similar to: Visual Studio build of Opus-1.0.1-rc

Displaying 20 results from an estimated 3000 matches similar to: "Visual Studio build of Opus-1.0.1-rc"

2015 Aug 04
1
[PATCH] Simplify and generalize implementation of align(). Should be very efficient on sensible platforms, and correct everywhere.
--- src/opus_private.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/opus_private.h b/src/opus_private.h index 63338fe..5bbd7dc 100644 --- a/src/opus_private.h +++ b/src/opus_private.h @@ -33,6 +33,8 @@ #include "opus.h" #include "celt.h" +#include <stddef.h> /* offsetof */ + struct OpusRepacketizer { unsigned char
2018 Jan 15
1
Ask for suggestions about optimizing opus on STM32F407
Hello Thomas and Amit, Thanks for your notice and the detailed decode performance report. I describe the details of my encode/decode test on STM32F407ZG. A. opus version: latest 1.2.1 (TI: opus 1.1.2) B. KEIL 5.23 (TI: ARM compiler tool chain 5.2.7) C. setup the encoder as the below (fs is the sampling frequency) enc = opus_encoder_create(fs, chans, OPUS_APPLICATION_AUDIO, &opus_err);
2011 Apr 15
4
Can I use VBR option to change byte_per_packet dynamically ?
Hi,I have been trying some different sample rate and bitrate combinations to get a feel for how CELT behaves,too, like Andrew Lentvorski. But I want to use VBR option.I want to ask a question about VBR in CELT codec.Can we use VBR option in CELT ??? "byte_per_packet" variable in code means constant bit rate, does not it ?In this code : bytes_per_packet is constant.len =
2014 Sep 04
2
Opus decoding performance on ARM devices
Hi everyone, I have lately been evaluating the performance of various audio decoders, particularly for ARM devices (Cortex A8 / A9). The context is audio playback in a game engine, and thus decoding performance is of particular interest. Looking at Opus versus Vorbis on a Cortex A9 smartphone, the numbers look approximately like this: Vorbis (tremolo decoder) 9.3 Mb PCM/s Opus (libopus 1.1)
2018 Oct 19
2
OPUS at Texas Instruments C6418
Dear Opus family, we have implemented the Opus codec at a Texas Instruments DSP C6418. It is working fine! Does anyone has experience with the configuration of the codec for a speed optimized implementation on that DSP? At the moment, we use the following settings: #define NONTHREADSAFE_PSEUDOSTACK 1 #define FIXED_POINT
2018 Mar 22
1
Opus configuration for ARM cortex M7
Hi, I'm planning to use Opus codec on a ARM cortex M7 device running at 400MHz. Con you please suggest the best configuration directives that I have to set in the config.h file in order to obtain the best perfromances on the cortex M7 architecture? Actually I have compiled libopus 1.2.1 with the following cnfiguration parameters: #define VAR_ARRAYS  1 #define FIXED_POINT  1 #define
2014 Sep 05
2
Opus decoding performance on ARM devices
Hi, Thank you for your response. I pulled yesterday to commit da97db1ca1f92592af3534c9a2596da0e9a009ca, added a bunch of more defines to my compile options, and assembled & linked in armopts.s,celt_pitch_xcorr_arm.s. Performance jumped up from about 4.8 Mb/s to 5.3 Mb/s on the same device, so it is improvement. Not sure what other tweaks there would be to try, but if it could match the
2014 Sep 04
1
exposing APIs needed by Chromium/WebRTC
Hello Opus community, I'd like to ask you for advice and recommendations. WebRTC uses Opus, and I noticed https://webrtc-codereview.appspot.com/5549004 started referring to currently internal Opus headers. This is possible because for Chromium the Opus sources are just checked in, so any header can be #included. I detected this when trying to package Chromium for Linux distributions with
2017 May 30
2
Initial implementation of ch.mapping 253/3
Hello all, Attached is the initial proposed implementation for ch.mapping 253/3, based on the IETF proposal: https://tools.ietf.org/html/draft-ietf-codec-ambisonics-03 A brief overview of the patch, as it is slightly lengthy: After discussion with Jean-Marc, we determined that ch.253/3 will need the demixing matrix as part of the encoder/decoder struct stack and thus will require a new
2018 Oct 22
1
OPUS at Texas Instruments C6418
Hi Jean-Marc, thank you for that suggestion! It seems that the file "fixed_c6x.h" is not part of the Opus sources, so the compiler cannot find it after enabling the TI_C6X_ASM config option. Maybe it was only part of an early version of the Opus sources? I looked for the file in versions V1.1, V1.1.1, V1.2alpha and V1.3 but did not found it. Do you have an idea, where I can get the
2015 Aug 08
4
[PATCH 0/2] drm/nouveau: add support for 2560x1440@56 over HDMI
These patches are adding support for outputting 2560x1440 at 56 over HDMI. This needs a pixel clock of 225 MHz which was not supported before. This was tested in a dual monitor setup with a GF114 (GTX 560 TI) and one HDMI monitor running with 2560x1440 at 56 and one DVI monitor running with 1920x1200 at 60. This still needs testing on other graphics cards and with dual link DVI. There is no
2018 Jan 06
3
Ask for suggestions about optimizing opus on STM32F407
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2015 Nov 03
3
[PATCH 1/2] disp: activate dual link TMDS links only when possible
From: Hauke Mehrtens <hauke at hauke-m.de> Without this patch a pixel clock rate above 165 MHz on a TMDS link is assumed to be dual link. This is true for DVI, but not for HDMI. HDMI supports no dual link, but it supports pixel clock rates above 165 MHz. Only activate Dual Link mode when it is actual possible. Signed-off-by: Hauke Mehrtens <hauke at hauke-m.de> Signed-off-by: Ilia
2005 Dec 14
2
"pipe() failed: Too many open files" - ??
