similar to: [Bug 64304] New: Graphical artifacts in 3D applications

Displaying 20 results from an estimated 200 matches similar to: "[Bug 64304] New: Graphical artifacts in 3D applications"

2011 Aug 23
1
Re: Window scrolling artifacts in PDF XChange Viewer
for those of you using it now (aug 2011), the artifacts persist but a simple click with a text selectin tool clears them!
2010 Dec 16
1
Window scrolling artifacts in PDF XChange Viewer
I'm seeing some really annoying behavior in Tracker Software's PDF XChange Viewer (http://www.tracker-software.com/product/pdf-xchange-viewer) When I scroll the window in either direction, I get artifacts from the window frame as evidenced by this screenshot (http://www.rjlsystems.com/~barryc/temp/Screenshot.png) I've tried Foxit too, and it doesn't seem to do this. Does anyone
2007 Jul 06
0
CCRB and ci_reporter XML output: How do you display custom build artifacts
Hi, I''ve installed ci_reporter (having previously installed CruiseControlRB), as both a gem and a rails plugin. The tests are invoked by an explicit project.command (rake ci:setup:testunit test - I probably shouldn''t need to do this explicitly but I''m semi-following ci_reporter instructions here) from cruise_config.rb. At the completion of the tests I see XML files
2007 Mar 13
1
[BUG] blurred decoration for gwd causes drawing artifacts
Greetings everybody! For anybody working on blur-related things, take a look at this glitch I encountered: https://bugs.freedesktop.org/show_bug.cgi?id=10275 Best regards... Mirco "MacSlow" M?ller -- email - macslow@bangang.de www - http://macslow.thepimp.net lowfat - http://macslow.thepimp.net/sponsor-it
2014 May 18
0
OpenArena artifacts since version bump to 1.1.1
Ah, it's probably the compression that's breaking things... Do you also see errors in dmesg about LTCG? You can try turning it off by setting compressed = false in nvc0_miptree.c:nvc0_miptree_create. -ilia On Sun, May 18, 2014 at 1:51 PM, Sergei Antonov <saproj at gmail.com> wrote: > Hello! > I'm using NVIDIA GeForce GT 640M. And beginning with this commit: > >
2011 Jan 31
1
Artifacts in One Channel of Stereo C55x Implementation
Hi guys, I am on a C55x stereo implementation of CELT 0.7.1; I am using 100 sample frame size and writing 58 Bytes per Packet. At the output of the decoder I see one channel reconstructed perfectly, but the other channel has random corruption that appears to be a sinusoid with a period of the frame size. The artifact is non-periodic and appears to happen randomly during the audio stream. Anyone
2016 Jun 09
0
Getting audio artifacts from Opus PLC
I'm running Opus (both encoder and decoder) on a Cortex-M7 (using floating point), and am getting an audible artifact each time I call the decoder with a NULL for the input data pointer. Normal encoding/decoding sounds fine, but when I run a test where I pass in a NULL on every 20th frame, I can hear what sounds like a quieting of the background noise and an impure tone (each time at a
2017 Aug 17
0
Annoying artifacts in a sample
Hello, I've just found that this sample, when encoded with bitrate lower than about 48 kbps, has got some strange artifacts. According to that article → https://people.xiph.org/~jm/opus/opus-1.2, I should tell you about it… It sounds like Opus plays high frequencies up and it combines with that echo effect. Best regards -------------- next part -------------- An HTML attachment was
2011 Dec 22
2
[Mac OS X] [Wine 1.2.3] graphical artifacts with spider.exe
I managed to build wine thanks to macports, I don't really know if it was a good idea. http://imgur.com/lzGEg I have those artifacts, I'm wondering if there's a fix ?
2007 Jan 03
0
Sangoma A102 w/ EC module gets intermittent echo /audio artifacts <---More information
Aha, it just happened to me, so now I can characterize the audio: It basically sounds like it's missing every other sample - fuzzy and distorted. Timing?
2007 Jan 03
0
Sangoma A102 w/ EC module gets intermittent echo/audio artifacts
I think you are absolutely right. The audio I heard earlier sounds exactly like a timing issue. So: wanpipe1.conf: TE_CLOCK = NORMAL TE_REF_CLOCK = 0 wanpipe2.conf: TE_CLOCK = MASTER TE_REF_CLOCK = 1 zaptel.conf: span=1,1,0,esf,b8zs span=2,0,0,esf,b8zs I'm going to make this change and reload at lunchtime, I'll document it and post it to the list if it works.
