similar to: c++ Wav->ogg encoder

Displaying 20 results from an estimated 1000 matches similar to: "c++ Wav->ogg encoder"

2006 Jun 22
2
How to get audio data from microphone on pocketPC ?
Hi, My name is Patrick, i am french, and i am developping a softphone for pocket PC using speex. Sorry in advance for my bad english. So i have make an GUI in C# that use the speex functions through dll write in C++. And the encoding and the decoding using speex seems to work not too badly.(i test with a wave file) My problem is that i need to get audio data from the microphone. In order to do
2006 Jun 23
1
How to get audio data from microphone on pocketPC ?
Hi jere, thanks for this link, i'll see if i can do something good with that. speex.dll : ----------- I have a speex.dll which work, and i can encode and decode a wav file. (i used male.wav on speex.org for my test). But my dll is specific to my softphone. In fact i just include speex.h and i call speex functions for [en;de]coding. My code is based on speex website's sample :
2004 Oct 11
1
Streaming API?
I'm new to Speex and was wondering if there is a nice streaming API similar to Vorbis' "ov_open_callbacks", "ov_read", "ov_time_tell", etc. If not, is there an easy way to get Speex streaming from files? My appologies if this has already been answered a million times, but the archives aren't currently accessable! Thanks, Kevin -------------- next part
2004 Jul 01
8
Tutorial/Docs for using libvorbis directly
Hi, We needed a vorbis decoder that operated differently from the approach taken libvorbisfile. So I sat down, looked through the docs, and the sample decoder that come with libvorbis and wrote our own. Since I couldn't find any docs for the API for libvorbis itself, I've written some. It details all the steps you need to go through to write a _basic_ reusable decoder library using
2006 Jun 23
0
How to get audio data from microphone on pocketPC ?
Hi You should try using fmod(www.fmod.org) for recording. You need fmodce for pocketpc, and there is recording sample included. Also you should download fmodex, because there is record to disk sample. I have developed application for pocket pc which records sound in a wav file. My problem is that I have not been able to encode sound to speex in pocket pc. So I have also question for you: do have
2007 Dec 25
1
Sample code for streaming from a file
It's not by much but the little piece of the puzzle I haven't been able to figure out is how to write the function that will read out a small chuck, process it, and then exit. This function would then be called continuously to process another small chunk when the previous chunk is done playing. I've already tried separating out that bit of code in speexdec to no avail.
2008 Apr 07
3
speex affected by vulnerability described in [oCERT 2008-02]
Hi folks, we've tried contacting Jean-Marc Valin but email address bounces. We published yesterday an advisory about libfishsound, you can find it at the following URL: http://www.ocert.org/advisories/ocert-2008-2.html The issues seems to affect Speex (since the code is the same) versions <= 1.1.12. While the 1.2beta branch is not vulnerable we advise that you fix with a security release
2010 Apr 30
2
Simple example of decoding streaming audio realtime?
Conrad, That's exactly what I was looking for. I just got finish trying several attempts at porting libfishsound to XCode/CocoaTouch land but am facing dependency issues on the other xiph libraries. (liboggz, libvorbis, libflac, etc.) Rest assured I know what the issues are and how to address them. I am at a fork here. I can either port the bulk of the xiph libraries to XCode or continue on
2010 Apr 29
4
Simple example of decoding streaming audio realtime?
