Displaying 20 results from an estimated 2000 matches similar to: "Regarding cross compiling of ogg vordis decoder to arm board"
2005 Feb 06
1
Query on Tremor-lowmem version
Hi,
While following the developer mailing list, I came across
"tremor-lowmem" version. I did some search of it in Xiph.org and
"tremor" source code but wasn't able to find it. I would like to know if
there is any separate thread for the "tremor-lowmem" version as we are
working on the fixed point implementation of Vorbis code and we are
looking forward for
2007 Nov 06
5
OGG decoding/multi-channel mixing
Hi All,
Currently I am investigating how interesting OGG is for me.
The most important requirements are:
- Decoding on embedded hardware, ARM7 or ARM9.
- Mixing multiple audio streams/files on embedded hardware
First of all how difficult is it to decode OGG on an ARM7/9 processor? I read that OGG decoding needs floating point support?
Secondly I would like to know how many MIPS are needed to
2010 Feb 28
1
Altivec optimized vorbis decoder
Hi
Is there any Altivec optimized libVorbis implementation source code out
there ?
The only thing I'v found is that message:
http://lists.xiph.org/pipermail/vorbis-dev/2003-October/007835.html
but the link is dead, so the source code is lost (forever ?).
I need to decode from 10 to 30 ogg files on my PS3 on the fly (files are
already in memory, so I'm not I/O bound)
and do something
2008 Sep 02
1
How can I minimize the memory use in Tremor?
Hi all,
I'm porting the Tremor code to an ARM platform. Unfortunately, we didn't use the low mem branch code for CPU performance consideration, and now I find the memory use in it is huge for the embedded system.
After looking into the code, I found the header parse, especially, the codebook unpack part takes a lot of memory. Tremor decodes the codebooks to a cache to store
2004 Sep 21
6
Vorbis decoder sample code
Hi,
I'm a Pocket PC developer and have created a audio translator application on this platform. I currently make use of
an MP3 decoder engine, but due to heavy licensing fees I'm thinking of switching over to a patent free format.
Vorbis presents the best approach.
I read that tremor decoder has been especially optimized for embedded devices. I'd like to make use of
this and
2005 Aug 25
3
what is max and min bitrate supported in OggVorbis?
Hi All,
I am planning to implement Ogg Vorbis Decoder on a 24 bit DSP.
I have following doubts:
1) What is min and max bitrate?
2)What is max Audio Packet size ?
3)What is the max size of setup header?
4)Any idea how to start for making a 24Bit fixed point reference code?
Shall I start with floating point or Tremor or Tremor Low Mem Version?
5) What window sizes in Ogg Vorbis are normally
2009 May 12
2
Question About syncing
What exactly does it mean when, in the decoder_example.c file, you try to
extract the information from the comments and codebook headers and you loose
sync? What is actually being check to determine when sync is lost?. I known
one part of it is that there is a gaps in the stream. Is the CRC value the
determining factor? Please detail! I read a lot of the documents. I still am a
little fuzzy.
2010 Apr 20
5
Tremor maintenance
hi,
could someone please apply these to Tremor svn?
0001-update_symbols.patch
there are 3 public symbols in the headers, which are missing in the
linker script and thus marked as private again. This causes issues for
e.g. gstreamer (https://bugzilla.gnome.org/show_bug.cgi?id=616194).
0002-pkgconfig.patch
this adds a pkg config file
You probably also want to do something like
Index:
2007 Mar 08
3
low-memory vorbis decoding
Hi all,
Does anyone have any experience porting libvorbis to platforms with
small total memory sizes? Specifically, I'm trying to figure out if
it's feasible to run Ogg Vorbis decoding on one of the PlayStation 3's
SPU's -- secondary processors with only 256kb of local memory. It looks
like out of the box the memory footprint of libvorbis is roughly:
~130k code
~60k static
2004 Mar 19
9
How many MIPS for Vorbis Decoder?
Hello,
I may be stupid, but I cannot find any data on how "expensive" the Vorbis
Decoder is. Looking for an embedded solution I am interested in how many
"MIPS" you need to decode a MONO audio stream at reasonable quality (44 kHz,
approx. 100 kbps?)
