Displaying 20 results from an estimated 1200 matches similar to: "gcc 3.2 warnings"
2003 Feb 05
1
libvorbis on Classic MacOS
Hi all,
Those of you uninterested in classic MacOS as a target will probably
want to skip this email. I'm revisiting this platform, trying to get
music going for the game I'm working on. We're obviously using
OggVorbis on the other platforms we support (osx, linux, win32).
The problem is that our classic MacOS build is currently under MPW/MrC.
I can compile libogg/libvorbis fine
2002 Jan 06
2
More OS X issues
Well, I've "fixed" two problems so far with getting things built on OS
X. If whoever did the OS X work is reading this, feel free to tell me
where/how I've screwed up =)
The first problem is that it couldn't find MacTypes.h in the path.
MacTypes.h is simply a one line file that includes
<CoreServices/CoreServices.h>, so I just replaced the MacTypes.h with
that.
In
2001 Jul 10
1
R.lib and compiling C for Windows
Hello list,
(PC Windows 2000, R 1.2.3)
i want to compile C source file for R on windows 2000. I'm working
with Metrowerks CodeWarrior for creating and compiling C files. I've
see that R.lib file must be obtain with R.ddl by Visual C++. I don't
have Visual C++ (and i don't want to buy it !!) but i want to obtain
R.lib file. Is there a solution to my problem ???
Any help would
2002 Oct 29
3
Simple player and encoder binaries for Windows
--- Stephane wrote:
VP3 codec uses a lot of CPU for decoding. We will need some optimization
because now this codec is way too slow for home uses.
--- end of quote ---
Actually, the Windows VP3 QuickTime codec runs just fine on a 400MHz Pentium II box, with only occasional glitches on some dodgy Celeron systems. At work, we routinely test 320x240 full-color, full-motion video on low-end boxes.
2002 Oct 22
1
compglobals.c
pls let me know if/when you have theora compiling & running on Windows.
-----Original Message-----
From: Tabuleiro [mailto:beta@tabuleiro.com]
Sent: Tue 10/22/2002 3:13 PM
To: theora-dev@xiph.org
Cc:
Subject: [theora-dev] compglobals.c
I believe this file is no longer used and contains functions that are no
2002 Sep 16
2
Can't find the setup code
Well, I've been slamming my head against this all night, so it's time
to ask for help...
Having gotten together a reasonably decent port of what I thought was
the whole API to the Ogg Way, complete with Ogg mem management and
bitpacking, I started digging deeper in the code... only to find that
it looks like I only have a middle stream handler. The encode and decode
code both assume that
2003 May 24
5
Win32 experimental player/encoder
it appears your encoder/player do not yet reflece the changes rillian introduced wrt theora headers, which have been split into three parts -- header proper, comment, and tables (see toplevel.c).
It's strange that your code works at all linked against the new libs; presumably since the tables still have the hard-coded values, if you encode & decode from the same lib compile you won't
2002 Mar 12
7
alloca() problem with CodeWarrior
Thanks for the http://vorbis.com link. That worked. But I looked in the
download area and there is no SDK for Mac OS 9. So I am compiling the vorbis
code directly into my app.
The problem I am having now is that the CodeWarrior 5.0 compiler has a bug
with alloca(). It allocates the area on the stack but, under some
circumstances, it does not restore the stack pointer at the end of the
routine.
2001 Dec 18
2
Nonportable use of strdup()
Hey, I ran across this while building vorbis on the Mac:
In libvorbis RC2, file info.c, line 65, there's a call to strdup().
strdup() isn't portable, and it looks like the code should use the
internal memory functions to create the memory for the string anyway.
Actually, on further inspection, it looks like the memory for the
user comments is never actually freed.
I'm not subscribed
2000 Nov 21
1
Updated Mac support
I have a zip file containing updated Macintosh support for Vorbis on
my company's web site at the following URL:
http://bDistributed.com/projects/vorbis-mac/MacVorbisUpdatesBeta3.zip
I used Metrowerks ClassWrangler to build the file because StuffIt
insisted on MacBinary-encoding the project files. StuffIt Expander
seems to have issues with expanding it, so I'm not sure if it's
2000 Oct 10
4
Mac Ogg Vorbis Player
Well, I updated the player to work with the branch_postbeta2, but it
contains some nasty kludges to the project files that probably shouldn't
be finalized. I'm going to put it in a separate file
(http://oscar.the-rileys.net/programming/vorbis_pb2.tar.gz) for now.