Hi list, after about a day of operation, dovecot 1.0alpha5 (NetBSD/i386 2.1) died on me with Dec 14 10:53:52 bounce dovecot: pipe() failed: Too many open files Dec 14 10:54:23 bounce last message repeated 279661 times Dec 14 10:56:23 bounce last message repeated 1071807 times Dec 14 10:56:59 bounce last message repeated 325386 times -- any ideas on what to tune? hauke -- /~\ The ASCII
2012 Jun 17
0
[LLVMdev] Building lld with Visual Studio 2012 RC
On Sat, Jun 16, 2012 at 4:15 PM, Cesar Mello <cmello at gmail.com> wrote: > Hi! > > I'm trying to build lld Microsoft Visual Studio 2012 RC, but it seems the > bzero function is not available. > > Could memset be used instead of bzero? Or maybe define a bzero for msvc > using memset. > > For example: > >       // in-memory matches on-disk, so copy first
2018 May 28
2
SSL error after upgrading to 2.31
On 28.05.2018 12:06, Hauke Fath wrote: > On 05/21/18 17:55, Aki Tuomi wrote: >> ssl_ca is used only for validating client certificates. > > But it was used (though not documented, IIRC) for validating server > certs, too. Since intermediate CA certs are usually valid a lot longer > than the server certs, having to concat the certs is awkward, at best. > > I would very
2012 Jun 17
0
[LLVMdev] Building lld with Visual Studio 2012 RC
On Jun 16, 2012, at 8:23 PM, Cesar Mello wrote: > While this will make it compile, the code is not valid to begin with. > It is trying to do a raw memory copy of a non standard-layout type. > nameoffset is not guaranteed to directly follow cmdsize. Are you saying that in: struct A { int f1; // offset 0 int f2; // offset 4 }; struct B : public A { int f3; // offset
2018 Jan 11
3
Dovecot 2.3.0 TLS
On Thu, 11 Jan 2018 13:22:07 +0200, Aki Tuomi wrote: > Can you try if it works if you concatenate the cert and cert-chain > to single file? We'll start looking if this is misunderstanding or bug. This is a production machine, so I would rather stick with the downgrade until you've looked into the issue. I went home late yesterday. ;) Cheerio, Hauke -- The ASCII Ribbon
2008 Nov 11
1
visual studio 2005 - help getting speex workin'
Hey there, I'm having trouble getting speex working with a project that uses it. For some quick background, the game Quake 3 was GPL'ed a while ago. Some programmers decided to throw it into a public svn and improve on it, called it ioquake3. One of the blokes integrated speex into ioquake3 and it works, but I have troubles getting it to compile/link properly with Visual Studio 2005. I
2015 Nov 04
1
[PATCH 1/2] disp: activate dual link TMDS links only when possible
On Tue, Nov 3, 2015 at 7:02 PM, Ben Skeggs <skeggsb at gmail.com> wrote: > On 11/04/2015 08:41 AM, Ilia Mirkin wrote: >> From: Hauke Mehrtens <hauke at hauke-m.de> >> >> Without this patch a pixel clock rate above 165 MHz on a TMDS link is >> assumed to be dual link. This is true for DVI, but not for HDMI. HDMI >> supports no dual link, but it supports