similar to: [PATCH] drm/nvc0-/ltcg: Fix build on 32-bit platforms (v2)

Displaying 20 results from an estimated 400 matches similar to: "[PATCH] drm/nvc0-/ltcg: Fix build on 32-bit platforms (v2)"

2013 Aug 14
0
[PATCH] drm/nvc0-/ltcg: fix ltcg memory initialization after suspend
Some registers were not initialized in init, this causes them to be uninitialized after suspend. Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c | 35 ++++++++++++++++++------- 1 file changed, 26 insertions(+), 9 deletions(-) diff --git a/drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c
2013 Aug 12
0
[PATCH] drm/nouveau: fix ltcg memory initialization after suspend
On Mon, Aug 12, 2013 at 6:43 AM, Maarten Lankhorst <maarten.lankhorst at canonical.com> wrote: > Some registers were not initialized in init, this causes them to be > uninitialized after suspend. > > Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> > --- > diff --git a/drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c
2013 Aug 07
1
[PATCH] drm/nouveau: fix ltcg memory corruptions
Allocating type=0 marks the memory as free. This allows the ltcg memory to be allocated twice. Add a BUG_ON in core/mm.c to prevent this ever happening again. Additionally some registers were not initialized in init, this causes them to be uninitialized after suspend. Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- diff --git
2013 Aug 12
2
[PATCH] drm/nouveau: fix ltcg memory initialization after suspend
Some registers were not initialized in init, this causes them to be uninitialized after suspend. Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- diff --git a/drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c b/drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c index bcca883..7288940 100644 --- a/drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c +++
2013 Mar 27
3
[PATCH 1/4] drm/nvc0: implement VRAM compression
--- drivers/gpu/drm/nouveau/core/include/subdev/ltcg.h | 7 + drivers/gpu/drm/nouveau/core/subdev/fb/nvc0.c | 55 +++++---- drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c | 129 +++++++++++++++++++- drivers/gpu/drm/nouveau/core/subdev/vm/nvc0.c | 58 +++++++++- 4 files changed, 220 insertions(+), 29 deletions(-) diff --git
2013 Aug 12
0
[PATCH] drm/nouveau: fix ltcg allocating memory as free
Allocating type=0 marks the memory as free. This allows the ltcg memory to be allocated twice. Add a BUG_ON in core/mm.c to prevent this ever happening again. Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com> --- diff --git a/drivers/gpu/drm/nouveau/core/core/mm.c b/drivers/gpu/drm/nouveau/core/core/mm.c index d829172..7a4e089 100644 ---
2013 Apr 14
1
Fix build on 32-bit - tester wanted
This one-liner should fix build of the nouveau kernel module on 32-bit systems, as reported broken by "Rexilion" on IRC. As I don't have a 32-bit machine, I would like to ask for someone to test. Thanks! Roy
2015 Feb 17
0
[PATCH v3 1/6] make RAM device optional
Having a RAM device does not make sense for chips like GK20A which have no dedicated video memory. The dummy RAM device that we used so far works as a temporary band-aid, but in the long-term it is desirable for the driver to be able to work without any kind of VRAM. This patch adds a few conditionals in places where a RAM device was assumed to be present and allows some more objects to be
2015 Feb 17
2
[PATCH v3 1/6] make RAM device optional
On Tue, Feb 17, 2015 at 5:47 PM, Alexandre Courbot <acourbot at nvidia.com> wrote: > Having a RAM device does not make sense for chips like GK20A which have > no dedicated video memory. The dummy RAM device that we used so far > works as a temporary band-aid, but in the long-term it is desirable for > the driver to be able to work without any kind of VRAM. > > This patch
2015 Feb 11
1
[PATCH v2 1/6] make RAM device optional
On Wed, Feb 11, 2015 at 2:21 AM, Alexandre Courbot <gnurou at gmail.com> wrote: > @@ -150,7 +151,10 @@ gf100_ltc_init_tag_ram(struct nvkm_fb *pfb, struct nvkm_ltc_priv *priv) > int ret; > > /* tags for 1/4 of VRAM should be enough (8192/4 per GiB of VRAM) */ > - priv->num_tags = (pfb->ram->size >> 17) / 4; > + if (pfb->ram) >