Unfortunately, this release doesn't seem to fix the "tearing sound"
problem. I think this might be related to
2013 Jul 31
2
[LLVMdev] Proposing a new 'alloca' parameter attribute to implement the Microsoft C++ ABI
On Jul 30, 2013, at 12:41 PM, Stephen Lin wrote:
>> Right. What's the point of all the effort devoted to MSVC++ ABI
>> compatibility when Clang doesn't need it for being a top-notch C++
>> compiler on Windows?
>
> I brought up a similar point a little bit earlier, too....
>
> It seems like the only necessary condition for being a first-class
>
2004 Oct 26
1
tipo de datos no reconocido
2002 Jul 17
3
More introductions
--- "Tabuleiro" wrote:
Hi, guys. I was working with the VP3 code, planning to integrate it with Ogg
for a self-contained solution for video playback, platform independant, no
installation required, no QT, no AVI runtimes. My main interest is CD-based
work using local files and portability/performance, not really into
streaming or anything fancy (network error correction, prediction,
2002 Jul 17
1
Introduction, questions
First, an introduction: I work in a group that makes educational software. In the coming months, we're planning to release our entire Mac/Windows runtime under the GPL. We currently encode our audio with MP3 and our video with VP3. For playback, we rely on QuickTime 5 on MacOS and Windows.
In the short run, we'd like to help maintain the VP3 QuickTime codecs, preferably without
2002 Oct 14
1
timeline
good question. I would think beta means the bitstream is more or less stable. Monty?
>If June is the goal for public release, is the second milestone the
first beta/rc1? Guess what I'm asking is, whats a good estimate for
when the codec will be frozen as far as backwards compatability..
-----Original Message-----
From: Arc [mailto:arc@indymedia.org]
Sent:
2003 Jun 11
5
question about ogg mapping
Question: is it permissible to put more than one frame packet into a page? At 30 fps, Ogg page overhead is on the order of 8 - 10 kbits/sec. At low datarates, this is going to be unacceptable.
If I shove a few frames into a page, how does this affect the granulepos stuff?
___ Dan Miller
(++,) Founder, On2 Technologies
<p>--- >8 ----
List archives: http://www.xiph.org/archives/
2002 Jul 08
3
compilation breaks with gnome support on hp-ux 11.00 (PR#1757)
Full_Name: Martin Gansser
Version: 1.5.1
OS: hp-ux 11.00
Submission from: (NULL) (195.145.22.147)
cc -Wp,-H16000 -I. -I../../../src/include -I../../../src/include
-I/opt/gnome/include/gnome-1.0 -DNE
ED_GNOMESUPPORT_H -I/opt/gnome/lib/gnome-libs/include
-I/opt/gnome/include/glib-1.2 -I/opt/gnome/lib
/glib/include -I/opt/gnome/include/orbit-1.0 -I/opt/gnome/include/gtk-1.2
2013 Jul 30
0
[LLVMdev] Proposing a new 'alloca' parameter attribute to implement the Microsoft C++ ABI
> Right. What's the point of all the effort devoted to MSVC++ ABI
> compatibility when Clang doesn't need it for being a top-notch C++
> compiler on Windows?
I brought up a similar point a little bit earlier, too....
It seems like the only necessary condition for being a first-class
native-code development tool on Windows is to support the platform C
ABI and the subset of the
1998 Feb 25
1
R-beta: Mac version
Colin Farrow <C.Farrow@geology.gla.ac.uk> writes:
> Peter,
>
> Cautiously sticking my neck above the water line here. I have been
> wondering about the Mac version for a while now. I may be able to get
> an MSc IT student to work on this as a project for about 3 months
> June-Sept. Before putting up the proposal some idea of the scale of the
> task would be useful. Do