Displaying 20 results from an estimated 800 matches similar to: "Win32 builds"
2001 Sep 13
1
Updated Win32 SDK build environment
I updated the win32sdk build environment.
To summarize:
1.) Added a "mkmak.bat" script to create, install and run an automation macro to perform
makefile export from the command line.
2.) Updated makesdk.bat to utilize "nmake" and generated makefiles for performing builds.
3.) Added "sdk\build" which contains a complete build environment for building all the
2000 Nov 12
1
This is not going well...
The CVS tree seems so broken apart, the <> includes don't work out of the
box. ie <ogg/ogg.h>. They are broken, how do I resolve this? I know the
structure is there for a reason, but I don't know how to work with it and
make the code compile...
To top it all off... I am at a loss as to which sub dirs contain the
source for the libs that I need to put together before I
2001 Nov 01
3
compile problem, Red Hat 7.2
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Hi, folks - has anyone experienced this on Red Hat 7.2? Same results
with 2.2.1a and 2.2.2.
Compiling smbd/server.c
In file included from /usr/include/linux/vfs.h:4,
from /usr/include/linux/fs.h:14,
from /usr/include/linux/capability.h:17,
from /usr/include/sys/capability.h:24,
2000 Nov 06
3
Problems compiling vorbis.lib in MS Land
Hey all...for whatever reason when opening up the vorbis_vc6 project in Dev
Studio bitwise.c and framing.c are still in the project. From my
understanding these files are only in the ogg library now. If I try to
compile the project as is, it fails because it can't find the files. Simple
solution: Delete the two files.
I just thought I'd give somebody a heads up....
Keep up the great
2001 Oct 17
2
win32sdk shared memory issue -- proposed change of code
It was recently brought to my attention by "Ram'on Garc'ia Fern'andez <ramon@jl1.quim.ucm.es>"
that there is yet an even simpler solution to the issue of cross-DLL access of variables in the data segment.
Although a variable may be exported either from the module definition file, or explicitly
via _cdeclspec(dllexport) -- unlike procedures (functions), it is mandatory
2004 Dec 26
2
Re: Win32 project files for libshout
Hi,
Thanks for provoding the snapshot.
Now it refers to following folders which are not included in the package!
../../pthreads
../../oggvorbis-win32sdk-1.0.1/include
1) Can I use http://svn.xiph.org/trunk/ogg insted of oggvorbis-win32sdk-1.0.1?
2) Where do I get pthreads?
3) Is svn for libshout available for public read access? Where?
- Altu Faltu
----- Original Message -----
> >
2001 Nov 07
0
re: adding the the RC2 tag...
No you are not wrong, the win32sdk was never tagged.
Monty, Jack, et. al.:
Can I tag the head revision of just "win32sdk" with the rc2 tag?
-- or some such tag as to point win32 people to overlay
the rc2 freeze?
I know this violates the normal source code control protocol
of not touching freezes, but it may help with win32 builders
of rc2. Just an idea...
-Chris
CW> Are you
2001 Nov 05
1
Why can't I get out of a domain as the PDC?
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For some reason, when I change my configuration from being a PDC to
just being a member of a workgroup, my server isn't able to stop
being in the domain. There's one other machine that is still in the
domain. Is this why I can't change? I've stopped samba and
restarted it numerous times, but I can't get out! Any suggestions
2003 Oct 01
9
win32sdk-1.0.1
Hi Ralph,
Two diffs. One for vorbis.def and the other for vorbisfile.def.
Hope they work!!
regards
John
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2003 Oct 01
1
win32sdk-1.0.1
If you are after a 1.0.1 SDK built in the same format as 1.0, and if the
current CVS is firm for the release, then you can download the SDK from:
http://homepage.ntlworld.com/jfe1205/OggVorbis-win32sdk-1.0.1.zip
This is built from the current CVS using MSVC++6 SP5.
If this helps speed up the release, great, otherwise, no problem, it kept me
amused for a few minutes!!
John
<p>--- >8
2005 Jan 05
1
Status of Windows Theora builds
Hi all,
Just a heads up to let you know that I've fixed up the Visual C++
project files so that libtheora and the associated experimental programs
(dumpvid/encoderwin/splayer/transcoder) builds on Windows again. I also
have good news and good news.