Hi, I'm new to Speex and a little uncomfortable in C programming. I'm looking for a simple example of how I'd use Speex to decode a speex file read off of an network stream and pass the decoded samples to an audio player. I have speex running in an iPhone project and I started digging thru the speexdec.c example trying to refactor as I made sense of the API calls. The example is a
2009 Sep 14
1
[libfishsound ] Using static libraries instead of DLLs
Dear, I'm sorry if this is not the correct list to post a question about libfishsound but I don't have found a specific one. I'm writing a library that use libfishsound for encode/decode speex and vorbis streams. I would like to incorporate all the functionalities into my static library without any dependencies on extern DLL. Is there a way to compile libfishsound using ogg, oggz,
2009 Feb 13
1
Decoding from memory using libfishsound
Hi, I have a problem. I've started to develop crossplatform sound receiving application using qt4/openal/libfishsound. Server is streaming audio coded with speex in ogg container throuh http. I'm receiving packages and when I write them to file application example from libfishsound is properly decoding it. Problem starts, when I want to decode from memory, for example: receive few
2006 Aug 12
1
VideoConference program
Well, finaly I have something pretty usable working. Actually it only works if you have installed .Net 2.0 but I'll try to fix this and add a Linux and OS X version. Try it and give me some feedback :P http://www.alu.ua.es/j/jma27/VideoChat.rar -- http://www.apple.com A veces me da por ahi. Otras como que no. -------------- next part -------------- An HTML attachment was scrubbed... URL:
2006 Aug 01
1
Encoder init
Well, as you may have seen from my previous messages, I'm doing a webcam stream program. The encoder is working well right now, but I'm having some hard time with the decoder. I know the parameters used in the encoder, and they are not gonna change, so I want to init the encoder directly into the client. The problem is that if I give the values to theora_info and after that I call
2004 Dec 28
5
Sound distorted after normalized.
> 16 bit ints have a range of -32768 to 32767. If you divide > -32768 by 32767.0 you end up with -1.00003051850948 which > is a bad thing. > > Try normalizing with a value of 32768.0. No. Speex expects values in the +-32767 range, not +-1.0. Just converting from int16 to float *is* the right thing to do. Jean-Marc -- Jean-Marc Valin <Jean-Marc.Valin@USherbrooke.ca>
2006 Aug 06
2
Speex + Ogg package
sorry, no webchat, is a videoconference program. And I'm using UDP as you can read down on the mail. The problem is that speex packages alone work great, but to split speex/theora packages on the arrive I need to use some kind of container, and I'm trying ogg. On 8/7/06, Jean-Marc Valin <jean-marc.valin@usherbrooke.ca> wrote: > > If by webchat you mean anything interactive,
2005 Oct 11
10
FreeBSD Security Advisory FreeBSD-SA-05:21.openssl
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 ============================================================================= FreeBSD-SA-05:21.openssl Security Advisory The FreeBSD Project Topic: Potential SSL 2.0 rollback Category: contrib Module: openssl Announced: 2005-10-11
2009 Apr 03
4
liboggplay, liboggz, libfishsound migrated to git.xiph.org
Hi, A week or two ago Viktor Gal migrated the liboggplay source repo to git.xiph.org, and this week I moved the liboggz and libfishsound repositories. You can see the git repositories available via gitweb at http://git.xiph.org/ I wrote some brief news about the move, and instructions for getting the code: http://blog.kfish.org/2009/04/liboggplay-liboggz-libfishsound.html Thanks to Ralph Giles
2009 Apr 03
4
liboggplay, liboggz, libfishsound migrated to git.xiph.org
Hi, A week or two ago Viktor Gal migrated the liboggplay source repo to git.xiph.org, and this week I moved the liboggz and libfishsound repositories. You can see the git repositories available via gitweb at http://git.xiph.org/ I wrote some brief news about the move, and instructions for getting the code: http://blog.kfish.org/2009/04/liboggplay-liboggz-libfishsound.html Thanks to Ralph Giles
2009 Apr 03
4
liboggplay, liboggz, libfishsound migrated to git.xiph.org
Hi, A week or two ago Viktor Gal migrated the liboggplay source repo to git.xiph.org, and this week I moved the liboggz and libfishsound repositories. You can see the git repositories available via gitweb at http://git.xiph.org/ I wrote some brief news about the move, and instructions for getting the code: http://blog.kfish.org/2009/04/liboggplay-liboggz-libfishsound.html Thanks to Ralph Giles
2009 Apr 03
4
liboggplay, liboggz, libfishsound migrated to git.xiph.org
Hi, A week or two ago Viktor Gal migrated the liboggplay source repo to git.xiph.org, and this week I moved the liboggz and libfishsound repositories. You can see the git repositories available via gitweb at http://git.xiph.org/ I wrote some brief news about the move, and instructions for getting the code: http://blog.kfish.org/2009/04/liboggplay-liboggz-libfishsound.html Thanks to Ralph Giles