Displaying 20 results from an estimated 1300 matches similar to: "Audio Output for Ogg Vorbis Player"
2006 Oct 13
1
Play ogg stream
Hello,
I am trying to write a Ogg player that plays the Ogg stream sending from the
icecast server (similiar to WInamp). So the player needs to read the bits
and send them to the sound card. So I tried to use the SDL library to do
this. However, sample rate changes in the Vorbis stream which disrupt SDL
playing. I wonder what the proper way to handle sample rate changes in a
Vorbis stream is.
2012 Jun 10
1
[libtremor] ov_read is reading past file size
I have a wav file which has been converted to an ogg file with libvorbis
via ffmpeg. However I've tested a few files just to make sure.
I run a standard while loop to using ov_read to pull all the data out of
ogg file. Using 4096 as the size to read each call. Watching my debug
logs it is reading 2048 bytes each call.
When I load the wav file the data chunk for the pcm data is 167680
2011 Jul 15
3
ov_read error on macosx
Hi, I have this code to decode ogg data:
unsigned long PSS_OggStream::DecodeOggVorbis(OggVorbis_File
*psOggVorbisFile, char *pDecodeBuffer, unsigned long ulBufferSize, unsigned
long ulChannels)
{
int current_section;
long lDecodeSize;
unsigned long ulSamples;
short *pSamples;
unsigned long ulBytesDone = 0;
while (true)
{
#ifdef WIN32
lDecodeSize = ov_read(psOggVorbisFile,
2001 Jul 16
2
Songs stopping early on my player
I suspect the stopping behaviour is my mishandling of either OV_EBADLINK or
OV_HOLE.
What should I be doing if either of these values are returned by ov_read?
Having experimented more Winamp has no trouble with the "jerky"
songs. But the songs where my player stops prematurely pause for a second or
two in Winamp. And with WMP they continue to play properly, but from the
point where they
2013 Nov 03
1
Increase packet size created by an encoder?
The documentation for ov_read states: "ov_read() will decode at most one
vorbis packet per invocation".
Can I increase the packet size in my encoder so my decoder makes fewer
calls to ov_read?
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2002 Jan 03
3
Suggestion for libvorbisfile: scaling
I've been experimenting with the ideas of Replay Gain[1] and find that
ogg123 doesn't have a way of specifying the scaling applied to
replayed samples (like -f in mpg123).
Looking at libvorbisfile, I see no function exactly matching this
possibly desirable behaviour.
ov_read() scales by either 128 (byte output) or 32768 (word output),
but there's nothing in between.
ov_read_float()
2006 Jun 14
1
Having problems with ov_read
Ok here is the breakdown. I am trying to impliment streaming into our game
using openAL and ogg-vorbis. In the non-streaming function when I call
ov_read on the file I should be streaming the buffer gets filled with the
correct data. However, when I run ov_read on the same OggVorbis_File when I
read the buffer gets filled with 0's. The buffer has not been zero'd and
starts filled
2004 Sep 06
1
Plain playback
Hi all,
Perhaps a stupid question, but I just need pieces of audio from a file. I
know I have to use vorbisfile, and the example compiles, but I don't know
how to read the buffer. In fact, it's not even documented (or I'm looking at
the wrong place). I assumed it was a interleaved buffer containing unsigned
shorts, but that didn't work.
I also tried the normal decode example,
2003 Apr 30
1
float to PCM packing in libvorbisfile
Is there any particular reason why ov_read() packs floats to integer PCM
inline, rather than being implemented in terms of ov_read_float() and a
separate packing fucntion?
There are obviously many advantages doing audio manipulation on the floats
before packing, but right now you have to reinvent the packing stage yourself
- in a replaygain backend that I'm working on, I ended up copying
2000 Nov 29
1
ov_read() reading too little.
Hi,
I've ditched the idea of calling the oggvorbis .dlls, and I'm compiling
the 1.0beta3 source into my own dll. After opening as "rb" instead of
"r", the ov_open() call works. However, ov_read() seems to consistently
read less data than I ask for. My buffer is enough to hold two seconds
of data, 16 bit 44k mono, that's 176400 bytes. The first call to
ov_read()
2001 Mar 14
2
Playing Problems :(
Hi all!