The bad news is: experimental\splayer doesn't work. It compiles, but
segfaults immediately when you try to play any Ogg file. The bug
2001 Oct 08
1
win32sdk shared memory issue
Hi vorbis-devs,
I use the Ogg Vorbis libraries built from the win32sdk in winlame. Since the
rc2 DLL's are not functioning, I compiled them by myself. The apparent reason
is that some data arrays like _residue_P were not shared among DLLs.
I looked at the code, and found that IMHO dirty hack in
vorbis/win32/src/shmmap*.h that maps the data arrays.
Why not placing the data arrays in
2005 Apr 03
3
Direct crash on ov_open
Greetings,
I've just downloaded the Ogg/Vorbis Win32 SDK 'OggVorbis-win32sdk-1.0.1.zip' and
made a test app to open an ogg file. But as soon as I call ov_open() the program
crashes because of an access violation to address 0x00000010...
This happens on both Release and Debug builds.
The test app is simple:
#include "vorbis/codec.h"
#include "vorbis/vorbisfile.h"
2001 Nov 12
1
WinAmp RC1/RC2 problem
Hi,
I've got a number of sound effects for a mod of a game in Ogg Vorbis format,
encoded with OggDrop (RC2). WinAmp with Nullsoft Vorbis Decoder RC1 and RC2
freeze when I try to play those files. Maybe it's because the files are so
small?
Both OGG and WAV versions can be found at
http://xccu.sourceforge.net/temp/winamp_crash.zip
Olaf van der Spek
Almere, Holland
Olaf@XCC.TMFWeb.NL
2005 Jun 30
2
Reading from memory and ov_open
Hi,
I've been working with oggvorbis-win32sdk-1.0.1 and have a
semi-hypothetical question.
Let's suppose that, for whatever reason, I've allocated a block of
memory, and I've loaded into this memory a perfectly valid ogg vorbis
file.
Now I'd like to decode this vorbis data, but I'm stuck calling ov_open()
because I don't have a FILE*, I have a block of memory. (This
2002 Aug 01
1
ov_raw_seek doesn't work ?
I found a problem with ov_raw_seek function in oggvorbis win32sdk 1.0.
When i called this function it returned OV_EINVAL immediatelly. I
solved the issue by replacing the ov_raw_seek by ov_pcm_seek, which
worked perfectly, but i would like to use the raw variant due to
performace reason . Is anybody aware of this strange behaviour ?
Martin Cesky
<p><p>--- >8 ----
List
2004 Apr 06
1
ov_open fails on Version 1.0.1
Hi,
I've just got around to moving from version 1.0 to 1.0.1. Now when I run
my program, at least on Windoze, (haven't tried Linux yet), I get an Access
Exception on the ov_open. Nothing else has changed. All I did was replace
the lib and dll files that are in the win32sdk zip and re-build all, so
it's the same the project files for for both builds.
Here the snippet of code that
2003 Jun 16
2
using win32 static libs
hi,
i hope this is not too "newbie-ish" but i've never programmed with static libs before.
i've downloaded the win32sdk and try to build a simple wav->ogg/vorbis encoder, but the linker complained about several redefinitions.
environment is visual studio .net 2003 on winxp and a standard mfc-app set up by this project-wizzard that comes with vs.net2003 using the default
2003 Nov 16
1
win32 SDK call for help
Ok, so I've taken hold of this, and since this appears to be the only thing
holding up 1.0.1, I have done what I think closes the loop...Based on the
conversations here on the list I have made the following changes to the vc6
project files :
- consistent runtime linking. They are ALL now using the Multithreaded
static runtime. Hopefully this makes the generated DLLs the most portable.
-
2006 Jun 09
4
c++ Wav->ogg encoder
Hi
I'm new with ogg and also with using third party libraries. I'm making a
C++ PocketPC program and I need a simple wav->ogg encoder function. But as
I have tried to use ogg vorbis libraries I don't know what or how to use
them.
I think that best way would be to use libogg 1.1.3 and libvorbis 1.1.2. Do
I even need both of them, since I only need to have capability of