similar to: [Bug 57278] New: [xf86-video-nouveau] flightgear crash when loading scenary

Displaying 20 results from an estimated 300 matches similar to: "[Bug 57278] New: [xf86-video-nouveau] flightgear crash when loading scenary"

2012 Oct 30
1
[PATCH][8.0] nvfx: handle some unknown PIPE_CAPs
fixes these warnings: nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 30 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 55 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 56 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 58 nvfx_screen_get_param:95 - Warning: unknown PIPE_CAP 59 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47442 Bugzilla:
2010 Jun 04
7
steam vs wine alike flightgear vs flight pro sim?
am i right that steam supports about the same games as wine? So it could be a wine pirate alike flight pro sim to flightgear?
2011 Jun 25
1
[Bug 38673] New: all object is black
https://bugs.freedesktop.org/show_bug.cgi?id=38673 Summary: all object is black Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: major Priority: medium Component: Drivers/DRI/nouveau AssignedTo: nouveau at lists.freedesktop.org
2013 Oct 04
3
[PATCH 1/2] gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
This CAP will determine whether ARB_framebuffer_object can be enabled. The nv30 driver does not allow mixing swizzled and linear zsbuf/cbuf textures. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/docs/source/screen.rst | 3 +++ src/gallium/drivers/freedreno/freedreno_screen.c | 1 + src/gallium/drivers/i915/i915_screen.c | 1 +
2013 Oct 13
2
[Mesa-dev] [PATCH 1/2] gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
For the series: Reviewed-by: Marek Ol??k <marek.olsak at amd.com> Marek On Sun, Oct 13, 2013 at 3:43 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > ping > > On Fri, Oct 4, 2013 at 4:32 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: >> This CAP will determine whether ARB_framebuffer_object can be enabled. >> The nv30 driver does not allow mixing
2014 Jun 17
2
[PATCH 1/3] nvc0: remove vport_int hack and instead use the usual state validation
Commit ad4dc772 fixed an issue with the viewport not being restored correctly. However it's rather hackish and confusing. Instead just mark the viewport dirty and let the viewport validation take care of it. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 1 - src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c | 5
2012 Feb 18
6
Cannot mount encrypted filesystems.
Looking for help regaining access to encrypted ZFS file systems that stopped accepting the encryption key. I have a file server with a setup as follows: Solaris 11 Express 1010.11/snv_151a 8 x 2-TB disks, each one divided into three equal size partitions, three raidz3 pools built from a "slice" across matching partitions: Disk 1 Disk 8 zpools +--+ +--+ |p1| .. |p1| <-
2008 Apr 30
5
Debian updates
Once again Debian has no updates. Is there any reason for this to happen? Jim -------------- next part -------------- An HTML attachment was scrubbed... URL: http://www.winehq.org/pipermail/wine-users/attachments/20080430/c39ba1e4/attachment.htm
2014 Feb 11
1
[PATCH] nv30,nvc0: only claim a single viewport
It should be possible to make this be 16 on nvc0. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Not touching nv50 since I have a patch that actually impelents support for multiple viewports there. src/gallium/drivers/nouveau/nv30/nv30_screen.c | 2 ++ src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 ++ 2 files changed, 4 insertions(+) diff --git
2010 May 03
2
_mesa_init_texture_s3tc() vs util_format_s3tc_init()
I am trying to understand the s3tc init code as nv50 gallium has a problem with that. It looks like some drivers (r300g and llvmpipe) actually inits s3tc in two places : ./src/mesa/main/texcompress_s3tc.c _mesa_init_texture_s3tc() ./src/gallium/auxiliary/util/u_format_s3tc.c util_format_s3tc_init() Here is an extract of the backtrace calls while loading fgfs on llvmpipe : driCreateScreen ->
2014 Apr 30
1
[PATCH 1/2] nouveau: remove cb_dirty, it's never used
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- src/gallium/drivers/nouveau/nouveau_buffer.c | 4 +--- src/gallium/drivers/nouveau/nouveau_context.h | 1 - 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c index e308ff4..904e2cc 100644 ---
2001 Aug 22
1
Microsoft Flight Simulator in wine - successes?
the only game I'm really interested in playing that Loki doesn't have a port for is Microsoft Flight Simulator (any version). Has anybody had any success with any version of any flight simulator in wine? I have never tried wine but if I find out that it will do what I want it to, I'll put forth the time to figure it out.
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various parts of mesa to finally enable it for nvc0. Dave Airlie (1): glsl: lower cull_distance into cull_distance_mesa Tobias Klausmann (10): glapi: add GL_ARB_cull_distance mesa/main: add support for GL_ARB_cull_distance mesa/prog: Add varyings for arb_cull_distance mesa/st: add support for GL_ARB_cull_distance
2012 Jan 10
5
[PATCH 0/4] nvfx: rework render temps code and fixes
This patch series silences some unknown cap warnings and fixes up coding style (patch 1+4). The most important part of this series are the two patches in the middle. They rework the state_fb code, so that we are able to render to not 64 byte aligned targets, as this is the only real use-case for render temporaries this allows us to drop temp code completely and simplifies a lot
2012 Nov 28
12
[Bug 57660] New: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76
https://bugs.freedesktop.org/show_bug.cgi?id=57660 Priority: medium Bug ID: 57660 Assignee: nouveau at lists.freedesktop.org Summary: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: mustrumr97 at gmail.com
2013 Feb 23
14
[Bug 61321] New: [regression][NV4c] System hang while loading gdm on 3.7 kernel (works on 3.6)
https://bugs.freedesktop.org/show_bug.cgi?id=61321 Priority: medium Bug ID: 61321 Keywords: regression Assignee: nouveau at lists.freedesktop.org Summary: [regression][NV4c] System hang while loading gdm on 3.7 kernel (works on 3.6) QA Contact: xorg-team at lists.x.org Severity: major Classification:
2015 Dec 02
3
NV50 compute support questions
On 01-12-15, Samuel Pitoiset wrote: >>> Ok, here is a MMT trace of vectorAdd: >>> >>> https://fedorapeople.org/~jwrdegoede/vectorAdd.log.gz >> >> Hi Hans, >> >> Thanks a lot. > > Well, I didn't know but Martin has a GK208... > I just tested the compute support on his card and ... it works without > any changes. :-)
2006 Nov 18
1
USB-joystick not detected
Hi, I am using a CH Flightstick gameport-stick converted by a gameport-usb converter (Rockfire). This works well under OpenSUSE Linux 10.1, ie. with FlightGear. When I try to use this joystick with Wine wine-0.9.24 it is not detected with two running (with keyboard) sims: Fly!II and A320 Simulator. I also set a link # ln -s /dev/input/js0 /dev/js0 as suggested in other posts. Here is my debug
2008 Oct 21
2
Only one joystick of two activated
Hi, I am always using the newest Wine snapshot on OpenSUSE 10.3 x86_64. My two USB-joysticks (js0, js1) - which are pedals and joystick - work without problems with all native Linux simulations like FlightGear, Torcs, etc. It is a big pity that with Wine only the first joystick is activated, no matter which order I use, because with Wine all my old Windows simulations work without problems.
2016 Feb 22
4
Dealing with opencl kernel parameters in nouveau now that RES support is gone
On Mon, Feb 22, 2016 at 9:17 AM, Hans de Goede <hdegoede at redhat.com> wrote: > Hi, > > On 22-02-16 14:47, Ilia Mirkin wrote: >> >> On Mon, Feb 22, 2016 at 8:45 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: >>> >>> INPUT is for shader inputs which come from fixed function loaders. >>> This is not what you want. You want CONST. Stick