Displaying 20 results from an estimated 4000 matches similar to: "problems building lowmem-branch of tremor"
2005 Feb 06
1
Query on Tremor-lowmem version
Hi,
While following the developer mailing list, I came across
"tremor-lowmem" version. I did some search of it in Xiph.org and
"tremor" source code but wasn't able to find it. I would like to know if
there is any separate thread for the "tremor-lowmem" version as we are
working on the fixed point implementation of Vorbis code and we are
looking forward for
2003 May 20
2
mdct_backward with fused muladd?
Can anybody point me at any resources that would explain how to optimize
mdct_backward for a cpu with a fused multiply-accumute unit?
>From what I understand from responses to my older postings, Tremor's
mdct_backward could be rewritten to take advantage of a muladd.
My target machine can do either two-wide 32x32 + Accum(64) -> Accum(64)
integer muladd or eight-wide 16x16 + Accum(32)
2008 Sep 02
1
How can I minimize the memory use in Tremor?
Hi all,
I'm porting the Tremor code to an ARM platform. Unfortunately, we didn't use the low mem branch code for CPU performance consideration, and now I find the memory use in it is huge for the embedded system.
After looking into the code, I found the header parse, especially, the codebook unpack part takes a lot of memory. Tremor decodes the codebooks to a cache to store
2010 Apr 20
5
Tremor maintenance
hi,
could someone please apply these to Tremor svn?
0001-update_symbols.patch
there are 3 public symbols in the headers, which are missing in the
linker script and thus marked as private again. This causes issues for
e.g. gstreamer (https://bugzilla.gnome.org/show_bug.cgi?id=616194).
0002-pkgconfig.patch
this adds a pkg config file
You probably also want to do something like
Index:
2007 Mar 08
3
low-memory vorbis decoding
Hi all,
Does anyone have any experience porting libvorbis to platforms with
small total memory sizes? Specifically, I'm trying to figure out if
it's feasible to run Ogg Vorbis decoding on one of the PlayStation 3's
SPU's -- secondary processors with only 256kb of local memory. It looks
like out of the box the memory footprint of libvorbis is roughly:
~130k code
~60k static
2012 Feb 10
0
New repo and moving tremor discussion here
All,
I've consolidated our various svn branches of the fixed-point vorbis
decoder (known as tremor or tremolo) into a single git repository,
hoping that it facilitates review and merging of the various trees. In
particular, android has a branch of Robin Watts' Tremolo code
(arm-optimized tremor-lowmem) which I don't think anyone on the Xiph
side has looked at.
I used git-svn to
2003 Feb 05
2
vorbis on playstation 2
Hello,
I'm interested in getting vorbis up and running on the PlayStation 2. I'm
an official developer, not a ps2 linux developer, but the issues should be
roughly the same. I've gotten the code to compile but our setup
(intentionally) doesn't have libm so I'm seeing references to several
double-precision math functions.
Some of the issues I'm seeing:
- As reported on
2008 Aug 13
1
Tremor + upstream Ogg library
Hi vorbis experts!
I'd like ot write application under Symbian that use theora as video
codec & tremor as an audio one. I played at first with libogg &
theora on PC, then successfully ported them both. Next I decided
to port Tremor but I found that it use its own files from Ogg library.
The API is almost identical, so I tried to bind the Tremor with upstream
Ogg library (it actually
2005 Aug 25
3
what is max and min bitrate supported in OggVorbis?
Hi All,
I am planning to implement Ogg Vorbis Decoder on a 24 bit DSP.
I have following doubts:
1) What is min and max bitrate?
2)What is max Audio Packet size ?
3)What is the max size of setup header?
4)Any idea how to start for making a 24Bit fixed point reference code?
Shall I start with floating point or Tremor or Tremor Low Mem Version?
5) What window sizes in Ogg Vorbis are normally
2003 Oct 23
1
Output signal of the Tremor Codec
Hi,
I study electricity in the University of Applied Sciences of Western Switzerland and I just began my diploma work: an embedded Internet Radio Receiver.