2007 Jan 04
0
Sangoma A102 w/ EC module gets intermittent echo/audio artifacts <--followup and resolution
Followup on this issue, it appears that using a single PRI's clock as the master clock avoids clock drift between the PRI's and we get no more artifacts. So, : wanpipe1.conf: TE_CLOCK = NORMAL TE_REF_CLOCK = 0 wanpipe2.conf: TE_CLOCK = MASTER TE_REF_CLOCK = 1 zaptel.conf: span=1,1,0,esf,b8zs span=2,0,0,esf,b8zs -----Original Message----- From: Michael L. Young
2008 Sep 15
1
Ugly widgets, artifacts in button corners (Ubuntu 8.04)
Well the picture is pretty self descriptive [Image: http://img58.imageshack.us/img58/6315/screenshotwineconfiguraxo1.th.png ] (http://img58.imageshack.us/my.php?image=screenshotwineconfiguraxo1.png) For things like buttons, tabs, scrollbars, and toolbars the top right and bottom left pixel is inverted. There are more artifacts next to the scroll bar. I have tried it with and without Compiz and
2004 Dec 02
0
Re: [Theora-dev] Fluendo sample stream and artifacts
Hello! As I have got no answer on theora-dev, may be the question belongs more to this list, I'm retrying here: ----- Forwarded message from Ivan Popov <pin@medic.chalmers.se> ----- Date: Thu, 18 Nov 2004 21:50:15 +0100 From: Ivan Popov <pin@medic.chalmers.se> Subject: [Theora-dev] Fluendo sample stream and artifacts To: theora-dev@xiph.org Hello, I am looking at
2009 Jul 20
1
Liboggplay seeking artifacts
Is anyone working on liboggplay, and if so, is there any plan to support keyframe-based seeking? I found this, but seems to me that the feature ought to be part of liboggplay: http://pearce.org.nz/2009/05/video-seeking-improvements.html Is there a more appropriate list to post to regarding liboggplay? Shayne Wissler -------------- next part -------------- An HTML attachment was scrubbed...
2000 May 02
1
artifacts, format?
First off, I'd like to say thanks for this project. I know that it is needed. I'm happy to see that work is progressing, and especially happy at the sound quality that I got out of my first encoding and decoding. However, I know that there are some types of sounds that still don't quite work with Vorbis (well, that's true for pretty much any lossy codec). I think I found a weak
2002 Oct 11
1
Posssible artifacts with >q -6
<div style='background-color:'><DIV><FONT size=2> Hi</P> This is a sample that has possible pre-echo problems (around 6 seconds)</P> with -q 6 and higher bitrates too. I posted it to 2 sites.. hope</P> you can check it:</P> <A
2007 Aug 11
1
Artifacts in pdf() of image()
Dear r-helpers, I have two questions: (1) The following produces a pdf with artifacts. How do I prevent them? require(grDevices) imSize <- 200 lambda <- 10 theta <- 15 sigma <- 40 x <- 1:imSize x0 <- x / imSize -.5 freq = imSize/lambda # compute frequency from wavelength xf = x0 * freq * 2 * pi # convert X to radians: 0 -> ( 2*pi *
2014 May 18
2
OpenArena artifacts since version bump to 1.1.1
Hello! I'm using NVIDIA GeForce GT 640M. And beginning with this commit: commit 142c21b8d493318551932eee2e9d98ff14b473da Author: Christoph Bumiller <e0425955 at student.tuwien.ac.at> Date: Wed Mar 27 22:25:52 2013 +0100 drm/nouveau/drm: bump the driver version to 1.1.1 to report new features till the latest kernel 3.15-rc5 OpenArena game looks like this:
2007 Aug 11
1
Artifacts in pdf() of image() (w/o comments)
Dear r-helpers, In my previous message there were comments in the code that may have made cutting and pasting awkward. Here it is w/o them. I have two questions: (1) The following produces a pdf with artifacts. How do I prevent them? require(grDevices) imSize <- 200 lambda <- 10 theta <- 15 sigma <- 40 x <- 1:imSize x0 <- x / imSize -.5 freq = imSize/lambda xf = x0 * freq *