2013 Jul 18
0
[PATCH 10/11] drm/nvc0/fb: Take lock in nvc0_ram_put()
Kernel panic caused by list corruption in ltcg seems to indicate a concurrency issue. Take mutex of pfb like nv50_ram_put() to eliminate concurrency. Signed-off-by: Roy Spliet <r.spliet at student.tudelft.nl> --- drivers/gpu/drm/nouveau/core/subdev/fb/ramnvc0.c | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git
2013 Jul 19
0
[PATCH 10/11] drm/nvc0/fb: Take lock in nvc0_ram_put()
Kernel panic caused by list corruption in ltcg seems to indicate a concurrency issue. Take mutex of pfb like nv50_ram_put() to eliminate concurrency. V2: Separate critical section into separate function, avoid taking the lock twice on NVC0 Signed-off-by: Roy Spliet <r.spliet at student.tudelft.nl> --- drivers/gpu/drm/nouveau/core/subdev/fb/priv.h | 2 +-
2015 Jan 23
1
[PATCH 1/6] make RAM device optional
On Fri, Jan 23, 2015 at 12:53 AM, Alexandre Courbot <acourbot at nvidia.com> wrote: > Having a RAM device does not make sense for chips like GK20A which have > no dedicated video memory. The dummy RAM device that we used so far > works as a temporary band-aid, but in the long-term it is desirable for > the driver to be able to work without any kind of VRAM. > > This patch
2016 Jun 26
2
FLAC__SSE_OS change
lvqcl wrote: > No, FLAC__AVX_SUPPORTED is 0 (initially it's undefined, then inside cpu.h > it's defined as 0). > > MSVC cannot discard unused references in debug builds and when LTCG is on, > for example: <http://lists.ffmpeg.org/pipermail/ffmpeg-devel/2016-April/193437.html> > > And currently LTCG is enabled for release builds. Ok, thats a problem. A large
2013 Oct 03
1
PATCH for all .vcproj files
Ben Allison wrote ( http://lists.xiph.org/pipermail/flac-dev/2013-March/003793.html ): > The project files could also stand a bit of an overhaul. It would be good > to use project references rather than hardcoding .lib paths into the > linker settings. Done ;) The patch replaces OutputDirectory="..\..\..\..\objs\debug\bin" with
2016 Jun 26
2
FLAC__SSE_OS change
lvqcl wrote: > No, FLAC__AVX_SUPPORTED is 0 (initially it's undefined, then inside cpu.h > it's defined as 0). > > MSVC cannot discard unused references in debug builds and when LTCG is on, > for example: <http://lists.ffmpeg.org/pipermail/ffmpeg-devel/2016-April/193437.html> > > And currently LTCG is enabled for release builds. Ok, I think I've fixed it
2015 Jan 23
0
[PATCH 1/6] make RAM device optional
Having a RAM device does not make sense for chips like GK20A which have no dedicated video memory. The dummy RAM device that we used so far works as a temporary band-aid, but in the long-term it is desirable for the driver to be able to work without any kind of VRAM. This patch adds a few conditionals in places where a RAM device was assumed to be present and allows some more objects to be
2015 Feb 11
0
[PATCH v2 1/6] make RAM device optional
Having a RAM device does not make sense for chips like GK20A which have no dedicated video memory. The dummy RAM device that we used so far works as a temporary band-aid, but in the long-term it is desirable for the driver to be able to work without any kind of VRAM. This patch adds a few conditionals in places where a RAM device was assumed to be present and allows some more objects to be
2006 Aug 15
2
Windows build with Visual Studio 2005 - some success
Hi all, first up, big thanks to Dave for doing the hard work of porting Lucene. I have come to love Lucene through my Java work and was extremely pleased to find the Ferret project for Ruby. Now, I am tinkering with building the C extension using Visual Studio 2005. So far, I have had some success in getting something built and working in my Rails app (diffs attached). I am also encountering a
2014 May 18
0
OpenArena artifacts since version bump to 1.1.1
Ah, it's probably the compression that's breaking things... Do you also see errors in dmesg about LTCG? You can try turning it off by setting compressed = false in nvc0_miptree.c:nvc0_miptree_create. -ilia On Sun, May 18, 2014 at 1:51 PM, Sergei Antonov <saproj at gmail.com> wrote: > Hello! > I'm using NVIDIA GeForce GT 640M. And beginning with this commit: > >