similar to: [Bug 61854] New: [nv50]glClipPlane not clipping correctly for glsl

Displaying 20 results from an estimated 500 matches similar to: "[Bug 61854] New: [nv50]glClipPlane not clipping correctly for glsl"

2015 May 24
2
[Mesa-dev] [PATCH 07/11] glsl: Add arb_cull_distance support
On Sun, 2015-05-24 at 19:58 +0200, Tobias Klausmann wrote: > Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de> > --- > src/glsl/ast_to_hir.cpp | 14 +++++ > src/glsl/builtin_variables.cpp | 13 +++- > src/glsl/glcpp/glcpp-parse.y | 3 + > src/glsl/glsl_parser_extras.cpp | 1 + > src/glsl/glsl_parser_extras.h
2012 Jan 27
1
[Bug 45299] New: fullscreen GL window flickering with updates in other windows
https://bugs.freedesktop.org/show_bug.cgi?id=45299 Bug #: 45299 Summary: fullscreen GL window flickering with updates in other windows Classification: Unclassified Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority:
2016 Sep 25
1
[Bug 97922] New: Having easily reproducible xorg hang on extensive blender 3d editor usage
https://bugs.freedesktop.org/show_bug.cgi?id=97922 Bug ID: 97922 Summary: Having easily reproducible xorg hang on extensive blender 3d editor usage Product: xorg Version: unspecified Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium
2010 Oct 10
0
Fwd: Theora developer question.
Hi Beorn, 1. replace "-v 7" to "--optimize --two-pass --soft-target -V 2000" you will get about 200MB file size with no changes in quality. 2. try to use libtheora ptalarbvorm, it is in alpha state but has some improvements. You can find comparison here: http://people.xiph.org/~xiphmont/demo/theora/demo9.html if you use ubuntu 10.10 you can download precompiled libtheora and
2014 May 20
14
[PATCH 00/12] Cherry-pick nv50/nvc0 patches from gallium-nine
I went through the gallium-nine tree and picked out nouveau patches that are general bug-fixes. The first bunch I'd like to also get into 10.2. I've reviewed all of them and they make sense to me, but sending them out for public review as well in case there are any objections. Unless I hear objections, I'd like to push this by Friday. Christoph Bumiller (11): nv50,nvc0: always pull
2011 Jun 17
0
Unity3D works. .blend import doesn't
Unity3D seems to be working in wine fairly well, despite a few non-critical problems. One such problem is that when a .blend is imported, Unity complains with "Blender could not be found" and instructs me to "Make sure that Blender is installed and the .blend file has Blender as its 'Open with' application!" I installed the windows version of Blender in wine (first
2019 Jun 26
10
[Bug 111007] New: Blender crash when opening material tab GTX 750Ti -- NV117 (GM107)
https://bugs.freedesktop.org/show_bug.cgi?id=111007 Bug ID: 111007 Summary: Blender crash when opening material tab GTX 750Ti -- NV117 (GM107) Product: Mesa Version: 19.1 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium
2012 Apr 18
7
[Bug 48890] New: dmesg full of DATA_ERROR SEMANTIC_PTSZ_OVER_LIMIT errors on nouveau driver
https://bugs.freedesktop.org/show_bug.cgi?id=48890 Bug #: 48890 Summary: dmesg full of DATA_ERROR SEMANTIC_PTSZ_OVER_LIMIT errors on nouveau driver Classification: Unclassified Product: xorg Version: git Platform: Other OS/Version: Linux (All) Status: NEW Severity: normal
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various parts of mesa to finally enable it for nvc0. Dave Airlie (1): glsl: lower cull_distance into cull_distance_mesa Tobias Klausmann (10): glapi: add GL_ARB_cull_distance mesa/main: add support for GL_ARB_cull_distance mesa/prog: Add varyings for arb_cull_distance mesa/st: add support for GL_ARB_cull_distance
2009 Aug 13
9
[Bug 23291] New: A slight problem in the NV50 nouveau driver in Mesa
http://bugs.freedesktop.org/show_bug.cgi?id=23291 Summary: A slight problem in the NV50 nouveau driver in Mesa Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: minor Priority: medium Component: Drivers/DRI/nouveau AssignedTo: nouveau at lists.freedesktop.org
2014 Dec 08
0
[Announce] Samba 4.0.23 Available for Download
======================================================================= Jill: [about the dishwasher] "You will not screw it up like you did the blender. End of discussion." Tim: "What's wrong with the blender? It's the only blender on the block that can puree a brick." Home Improvement, Pilot
2014 Dec 08
0
[Announce] Samba 4.0.23 Available for Download
======================================================================= Jill: [about the dishwasher] "You will not screw it up like you did the blender. End of discussion." Tim: "What's wrong with the blender? It's the only blender on the block that can puree a brick." Home Improvement, Pilot
2014 May 18
2
OpenArena artifacts since version bump to 1.1.1
Hello! I'm using NVIDIA GeForce GT 640M. And beginning with this commit: commit 142c21b8d493318551932eee2e9d98ff14b473da Author: Christoph Bumiller <e0425955 at student.tuwien.ac.at> Date: Wed Mar 27 22:25:52 2013 +0100 drm/nouveau/drm: bump the driver version to 1.1.1 to report new features till the latest kernel 3.15-rc5 OpenArena game looks like this:
2013 Apr 03
3
[Bug 63051] New: Displist with multiple OpenGL contexts crashes.
