Displaying 20 results from an estimated 1000 matches similar to: "OggYUV"
2005 Nov 08
3
Re: OggYUV
On Tue, Nov 08, 2005 at 06:08:25PM +0800, illiminable wrote:
> Why not just make it OggRawFOURCC, do we really need one stream format for
> rgb, and one for yuv ?
[snip]
> I just meant oggRaw, not fourcc.
Oh, thank god you corrected this. :-) I was contemplating an "OggVid" format,
and here is why I'm steering against it (though, yes, this has been a topic of
2005 Nov 08
3
Re: OggYUV
On Tue, Nov 08, 2005 at 06:08:25PM +0800, illiminable wrote:
> Why not just make it OggRawFOURCC, do we really need one stream format for
> rgb, and one for yuv ?
[snip]
> I just meant oggRaw, not fourcc.
Oh, thank god you corrected this. :-) I was contemplating an "OggVid" format,
and here is why I'm steering against it (though, yes, this has been a topic of
2005 Nov 08
2
Re: OggYUV
On Tue, Nov 08, 2005 at 09:36:52PM +0800, illiminable wrote:
>
> Then there's YUY2 which is interleaved Y0 U0 Y1 V0 Y2 U1 Y3 V1, and YVYU
> (Y0 V0 Y1 U0 Y2 V1 Y3 U1), and UYVY (U0 Y0 V0 Y1 U0 Y2 V0 Y3)... and then
> there's AYUV, which has a 4th alpha channel.
We will only be doing [A]YUV ordered planar encoding, no other order, not
packed using one of several methods.
2005 Nov 08
2
Re: [ogg-dev] OggYUV
On Tue, Nov 08, 2005 at 09:36:52PM +0800, illiminable wrote:
>
> Then there's YUY2 which is interleaved Y0 U0 Y1 V0 Y2 U1 Y3 V1, and YVYU
> (Y0 V0 Y1 U0 Y2 V1 Y3 U1), and UYVY (U0 Y0 V0 Y1 U0 Y2 V0 Y3)... and then
> there's AYUV, which has a 4th alpha channel.
We will only be doing [A]YUV ordered planar encoding, no other order, not
packed using one of several methods.
2005 Nov 08
0
OggYUV
On Wed, Nov 09, 2005 at 09:59:02AM +0800, illiminable wrote:
>
> While it's true there are a bunch of FOURCC's that represent non-raw
> formats like DIVX etc, the ones which represent raw YUV types are pretty
> well defined. Yes you certainly still need the width, height, aspect ratio
> and frame rate.
Since FourCC is an identifier for a different codec, what you are
2005 Nov 08
0
OggYUV
On Tue, Nov 08, 2005 at 03:33:57PM -0500, John Koleszar wrote:
>
> In terms of colorspaces, it seems to me that the only way to completely
> describe the colorspace is to provide the transform matricies to or from
> some reference colorspace. Is this a valid statement?
Except there are not enough colorspaces in use to need to do this, as far as
I've read at least.. a set of
2005 Nov 08
0
OggYUV
> If you want to limit the allowable values for the FourCC field, I don't have
> an issue with that, but I think it's useful for decoders to be able to tell
> easily whether or not they support the format (since most decoders will
> operate on the well defined formats) and useful for encoders, since most data
> sources are described by a fourcc (the exception being
2005 Nov 08
1
[Theora-dev] & OggYUV
Arc wrote:
>Not the camera, only the application which goes between the camera and
>OggStream. Plus, changing between packed and planar is easy, my reason for
>wanting to avoid packed is there's simply too many different ways to do it.
>
>
My argument is that that application shouldn't have to convert to a
fixed format. It should be able to say here's some YUY2
2005 Nov 08
0
OggYUV
On Wed, Nov 09, 2005 at 10:52:53AM +0800, illiminable wrote:
>
> "fourcc" 's of rgb types
> http://www.fourcc.org/rgb.php
I'm prowd to say that http://wiki.xiph.org/OggRGB supports all of these
losslessly as well as PNG for non-indexed bitmaps. These are video formats,
correct? Not just single frames?
