
nouveau errors failure lockups
Hi . For some time now i have had problems with video on this system . from dmesg iget the following 6.408406] nouveau [ DEVICE][0000:01:00.0] BOOT0 : 0x0a5000a2 [ 6.408411] nouveau [ DEVICE][0000:01:00.0] Chipset: GT216 (NVA5) [ 6.408414] nouveau [ DEVICE][0000:01:00.0] Family : NV50 [ 6.409206] nouveau [ VBIOS][0000:01:00.0] checking PRAMIN for image... [ 6.513939]
2011 Jun 06
1
[Bug 38016] New: nouveau driver crashes xorg when starting KDE
https://bugs.freedesktop.org/show_bug.cgi?id=38016 Summary: nouveau driver crashes xorg when starting KDE Product: xorg Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Driver/nouveau AssignedTo: nouveau at lists.freedesktop.org
2009 Jun 21
1
Problems with bilinear interpolation of a grid
Dear all, I'm having trouble interpolating a number of gridded datasets that I have. I'm quite new to R so any help/advice that can be offered would be much appreciated! Firstly I'll describe my dataset. The data is a grid of the planet at 1 degree spatial resolution, with each grid cell containing a value describing a particular variable (e.g. population density) for coordinate
2004 Jan 18
1
Vertex shader support
Hello- I'm just curious as to the status of vertex shader support in Direct X8 via Wine (d3d8.dll)... I'm using WinAmp through Wine and it works great, however some plugins won't work (Milkdrop in particular doesnt, however Geiss does thankfully). I've seen some info that vertex shading support is still being worked on - just trying to verify that and if anyone else has any
2010 Jan 11
1
Solving graph theory problems with R ? (minimum vertex cover)
I just realized (after many discussion with friends), that I might need to solve a (classical) graph theory problem with R. My specific problem is called: Minimum vertex cover <http://en.wikipedia.org/wiki/Vertex_cover#Definition> for a hypergraph <http://en.wikipedia.org/wiki/Hypergraph> (Please see the links for a formal explanation, also with some pictures) Which is another way of