I've problem with playing ogg files. I'm triing to use tripple buffer
method:
+-------------+
+-| buffer 1 |-+
| +-------------+ |
| |
| +-------------+-+
| | buffer 2 |
| +-------------+-+
| |
| +-------------+-+
2001 Jul 05
1
Streaming buffers/ov_read question
Has anyone had experience using ov_read in a thread with streaming
directsound buffers? i have tried the following, but it just produces a
repeating garbage noise. i would appreciate some help.
notes:
test.ogg in my code was a song that i converted to the vorbis format
(Gorillaz - Cling Eastwood)
pcmData is defined like this: char pcmData[4096];
the ogg file and the directsound buffer
2005 Aug 16
1
ov_raw_tell() not working properly!
I'm working on an application where I need to record
the current playing position and return to it later.
and I need this to be done the most efficient way, so
I used ov_raw_tell() and ov_raw_seek() because the
documentation says they are the best when speed is a
concern.
but the problem is that sometimes ov_raw_tell returns
the same value before and after calling ov_read;
here's an
2006 Feb 11
1
vorbisfile and ogg files <= 8kb
Some months ago I tried to get some answers (and didn't) for a problem I've had with ov_pcm_total for files 8kb or smaller. I have no idea whether it should make a difference, but I operate inside Visual Studio, with C++ 6.0 and MFC.
The value returned by ov_pcm_total doesn't agree with ov_read. My solution had been to add 0.2 to the buffer size, so that ov_read would make it to
2003 Mar 14
1
ov_read( ) return value
When I call ov_read ( ) I cannot get more then 1024 bytes decoded even when
the buffer size is 4K. The function only decodes 1024 bytes max even when I
tell it to decode 4096 bytes. Does anyone has an idea what is going on.
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2003 Feb 27
1
ov_open from memory
Hi folks,
i would like to know if it is valid to load a whole .ogg file into memory
and call ov_open like this:
ov_open(NULL, &OggVorbisFile, pRawData, RawDataLen);
An other question is, is it valid to copy some ogg files into one (resource)
file, position the filehandle and use ov_read to read only the ogg file
which starts at the current position of the file handle? (In other words,
does
2006 Oct 05
2
ov_read, callbacks and 0 bytes read
How does one deal with the case when an fread callback doesn't have any
more data but is going to get more data in the future?
In particular, this is an issue when reading an incoming Ogg stream from
a socket (icecast2, in this case).
The issue is that the fread can't return 0 (that signals EOF and hoses
everything), and it doesn't have a negative code that says come back
later
2003 Dec 15
1
Yet another vf question...
Should I ov_clear a failed ov_open/test/test_open call?
The xmms plugin does an fclose on failure, and that seems to work, but I
thought I ought to know for certain.
(An observation: I think the quantity of questions and bugs raised along the
lines of "I did open file, ov_open, ov_read, close file, open another file,
ov_read, and it exploded", or "I tried to make vorbisfile go
2001 Mar 06
2
ov_read not returning amount requested
When I am using vorbisfile on a disk file, ov_read does not always (in
fact - most of the time) read the number of bytes I request.
It doesn't seem to be dependent on the number I ask for, and the ratio
between what I request and what is read varies.
Can somebody tell me what's going on here?
TIA
Lance
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2012 Apr 11
3
Ogg Theora files player
Hello,
I try to compile player_example.c from http://downloads.xiph.org/releases/theora/libtheora-1.1.1.zip in Visual Studio 2008 on Windows XP.
I built and added to the project libogg-1.3.0, libtheora-1.1.1, libvorbis-1.3.2 (http://www.xiph.org/downloads/) and SDL-1.2.15 (http://www.libsdl.org/release/SDL-devel-1.2.15-VC.zip).
When I compile player_example.c Visual Studio shows:
fatal error