Can it be done in a microcontroller, or do I need ultra-expensive DSPs to do
it?
Thanks for hints
Jens
--- >8 ----
List
2003 May 22
1
problems building lowmem-branch of tremor
I checked out the lowmem-branch of Tremor from CVS but some files like synthesis.c seem to be missing on that branch. What am I doing wrong?
Thanks,
-Dave
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'vorbis-dev-request@xiph.org'
containing only the word 'unsubscribe'
2004 Jun 29
3
Struct Fields Description
Hello all
Can anyone point me to some form of description for the fields in the
following structures :
1/ vorbis_dsp_state
2/ vorbis_block
Thank you.
regards
~previr
_____________________________________________________________
Previr Rangroo STMicroelectronics
Associate Systems Lab Engineer Plot No. 2 & 3,
Audio Competence Center Sector 16A,
2004 Jun 29
3
Struct Fields Description
Hello all
Can anyone point me to some form of description for the fields in the
following structures :
1/ vorbis_dsp_state
2/ vorbis_block
Thank you.
regards
~previr
_____________________________________________________________
Previr Rangroo STMicroelectronics
Associate Systems Lab Engineer Plot No. 2 & 3,
Audio Competence Center Sector 16A,
2005 Jan 31
2
Questions regarding OGG implementation on DSP
As to tremor fixed-point implementation, i got several questions, and hopefully some one can help me out.
Thanks a lot!
1. For DSP chips with small and limited memory, how much memory do we really need for
saving all codebooks before we start to decode audio packets? Can the bit-rate give us some clues?
Is there some simple guidelines for this?
2. For CRC error protection, it seems to me that
2011 Aug 23
1
Simple Codec questions
Hello,
I'm currently evaluating different codecs to create a list of candidates for my current project. My criteria are simple:
- What is the expected highest compression ratio where no noticeable degradation occurs yet? I need something like 1/8th compared with wave data.
- Is it possible to access the decoded streams for further processing outside of the codec? If yes, can the data be
2003 May 20
2
mdct_backward with fused muladd?
Can anybody point me at any resources that would explain how to optimize
mdct_backward for a cpu with a fused multiply-accumute unit?
>From what I understand from responses to my older postings, Tremor's
mdct_backward could be rewritten to take advantage of a muladd.
My target machine can do either two-wide 32x32 + Accum(64) -> Accum(64)
integer muladd or eight-wide 16x16 + Accum(32)
2007 Apr 16
2
Vorbis on a TI C6713
Hi all,
What are the steps to get Vorbis running on a TI C6713? I know I should use
the floating point code, but am unsure what files I should compile in Code
Composer Studio. Specificially, I am using the TMS320C6713 to receive Vorbis
through a manufactured UART Daughter Card and output raw audio through its
audio jack.
Thanks for your help,
Matt Hutchinson
--
Matt Hutchinson
Rice University
2006 Sep 14
2
ov_open_callbacks() performance & memory requirements
Hi guys,
I'm writing a sample playback engine using vorbisfile, but I've hit a
performance problem - hoping someone here can help!
I'm using ov_open_callbacks() to decode memory-based ogg files. It works
OK, but when I call ov_open_callbacks() approximately 300k of memory is
used (presumably to initialise the decoder). It also takes some time to
execute ov_open_callbacks() - the read
2009 May 20
1
Fwd: Regarding OGG VORBIS DECODER
Hi,
V have used the tool chains
arm-elf-gcc-3.2.1.tar.bz2
arm-linux-gcc-3.4.3_1.0.1tar.bz
And v r using the
-
Cirrus-arm-linux-2.0.8-full.tar.bz2(kernel version 2.6)
pls help us.
V ll be using the "libvorbis-1.2.0.tar.gz" tool chain.....
EP9302 Overview
The EP9302 is an ARM920T-based system-on-a-chip design with a peripheral set
targeted to a variety of applications:
2004 Nov 24
2
about OGG
I downloaded C codes from http://www.xiph.org/ for OGG codec development,
and I use MS Visual C. Could anyone please give me some clues about what the
other C & header files I should include in the project? There should be
some many files I need to put them all together for running OGG decoding
and have a good study of them. I am trying hard to understand the
specification and to re-write