> raw yuv formats only
> http://www.fourcc.org/yuv.php
2005 Nov 08
3
[Theora-dev] Re: OggYUV
Timothy B. Terriberry wrote:
>Chapter 4 of the Theora specification does a reasonable job of laying
>out all of the possible parameters for a Y'CbCr-style color space, which
>includes as a subset those needed for RGB. Much more detailed
>information is available from Charles Poynton's Color and Gamma FAQs:
>http://www.poynton.com/Poynton-color.html
>If you wish to do any
2005 Nov 08
0
OggYUV
In the effort of reducing list traffic, I've consolidated two replies into one:
On Tue, Nov 08, 2005 at 08:24:33PM -0800, Ralph Giles wrote:
>
> BTW, there are already a number of general "raw" video formats in
> professional use; it's not just AVI we have as prior art. :)
> I'd like to see some discussion of the merits of adopting one of those
> if we
2005 Nov 08
3
OggYUV
>
> FourCC is a codec identifier, nothing more. It's four letters which can
> be
> referenced against a table to see what codec it is, it's a standard used
> by RIFF
> (aka, wav and avi) and older Macintosh formats, and in my opinion, its
> obsolete.
>
While it's true there are a bunch of FOURCC's that represent non-raw formats
like DIVX etc, the ones
2005 Nov 08
2
OggYUV
Here's a shot at a list of fields:
// High level data
Displayed Width&Height
Stored Width&Height
Aspect Ratio (Fractional)
Frame Rate (Fractional)
FourCC (Optional, set to zero to use values below)
Colorspace (enum, R'G'B', Y'CbCr, JPEG (not sure proper name), etc)
// Subsampling data
U Channel X Sample Rate (Fractional)
U Channel Y Sample Rate (Fractional)
U Channel
2005 Nov 09
0
OggYUV
On Wed, Nov 09, 2005 at 01:14:08PM +0800, illiminable wrote:
>
> >I agree, which is why I wrote the OggPCM draft when we already have FLAC.
> >These
> >formats are not difficult to design or implement, and I think the added
> >efficiency and simplicity will more than make up for it.
>
> Which i looked at... and i'm wondering why on earth it has a sync code
2005 Nov 11
1
wiki & our community
On Fri, Nov 11, 2005 at 05:29:52PM +0800, illiminable wrote:
>
> (quote:"and thus the subject of FourCC labeling in OggStream's native video
> interchange formats is closed.")
>
> ... doesn't sound like community debate to me.
>
> Maybe i missed the meeting where you became god here. If you are going to
> make claims that you somehow are in charge
2005 Nov 08
0
Re: OggYUV
> But chroma subsampling? no. And this is where much of the complexity
> comes.
>
> If we were to combine them, we would be, essentially, doing it something
> like
> this:
> Value Meaning
> 0 RGB
> 1 YUV444
> 2 YUV422
> 3 YUV420
> 4 YUV411
> .....
Yes.
> And then spend an additional field on bits/channel, whereas both chroma
2005 Nov 08
0
Re: [ogg-dev] OggYUV
> But chroma subsampling? no. And this is where much of the complexity
> comes.
>
> If we were to combine them, we would be, essentially, doing it something
> like
> this:
> Value Meaning
> 0 RGB
> 1 YUV444
> 2 YUV422
> 3 YUV420
> 4 YUV411
> .....
Yes.
> And then spend an additional field on bits/channel, whereas both chroma
2005 Nov 08
2
OggYUV
On Tue, Nov 08, 2005 at 04:59:33PM -0800, Arc wrote:
> This is also interesting work in that, once we're done, we'll have a standard to
> use for a compressed lossless format.. a FLAC for video, for editing or archival
> purposes, similar to HuffYUV.
Well, we're talking about an uncompressed format. OggMNG is already
"FLAC for video". However, it doesn't do
2005 Nov 10
1
OggPCM proposal feedback
On Thu, Nov 10, 2005 at 05:30:10PM +0100, oliver oli wrote:
> John Koleszar wrote:
> >I hadn't even heard
> >of ambisonics until your post, to be honest.
>
> because people don't know how to distribute ambisonics. no way to play
> it in a DVD player. there are no easy to use software players that
> decode ambisonic files and there are no widely used audio
2005 Nov 09
0
OggPCM (uncompressed Ogg audio)
Moved off OggYUV thread as this is off-topic for it..
On Wed, Nov 09, 2005 at 04:51:51PM +0800, illiminable wrote:
> >
> >Um, data packets consist of a 32-bit header followed by PCM data. Where
> >did you get the idea that "sync" data was in the packet?
>
> That's what the first 32 bits of "header" are.
Um, no, the first 32 bits of the header is