https://bugs.freedesktop.org/show_bug.cgi?id=63051 Priority: medium Bug ID: 63051 Assignee: nouveau at lists.freedesktop.org Summary: Displist with multiple OpenGL contexts crashes. Severity: major Classification: Unclassified OS: Linux (All) Reporter: ideasman42 at gmail.com Hardware: x86-64 (AMD64)
2014 May 21
2
[Mesa-dev] [PATCH 02/12] nv50: setup scissors on clear_render_target/depth_stencil
On 21/05/14 00:39, Ilia Mirkin wrote: > From: Christoph Bumiller <e0425955 at student.tuwien.ac.at> > > [imirkin: add logic to also clear the "regular" scissors] Can you please share why are you've added the "regular" scissors ? Does it matter if we set the screen scissors before the render target params? Thanks Emil > Reviewed-by: Ilia Mirkin
2001 Mar 02
2
Does anyone run the following reliably under WINE?
Robert MacGregor wrote: > I have some indispensable tools which I have not seen satisfying GPL > alternatives, which I've invested considerable amounts of $$$$, and > which are indispensable tools for me and I'd like to ping you all for > confirmation or other comments about getting the following apps to work > in WINE -- so I can finally make the jump to Linux as my
2012 Mar 04
8
[Bug 46956] New: Selecting 2xAntiAliasing causes Nexuiz to crash "X Error: BadMatch, failed request (X_CreateWindow)"
https://bugs.freedesktop.org/show_bug.cgi?id=46956 Bug #: 46956 Summary: Selecting 2xAntiAliasing causes Nexuiz to crash "X Error: BadMatch, failed request (X_CreateWindow)" Classification: Unclassified Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status:
2011 May 22
12
[Bug 37445] New: Nouveau regulary reports the TRAP_VFETCH FAULT errors.
https://bugs.freedesktop.org/show_bug.cgi?id=37445 Summary: Nouveau regulary reports the TRAP_VFETCH FAULT errors. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: All Status: NEW Severity: minor Priority: medium Component: Drivers/DRI/nouveau AssignedTo: nouveau at
2014 Sep 20
6
[LLVMdev] PHINode containing itself causes segfault when compiling Blender OpenCL kernel with R600 backend
Hi! I'm trying to run Blender using Mesa OpenCL implementation on a radeonsi card. First the kernel didn't want to compile, but that was caused by a bug in it (they were using . instead of -> in 1 place), and after fixing this bug I've got the kernel to compile... ...But after that, LLVM started to crash during translation of IR into shader code with R600 backend.
2018 May 09
3
OT: hardware: sanitizing a dead SSD?
> Am 08.05.2018 um 21:46 schrieb Stephen John Smoogen <smooge at gmail.com>: > > On 8 May 2018 at 15:34, <m.roth at 5-cent.us> wrote: >> Anyone have any clues about how to sanitize a dead SSD? We haven't had it >> yet, but we're sure it's coming. Esp. since I'm a federal contractor, a >> dead disk gets deGaussed, but what the hell do you do