I want to use the Tremor Codec on a ARM7TDMI uc (Samsung S3C4510B). And I need to convert the decoded Vorbis signal in an I2S bus signal (clk, word-select, and data) with a CPLD (Xilinx SPARTAN II)
It will be helpfull if someone can explain
2009 May 19
2
Regarding cross compiling of ogg vordis decoder to arm board
Hi,
Tis is kiran. I ve a project in which v have to cross compile the source
code of ogg vorbis audio decoder onto EDB9302 ARM board..
Can u pls tell me the steps how to proceed or lead me to a source whr i can
find the procedure...
Thank u
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2002 Jul 26
1
Compiling Tremor to ARM
Hi there. Would some kind soul please refer me to instructions for building
an arm-elf-gcc that'll compile the Tremor sources? (In particular, what
sources to get and where, and what to build in what order.) I'm developing
on Debian Woody i386, but I'll happily take whatever advice you can send my
way.
I'm no expert in the field of compiler building, but I can't seem to
2004 Sep 21
6
Vorbis decoder sample code
Hi,
I'm a Pocket PC developer and have created a audio translator application on this platform. I currently make use of
an MP3 decoder engine, but due to heavy licensing fees I'm thinking of switching over to a patent free format.
Vorbis presents the best approach.
I read that tremor decoder has been especially optimized for embedded devices. I'd like to make use of
this and
2018 Mar 20
1
several tremor patches
Attached several patches that I have been using to the tremor tree.
Please review and apply as you see fit.
Regards.
--
O.S.
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2005 Jan 31
2
Questions regarding OGG implementation on DSP
As to tremor fixed-point implementation, i got several questions, and hopefully some one can help me out.
Thanks a lot!
1. For DSP chips with small and limited memory, how much memory do we really need for
saving all codebooks before we start to decode audio packets? Can the bit-rate give us some clues?
Is there some simple guidelines for this?
2. For CRC error protection, it seems to me that
2005 Dec 09
1
regarding inline asm syntax in tremor Vorbis
Hi all
The inline asm in Revision 10571: /trunk/Tremor file asm_arm.h seems to be
in x86 inline assembly format.
is there a code which is compatible with ARM/Thumb C/C++ Compiler,
RVCT2.2,along
with libvorbis-1.1.2 release.
regards
anand
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2014 Jan 30
1
Tremor crash on armel
Hi,
Debian Project News drew my attention to an RFH
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=698378 for a crash in
libvorbisidec (tremor) on ARM systems.
I have been in contact with Daniel Kahn Gillmor proposing to try to help
solve this crash on armel.
Unfortunately Daniel hasn't been able to reproduce it recently.
Can anyone shed any light on this crash or on how to reproduce
2003 May 23
0
_LOW_ACCURACY_ good enough?
I spent a fair amount of time optimizing tremor for the PS2, mostly by using dual-pipe multiplies in the X[N]PRODnn and the window apply code. Then, just for kicks, I re-enabled _LOW_ACCURACY_ and lo and behold it was still substantially faster. I also got some gains out of tremor by changing the longs in cookbook and sharedbook to ogg_int32_t's like I did for vorbis.
I think _LOW_ACCURACY_
2003 Jun 03
1
Ogg Traffic for June 3, 2003
Hi everybody:
It's been a while, so here is the latest round of Status Updates from
just about everybody in Xiph. The HTML version is at
http://www.vorbis.com/ot/20030603.html
Enjoy!
<p>Ogg Traffic for Tuesday, June 3, 2003
Author: Carsten "Purple" Haese
Contact: [1]carsten@xiph.org
Date: June 3, 2003
Table of Contents
1 Status Updates
2008 Aug 13
0
Tremor + upstream libogg
Hi vorbis experts!
I'd like ot write application under Symbian that use theora as video
codec & tremor as an audio one. I played at first with libogg &
theora on PC, then successfully ported them both. Next I decided
to port Tremor but I found that it use its own files from Ogg library.
The API is almost identical, so I tried to bind the Tremor with upstream
Ogg library (it actually