similar to: codebooks / codewords

Displaying 20 results from an estimated 2000 matches similar to: "codebooks / codewords"

1999 Nov 11
1
VQ codebook sanity check (please help)
Hello folks, The codebook infrastructure for Vorbis is now well underway. This is it! The last piece needed for *real* bitstreams. To that end, I have a decent VQ codebook generator running. I was originally using some farily typical merge/split algorithms and then decided that the right way to do this was to model a VQ codebook as an m-dimensional set of bubbles (like a foam). I know there
2005 Mar 30
1
Query on Codewords length
Hi, We are porting the Ogg Vorbis fixed point decoder to a 24 bit fixed point precision processor. We are trying to reduce the number of cycles for MIPS optimization. In this process we observed that most of the songs do not have "maximum codeword length" greater than 24 bits. We are planning to reduce most of the double word operations (in our case 32 bit data is stored as double
2003 Mar 12
2
encoder block diagram
I've made a block diagram of the encoder because I tried to find out, how it works http://stoffke.freeshell.65535.net/ogg/block.html Although there are specifiation docs, that give very detailed information about single aspects of the encoding (or decoding) , I'm missing documenations that give a more general overview, about how the encoder works. (Vorbis Illuminated seems a bit
1999 Aug 15
2
Lossless compression
I was just somewhat curious as to what lossless compression is used... is it just huffman? Tony Arcieri --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/
2005 Aug 08
3
Reg. getting codewords from codelengths
Hi, I am a bit confused on how code-words are derived from the codeword lengths. I will appreciate if someone can point me in the correct direction. I will take the example of an actual codebook that i found in a valid vorbis encoded file as shown below. [SK] +------Codebook [0] -------- [SK] Codebook Dimensions = 1 [SK] Codebook Entries = 8 [SK] Unordered [SK] 1, 6, 3, 7, 2, 5, 4, 7, [SK] NO
2000 Dec 20
2
questions re residuevqtrain
I'm trying to understand the residuevqtrain program, and I have some questions for Monty, Erik, or anyone that understands how it's supposed to work. I captured TRAIN_RES data from an encoding of a single track (about 4:43), producing two files, residue_0.vqd (3727 lines, = 3727 points?) and residue_1.vqd (huge). I then did a run with the parameters from the usage message
2007 Dec 11
1
Doubts in codebook decoding
Hi, I am trying to implement ogg vorbis real time decoder on SHARC ADSP 21364 processor. I am writing my own version of the decoder using the documentation vorbis_I_spec.pdf from xiph.org. However I am facing certain hurdles in floor curve decoding during audio packet decode. In the spec it says that [cval] = read from packet using codebook number [so and so] in *scalar context*.(page no 43).
2005 Aug 26
3
Reg. vorbis for real-time audio
Hi, From the vorbis decoder specification, it is clear that the decoder needs to have all the codebooks before decoding can actually begin. I will appreciate if someone can clear the following questions: 1. I guess the codebooks are derived from the actual input data. Probably the encoder may be making two passes through the input. The first pass finds out the frequency of different symbols
2000 Jun 03
5
Monty on holiday
Hi folks, My wife and I are taking a long weekend to celibrate our anniversary. I won't be around again until Wednesday to answer email or do anything else on Vorbis. Yeah, I know, I usually answer my email once a month anyway (so likely no one would notice me being gone), but just so folks know if anything really juicy comes up :-) I'll be merging my latest branch with mainline
2005 Nov 28
1
nodebytes,leafwords
hello all, we are developing and porting vorbis1decoder on a 24 bit platform. in the process we came across somedoubts about node bytes and leaf words. from the specification we got that we are arranging the huffman codeword tree into an array. the nodebytes are the number of bytes that are required to represent a node and leafwords are the no. of bytes required to represent the leaf i.e the
2007 Dec 11
1
Query in codebook decoding
Hello Monty, Sorry for the wrong subject title last time. A little more clarification needed. When reading bit-by-bit, there is no MSb/LSb, just 'first bit' and 'last bit'. The Huffman tree is traversed from 'first bit' to last bit'. This is a conceptual layer above the bitpacker; all you need to know is what order the bits come out, which happens to be LSb-first.
2010 Mar 28
2
Status of s3tc patent in respect to open-source drivers and workarounds
Hi radeonhd, nouveau, mesa3d developers, Firstly, thank you all very much for all the important work you do. I've been working as a part-time developer on the "Spring RTS" project (open-source game engine) which runs on linux (and other os). Some time ago I tried the engine on the open-source ATI radeonhd driver, which I understand to be partly based on mesa 3d, and all textures
2004 Jun 25
0
newbie questions about VQ
Hi, I've been using the Vorbis codec for a while and recently I got the source code and had a look at the spec (great job on the doc BTW). I don't have any former experience with audio compression, but I do know what a DCT does and I totally grok Huffman coding (so I guess I'm not that much of a newbie, am I?). Anyway I just had some questions about how VQ works on the encoding side.
2004 Feb 05
1
Psychoacoustic model
We've implemented a vorbis decoder based on Tremor and as part of the documentation we're also writing about psycho acoustic models and encoding. We're quite up to date with the decoding process and psycho acoustics in general but unfortunately not on the psycho acoustic encoding used in Vorbis. We have a few questions that would we would be very thankful to have answer to: Which
2006 Feb 20
3
Huge VQ codebooks
Hi, Does anybody know how codebooks are generated in OggVorbis encoder? We are porting oggorbis encoder on embedded platform for which VQ codebook memory is hugeeee to imagine. How can we reduce that? Can we do VQ with less codebooks and if yes how? If any help available? Parul Embedded Engineer Einfochips Ltd
2003 Mar 14
0
encoder block diagram
I've made block diagram of the encoder because I tried to find out, how it works http://stoffke.freeshell.65535.net/ogg/block.html Although there are specifiation docs, that give very detailed information about single aspects of the encoding (or decoding) , I'm missing documenations that give a more general overview, about how the encoder works. (Vorbis Illuminated seems a bit outdated,
2015 Feb 26
2
Vorbis I spec errata: single entry codebooks
The following has been committed to the Vorbis I spec as of r19445: Errata 20150226: Single entry codebooks A ?single-entry codebook? is a codebook with one active codeword entry. A single-entry codebook may be either a fully populated codebook with only one declared entry, or a sparse codebook with only one entry marked used. The Vorbis I spec provides no means to specify a codeword length of
2007 Oct 31
1
Unused entries in code book
Hi, I am trying to understand the building of Huffman codes from the code lengths. In the Tremor code first I see that the codewords are being generated by the function _make_words() and then sorted. After this I see some magic code and something related to unused entries. Does the code generate code words for unused entries too? Are these unused entry code words used during the decode
2001 Apr 26
1
From LAME mailing list
Comments? ---------------------------------------- "Mark Taylor" <mt@sulaco.org> wrote: [...] > This is related to one minor objection I have to vector quantization > based codecs like Vorbis and the MPEG4 VQ codec: they do not compute > the quantization noise during the encoding process. The choice of > codebooks (use a big codebook: low quantization noise, use a
1995 Nov 14
1
Vorbis Codebooks
Hello, Vorbis uses codebooks, for example to do vectorquantization and huffman-encoding. My question is - are all these codebook dynamicly generated ("trained") or are there also static codebooks used ? If yes, what specific tasks are these 2 types used for, during encoding ? Thanks Stoffke <p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project